The Kool-Aid sipping thread of crazy rumors. Keep it civil!

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Rollins

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Sep 11, 2013
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Ok, if we are going to have some fun with this stuff (short-lived, since SUPPOSED NDA's end in 2 weeks and then we can drop it), there is only one rule to posting in this thread:

Keep it civil, and if you are going to bash rumors, I expect an explanation of why any rumor is wrong/off-base/bat-sh*t crazy.

Please STOP with posts degrading other posters, questioning their intelligence, sanity, etc.

If you can disprove rumors with actual information, and do it in a respectful manner, please post here.

Again, please be mature. I'm loving these new forums, and I don't want to see them tarnished already.

That being said, MisterX's insider had this to say today. Keep in mind the sentence structure is jumbled on purpose to protect his identity...supposedly:

Ok.. there is never going to be 21+tf in xbox one.. your number crunching is beyond the hardware scope. Gpu is split in two .. host. Guest. Makes two gpu.s not discrete. There is a specialized dx dpu. Coprocessor as well .. it can do apps and gfx branching also. not 100% sure if it is one of the 15 specialized dpu. Host And guest can run separate. And can run together like crossfire but not the same technology. There is extra esram for host and guest that is not apart of the normal 4 x 8 32mb esram. I have said do not go lower then 1.31 or higher then 5.1tf....... you do not need massive tf numbers to do raytracing you need specialized coprocessor as this is not brute force.. They are extremely hard to get the exact figures. When we are to think of standard pc architecture make up against xbox one technical aspects. I told you things change we have had 100 of designs. Things change.. one thing is for sure xbox one is more powerful then ps4.. if you think MS are just going to design a custom audio chip and 15 specialized processors, then dump a basic low end gpu in and send it out to market it as high end your just a fanboy of the other brand or a payed money hate to discredit the minority. Keep digging iv given you enough info here ant no 180 in my information I just haven't given you this much scope in direct information. Still there is more and we haven't even touched cpu yet or extra. :)
 
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if you think MS are just going to design a custom audio chip and 15 specialized processors, then dump a basic low end gpu in and send it out to market it as high end your just a fanboy

uhhmmm not really. Maybe it was the custom audio and 15 specialized processors that forced them to go with a lower end gpu...or maybe those things allow them to go with a lower end gpu and still have highend graphics.
 
The host/guest GPU setup was proposed as one of the potential designs, codenamed Yukon. They didn't go with it. So yes, I think MS are going to design a custom audio chip and 15 specialized processors, then dump a basic low end GPU in there.
 
Microsoft has found a way to double their flops by just spacing each one out with a flip in between. 1.3T Flip-Flops FTW.
 
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I enjoy reading these crazy threads regarding specs. It`s fun reading everyones opinion and drawing my own conclusions.
 
I enjoy reading these crazy threads regarding specs. It`s fun reading everyones opinion and drawing my own conclusions.
Thank you, that is my point in posting them!
It'll suck when September and therefore crazy is over.
These rumors are over the top obviously, but I'm really hoping MS has SOMETHING unexpected to show before launch. I think everything they've shown so far game-wise is fine, but considering the specs that we know of, I don't see how they expect to make this a 7-10 year cycle (as leaked per that 56 page document), unless their plans have changed...?
 
I'm going to have a blast if the end of september comes and some megaton comes out showing MisterX's insider to be correct lol

There wouldn't be enough poles in the world for the amount of but-hurt that would have to be carried out if it was true:eek:
 
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Has anyone else read this? http://www.edge-online.com/news/pow...erences-between-ps4-and-xbox-one-performance/

I only reserved the X1 and have preferred Xbox consoles since the original, but when I read sutff like this it really get's me questioning.

I never needed to buy a PS3, but I might have to buy a PS4.

Cherry picking. If you do an easy port to the X1 and don't utilize the Esram, move engines, specialized processors, hardware accelerated tiled rendering, etc...then basically you are comparing GPUs without benefits of any customizations or with components the X1 has that the PS4 doesn't....which allow it to off-load certain tasks from the GPU that the PS4 has to run on the GPU. At that point, we can all do the basic math of 18 vs. 12 and then yes, PS4 ha a 50% advantage.

It's a very disingenuous comparison. If they don't know enough about the other stuff to factor those components/features into the comparison, then why do the comparison at all? To bait fanboys.
 
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I'm going to have a blast if the end of september comes and some megaton comes out showing MisterX's insider to be correct lol

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Yeah, I wouldn't count on it.

If they had included more power in the Xbox to combat Sony they would be pretty vocal about it.

I mean, how would it benefit them to wait for launch to tell people after they have already bought (or at least preordered) their system by then.
 
Yeah, that article is nothing more than inflammatory crap meant to get hits.

Our contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer.

Oh cool, so if I take a piece of code that isnt optimized for the architecture it is running on, it might run poorly?! WHAT A SURPRISE!
 
Cherry picking. If you do an easy port to the X1 and don't utilize the Esram, move engines, specialized processors, hardware accelerated tiled rendering, etc...then basically you are comparing GPUs without benefits of any customizations or with components the X1 has that the PS4 doesn't....which allow it to off-load certain tasks from the GPU that the PS4 has to run on the GPU. At that point, we can all do the basic math of 18 vs. 12 and then yes, PS4 ha a 50% advantage.

It's a very disingenuous comparison. If they don't know enough about the other stuff to factor those components/features into the comparison, then why do the comparison at all? To bait fanboys.

I hope that's the case. Like I said before, I don't see how Microsoft could let the X1 be that behind the PS4 in terms of what it can produce.
 
Yeah, I wouldn't count on it.

If they had included more power in the Xbox to combat Sony they would be pretty vocal about it.

I mean, how would it benefit them to wait for launch to tell people after they have already bought (or at least preordered) their system by then.

Don't worry, I know there is nothing coming..just wishing there was..for the lulz lol the meltdowns would be epic
 
...and once again, if this is fact, then why isn't there any real evidence? Like the kind of evidence that would be admissible in court? So far all the evidence is either anonymous developers or tech sites who are only able to do a direct comparison of GPUs (who can figure out that 18 is 50% more than 12).
The games should be the evidence. Not everything being shown off right now has to be out by launch. The 360 was able to show off Mass Effect and Gears of War by this time (prior to launch) despite those not being launch window games. They are showing off Titanfall which likely won't be out for a year.
The mantra seems to be that if MS really had comparable tech, they'd show us how it all works by now. I'd spin that around...if Sony had anything more than a tech demo that demonstrated it's power, they'd have shown it by now. Even if it was a game scheduled to come out a year from now. Unlike the Cell...or even the X1, there's no new special techniques that need to be learned to exploit the hardware. It's a linear upgrade over last year's PCs who's upside should be easy to target and who's optimization, by their own admission, should be easy to achieve.
If Killzone vs. Ryse is your best case, I'd argue that the X1 is showing evidence of having the console with the most potential. Ryse doesn't off-load a single thing to the cloud and MS's final tools to exploit hardware accelerated tiled rendering (which will result in a large efficiency gain) aren't even out yet. I'd argue that next gen game engines by Epic and other top studios will be built to take advantage of the next gen DX...which means taking advantage of exclusive customizations in MS's GPU...that will also be a part of future PC GPUs. I'd be shocked if these large game engine studios don't figure out how to build tools to best optimize the cloud in regards to processing things that aren't latency sensitive...which will free up the X1 hardware and PC hardware even more.
All I'm saying is now is the time for Sony to present their evidence with their games. X1's overall package is more future proof.
 
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...and once again, if this is fact, then why isn't there any real evidence? Like the kind of evidence that would be admissible in court? So far all the evidence is either anonymous developers or tech sites who are only able to do a direct comparison of GPUs (who can figure out that 18 is 50% more than 12).
The games should be the evidence. Not everything being shown off right now has to be out by launch. The 360 was able to show off Mass Effect and Gears of War by this time (prior to launch) despite those not being launch window games. They are showing off Titanfall which likely won't be out for a year.
The mantra seems to be that if MS really had comparable tech, they'd show us how it all works by now. I'd spin that around...if Sony had anything more than a tech demo that demonstrated it's power, they'd have shown it by now. Even if it was a game scheduled to come out a year from now. Unlike the Cell...or even the X1, there's no new special techniques that need to be learned to exploit the hardware. It's a linear upgrade over last year's PCs who's upside should be easy to target and who's optimization, by their own admission, should be easy to achieve.
If Killzone vs. Ryse is your best case, I'd argue that the X1 is showing evidence of having the console with the most potential. Ryse doesn't off-load a single thing to the cloud and MS's final tools to exploit hardware accelerated tiled rendering (which will result in a large efficiency gain) aren't even out yet. I'd argue that next gen game engines by Epic and other top studios will be built to take advantage of the next gen DX...which means taking advantage of exclusive customizations in MS's GPU...that will also be a part of future PC GPUs. I'd be shocked if these large game engine studios don't figure out how to build tools to best optimize the cloud in regards to processing things that aren't latency sensitive...which will free up the X1 hardware and PC hardware even more.
All I'm saying is now is the time for Sony to present their evidence with their games. X1's overall package is more future proof.

I definitely agree with you. The games MS are showing are the proof, specially on the grafx side. I will like to see third party games running in actual consoles.
 
I definitely agree with you. The games MS are showing are the proof, specially on the grafx side. I will like to see third party games running in actual consoles.

Yeah, as of yet I don;t think we've seen any multiplats on X1 hardware at any of the shows, why that is is anyones guess.
 
Yeah, as of yet I don;t think we've seen any multiplats on X1 hardware at any of the shows, why that is is anyones guess.

I think we need to wait more, because of the list of games MS will show on Tokyo Game Show doesn't include multiplats either. Was listening to the last Major Nelson podcast and Phil Spencer said that will show games running in actual consoles, including, Crimson Dragon.
 
Knowing that microsoft is under nda and that amd reveal hawaii is too much of a coincidence to me. Looking at the leaked hawaii gpu specs it shows 8 cores ssp which I think the xbox one will have some of and will use to offload large batch processing to.

I'm a big believer in the sauce and I don't care if the coolade tastes like almonds.

And that edge stuff reeks of damage control and a last ditch attempt to cement the notion that ps4 is beast.

Xbox one will be beast like xmen beast whereas ps4 will likely be beast like a sweaty fat girl with back hair and a moustache.
 
if you think MS are just going to design a custom audio chip and 15 specialized processors, then dump a basic low end gpu in and send it out to market it as high end your just a fanboy of the other brand or a payed money hate to discredit the minority.
perhaps MS designed a system that would be efficient in power use and do what they needed in the multi-media direction there headed. it's way more powerful than the system it is replacing with enough memory on board for them to implement the ideas they could never achieve on 360.

Knowing that microsoft is under nda and that amd reveal hawaii is too much of a coincidence to me. Looking at the leaked hawaii gpu specs it shows 8 cores ssp which I think the xbox one will have some of and will use to offload large batch processing to.
nda or not, if there was something special in that box, devs would not be vocal in saying PS4 is way more powerful as they are actually using the things.
 
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