Quantum Break PC

It's only been said in in more general way though. "There will be cross over with Windows 10 and Xbox One" ok fair enough ...So why announce it now, after 3 years of waiting and 2 delays, with 6 weeks to go? With Sea of Thieves and Halo Wars 2, we were told outright and not many eyelids were batted with those.

At least give it a years exclusivity FFS.



Because it's is diminishing the need of an Xbox One. Up until this announcement, if you wanted to play this, you needed an Xbox one. Now you don't. Presumably more Xboxs in homes is better for Microsoft Studios then less. Given we are 6 weeks before launch and no-one buys PC games anyway (and they will buy even less if it's given away for free) this isn't going to have much of an effect, but still it's not a benefit.

Don't get me wrong, being able to use the same Gamertag/Achievements and cross-buy in general is good and ....so pull this s*** with indies and 3rd party games. If you want to sell the world on Cross-buy, get Activision to sign off of this.

This might be positive in a vacuum, but Sony isn't doing this much (some PS4 games are on Vita, but with it dying off games like Gravity Rush 2 are now PS4 exclusive) and it'll be another year and a half before PS4 games start showing up on PSNow....of course, once that starts happening, this won't matter that much because Sony warriors will be in the same boat. But until then...

While I have seen the future, and know how this all ends this is curious behavior for the interim. If the PC market is so important to MS, why bother with a console? Or at least one with fixed hardware.

Dude you're not making sense. You are literally saying it diminishes the need for the X1 because its on PC in one breath, only to turn around and say that no one buys games on PC and it makes little difference in the next breath. You are contradicting your own points man. Whatever though, this is a QB thread.
 
Because it's is diminishing the need of an Xbox One. Up until this announcement, if you wanted to play this, you needed an Xbox one. Now you don't. Presumably more Xboxs in homes is better for Microsoft Studios then less. Given we are 6 weeks before launch and no-one buys PC games anyway (and they will buy even less if it's given away for free) this isn't going to have much of an effect, but still it's not a benefit.

Yes, you can now play it on a PC, if you have a gaming PC with Windows 10 with some pretty high end hardware. I think the audience of people who have that level of hardware, and were going to spend the couple of hundred to get the XB1 to get this game but won't now is extremely small. I'd probably wager that they'll make more money on PC sales of QB than they would have on XB1 sales for those specific people - either they already have an XB1 or they probably weren't getting one.

In the end, Microsoft Studios and Remedy make more money this way. More money = more chance at a sequel / franchise, plus Alan Wake 2. I'll gladly give up some small number of hypothetical console sales in a "war" that MS ain't winning in order to get what matters - games worth buying.
 
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Yeah why limit it to Windows store? Microsoft has a way of doing things half right.
Yah, but Microsoft doesn't like that they can't control an open platform dominated by everyone else. So this is there only way of having some control over the platform, but this need to control the PC gaming sector is exactly why we gamers booted them off our platform in the first place.
 
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So its only going to be on the Windows Store. They could have just put it out and no one would have even noticed.
 
There's potentially some issue with it being a Universal App as well - apparently Rise of the Tomb Raider on the Windows Store forces vsync, no sli support, couple of other things like that and it's down to being a Windows Store app instead of a regular Windows desktop application. ???
 
Guess I missed the memo that this was confirmed for PC and that it was same day release. I've always loved the look of this game. Being a huge Remedy fanboy in general doesn't hurt as well. That said, with this game releasing so soon I wasn't sure I'd actually get to it right away, but with the possibility of building a new PC later this year I'll pre-order this. If I get to it on Xbox before the new PC, so be it, otherwise I'll be able to play it on the new PC.
 
Guess I missed the memo that this was confirmed for PC and that it was same day release. I've always loved the look of this game. Being a huge Remedy fanboy in general doesn't hurt as well. That said, with this game releasing so soon I wasn't sure I'd actually get to it right away, but with the possibility of building a new PC later this year I'll pre-order this. If I get to it on Xbox before the new PC, so be it, otherwise I'll be able to play it on the new PC.
With the PC version being free when pre-ordering the digital Xbox One version, it is almost a no brainer :)
 
Guess I missed the memo that this was confirmed for PC and that it was same day release. I've always loved the look of this game. Being a huge Remedy fanboy in general doesn't hurt as well. That said, with this game releasing so soon I wasn't sure I'd actually get to it right away, but with the possibility of building a new PC later this year I'll pre-order this. If I get to it on Xbox before the new PC, so be it, otherwise I'll be able to play it on the new PC.
Wait for the PC version and get a much cheaper key.
It cost $64 for the Xbox/PC combo much less for the PC only version.
 
The lack of even a 'Quit Game' option in the main menu is downright unbelievable.

In order to exit the game you either need to hit 'CTRL+ALT+Delete' or what I do is I just press the Windows key and quit that way. The PC version was an afterthought.
 
Well at least now we know why the game was not offered on Steam. That refund policy would have killed it. This is also probably why the PC version comes free with the Xbox One version.
 
Gave my PC code to a friend. Will probably buy it again on PC down the road after I build my new PC.
 
I do that with most of my games! The other ones, I buy second hand!

In Australia, the retail version is $60, the online version is $99... f*** that.

Sounds like taxes and fees designed to drive physical sales. Most likely a lobby by your friendly neighborhood brick-and-mortar stores. Helps local businesses, I guess, but not great for keeping the cost down for consumers, which seems counter-intuitive to me.
 
Denuvo DRM is ruining this game's performance on PC machines. Without it, this game would run butter.