Division 1 had one the best monetisation models going.I was skeptical about their monetization models at first, but it seems ok. There's still a lot of various versions, but overall the base game gives you all you need. Looking forward to trying out the beta this weekend.
I beleive there is one new early game mission. Other than that and bug fixes it is the same.Anything changed from the closed beta to the open beta? I am not going to bother with it if it is the same missions.
Anything changed from the closed beta to the open beta? I am not going to bother with it if it is the same missions.
am i just being dumb or blind??? in division 1 you could go up to a mission and start matchmaking... now i see no way of matchmaking for missions???
is this something that unlocks later??
am i just being dumb or blind??? in division 1 you could go up to a mission and start matchmaking... now i see no way of matchmaking for missions???
is this something that unlocks later??
I've only played a touch, but I'm quite liking it. Love the slower pace of the Division vs something like anthem and Destiny. I also love the turret- it allows me to play solo and still be able to suppress (well, more like distract) and flank.
So far. If you like the first, it's very similar. I really like it.Is it as good for a solo player as the original was?
I've only played a touch, but I'm quite liking it. Love the slower pace of the Division vs something like anthem and Destiny. I also love the turret- it allows me to play solo and still be able to suppress (well, more like distract) and flank.
Is it as good for a solo player as the original was?
I just unlocked that but haven't tried it yet.Chem launcher is very good too. Couple it with the airburst ball thing( can't recall its name) and you have some great crowed control.
The chem launcher with a status effect build I can see being popular for PvE.
I actually quite like the way they did it though. At least you can focus fire on armor bits and blast them off. They seem to go down much quicker after that. It makes firefights or interesting to me to avoid shooting the armored bits. Makes me go for legs and heads...It should be. You should always be able to level/gear up a little further and get anything done. So far I've found a couple of the beta missions annoying with the bullet sponge enemies though.
Early game is. I did all missions, side missions, checkpoints solo and fairly comfortably.Is it as good for a solo player as the original was?
Early game is. I did all missions, side missions, checkpoints solo and fairly comfortably.
DZ and endgame is a different matter. Not sure if endgame solo difficulty is because of build or just intentional, but I couldn't do it solo. Maybe it just me, I found they move too much for solo, constantly trying to flank you. You move, go to shoot, they move to flank or to neww cover.
I actually did a lot of solo in DZ in the first game. It wasn't off limits but did require alot of attention to the map. Actually killing A.I in Div1 was actually pretty easy solo, even in the difficult zones. That was mainly due to A.I predictability. In Div 2 that A.I seems less predictable anf thus harder for solo play...atleast based on the small time playing it in the betas.Yeah the DZ area in the first game was pretty much off limits if you were solo as well.