The Xbox Onesie

I thought of that, but then thought it would allow 2 people to play the game. If the online person doesn't need it for 24 hours then another person can play it offline. Which is what the DRM is trying to stop, right ?

Well one of the main keys to MS's DRM was having to be online to install the game, and some "official" system to trade games where you passed your license on to someone.. either by way of official retail or some system built into live.
 
well depends on if you want to be pretentious and claim that the only good games for Kinect will be CORE games, or AAA titles, as I don't believe that will be the core success of the unit. Kinect options in AAA games COULD add cool functionality, but that was never seen on Kinect 1.0. Personally, my Kinect 1.0 got a s***load of playing time from me and the kids on the 360 with the titles. Yes, a trace of lag, but nothing that made it unplayable. We had story book titles, the sports, party games... all much fun and the camera worked great.

Kinect 2.0 is a different beast. Accurate, low light capable, advanced in many way to Kinect 1.0. It is also only a few months into release, yet that doesn't stop dumbs*** topics like this from popping up. We get it, people don't like the kinect. Fine, shut up about it already and let those of us that DO use it, see what devs can do, rather than rally trying to get MS to drop it completely from the SKU, thus eliminating dev's desire to actually work with it.


The camera isn't going anywhere. I wish gamers would give MS and their devs a chance to flesh this thing out. FFS...

U wish we give it a chance I wish after all of these years they would make something worthwhile GAMING wise for it and if it doesn't start shaking things up..it will disappear.
 
U wish we give it a chance I wish after all of these years they would make something worthwhile GAMING wise for it and if it doesn't start shaking things up..it will disappear.

I think you have a valid point here. MS and developers in general have done very little to solidify kinect for gaming. MS really need to do something about that. However, as I have said before. I do not think they can as the hardware still has latency issues, and I think that would sour any attempt for the core audience.
 
Well one of the main keys to MS's DRM was having to be online to install the game, and some "official" system to trade games where you passed your license on to someone.. either by way of official retail or some system built into live.

Well, yes. I do not know why they decided to try and limit possible selling/trading companies. Why didn't they just do some sort of gifting feature like on steam. So you can sell the game say on ebay, then gift it to that persons GT.
 
Well, yes. I do not know why they decided to try and limit possible selling/trading companies. Why didn't they just do some sort of gifting feature like on steam. So you can sell the game say on ebay, then gift it to that persons GT.

Because the entire effort was pro-retailer. They wanted a way to go into the "digital future" but continue to encourage people to buy disks... because that keeps retailers alive.

Monopolizing re-sale for retailers helps them.. a lot.. gets rid of Craigslist/Ebay sales, friends trading/borrowing/etc.
 
Let's be honest here. Who here would prefer playing an AAA title moving around and using body gestures to play the game? I'd like to do a poll and let people vote on who would play destiny or halo using the kinect or using a controller. Unless it's a sport/exercise or party game, I'm willing to believe that most of the gamers would rather sit comfortably on the sofa and use the controller to play a game. More relaxing and less tiring.

From the beginning, the kinect was targeted towards a smaller casual market but at a higher price than most casuals would probably pay for it. The appeal is there ... but for a lower price, not $500.
 
Let's be honest here. Who here would prefer playing an AAA title moving around and using body gestures to play the game? I'd like to do a poll and let people vote on who would play destiny or halo using the kinect or using a controller.

Well no, you couldn't do a free movement FPS game controlled with Kinect.

ACHIEVEMENT UNLOCKED
100G - Walked into the TV.
 
Because the entire effort was pro-retailer. They wanted a way to go into the "digital future" but continue to encourage people to buy disks... because that keeps retailers alive.

Monopolizing re-sale for retailers helps them.. a lot.. gets rid of Craigslist/Ebay sales, friends trading/borrowing/etc.

I know it is good for the overall gaming economy and all, I just didn't think of that to be honest. Mainly cause of all the huff and puff last gen over used game sales.
 
I know it is good for the overall gaming economy and all, I just didn't think of that to be honest. Mainly cause of all the huff and puff last gen over used game sales.

Really MS was doing the opposite though.. continuing to not offer day one DD.. and outright said (head of Xbox Europe) that their reason for avoiding too much DD was to help retailers.

I think the day one DD was inevitable, but they were waiting for this gen.. and wanted a plan that also helps out the retailers.

Nobody cares nearly as much about used games in the industry as gamers think IMO. If they did, they'd have stopped used game sales years ago.. not hard to do. Or at least make them pointless. Include an unlock code in every box that costs $60 otherwise... sue GameStop,etc. for violating existing licensing agreements, etc.,etc.
 
Well no, you couldn't do a free movement FPS game controlled with Kinect.

ACHIEVEMENT UNLOCKED
100G - Walked into the TV.

Or most of any other types of games for that reason, which is why I believe the Kinect is only good for dance, exercise or party games.
 
Really MS was doing the opposite though.. continuing to not offer day one DD.. and outright said (head of Xbox Europe) that their reason for avoiding too much DD was to help retailers.

I think the day one DD was inevitable, but they were waiting for this gen.. and wanted a plan that also helps out the retailers.

Nobody cares nearly as much about used games in the industry as gamers think IMO. If they did, they'd have stopped used game sales years ago.. not hard to do. Or at least make them pointless. Include an unlock code in every box that costs $60 otherwise... sue GameStop,etc. for violating existing licensing agreements, etc.,etc.

It seemed last-gen like it was becoming a big deal. With costs of developing on the rise. Games needing stupid sale numbers to make profit...etc. It just just seemed like they were maybe coming to a tipping point.

as for avoiding DD to help retailers, this is the first I am hearing of xbox saying that. So that is interesting
 
Remember when they were first showing off Kinect with a modified Burnout Paradise? They should do something like that again with Burnout and Kinect. Actually, just give me new Burnout that doesn't require me to stick my leg out to accelerate.
 
It seemed last-gen like it was becoming a big deal. With costs of developing on the rise. Games needing stupid sale numbers to make profit...etc. It just just seemed like they were maybe coming to a tipping point.

It's a tired topic.. most who said anything about it were software developers, not marketers,sales people, executives.

Resale value is a part of videogames.. it's not the demon many make it out to be. Take away resale and you take value away from your product... you discourage loads of customers from even participating in the hobby, etc.

It's why we saw nickle and diming of used customers and not outright attempts to block them.. and then lots of companies dropped the nickel and diming or were quoted as saying it wasn't worth much to them.

The industry would LOVE IT if suddenly consumers stopped needing to fund their gaming habit by selling their games.. but it's a pipe dream. You force people not to sell, and a lot of them will just buy.. way less games.
 
It's a tired topic.. most who said anything about it were software developers, not marketers,sales people, executives.

Resale value is a part of videogames.. it's not the demon many make it out to be. Take away resale and you take value away from your product... you discourage loads of customers from even participating in the hobby, etc.

Exactly. That was argument when all the articles were hitting. I use the used game market a lot and it is an invaluable part of my gaming life. Without there is no way I would have played the 200+ games I played. Would have been at least half that number.
 
Exactly. That was argument when all the articles were hitting. I use the used game market a lot and it is an invaluable part of my gaming life. Without there is no way I would have played the 200+ games I played. Would have been at least half that number.

Really those who cared most about it, and who it affects most are developers of singleplayer only games without a lot of replay-ability.

Most of that development has moved to cheaper DD only titles, and IMO, nothing really wrong with that. You want to spend $10's of millions developing a game that can be completed in 5 hours and offers no reason for the player to play again... good luck to you.

You only have yourself to blame for why people are selling their disks quickly, and why the market is flooded with used copies.
 
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Saw the thread got moved but whatever. Guess it needs to be said again. Kinect is about the hybrid titles for me. If you can't find value in that then i don't know what to tell you. Who wouldn't want stuff like voice commands and head tracking or scanning your own face into games? It puzzles me.
 
Whats that parable about the guy who sat on the edge of a cliff, waiting for god (or whoever) to send him a ship? I forget how it goes...:oops:


Anyhow...
Gamers are just like that guy on the cliff: They keep asking for viable reasons to keep Kinect around, even though those reasons are staring them right in the face and the number of reasons keep growing. :laugh: Friggin comedy.

Why does the Kinect have to have that "one game" to lend to its merit or reasons for being bundled with the system? Why cant it be a number of reasons (even if small but many) and a number of games that use it to some degree, not to mention Rivals and Kinect only type games. What if it never gets that "one" break through game? If it has many uses, wouldn't you agree that maybe its already justified its reason for being bundled? I think so. JMHO:cool:
 
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Nevermind gaming. I like Kinect just because it gave me the ability to Skype with one of my good buddies who moved all the way to California. I live in Massachusetts and only get to see him twice a year when he rolls through to visit in the Summer and during the holidays now. Without Xbox One and Kinect, i would have never got to see his dirty ass apartment. So thank you Microsoft.
 
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Why would they invest so heavily in a Kinect game this gen to start with? No way. There were so many people just waiting for Microsoft to tout Kinect 2.0 games, just so they could rip em a new ass for doing it. EVERYONE was saying MS should stay away from Kinect games at the beginning, and they responded by marketing Kinect as the "third button" if you remember. No way would I change a thing that theyve done thusfar.

Good point actually. There are people who wouldn't be satisfied either way.
I too think that the "third button" approach was a very good one but does that imply that MS couldn't or shouldn't have done better?

Look, I'm one of those people that are really into the tech but even I, a really open-minded and positive thinking actual supporter think that MS didn't do enough to make Kinect tempting for a lot of gamers.

There are two aspects of it:
1.) Kinect features in games or Kinect games per se
2.) promotion of said features

1.) MS doesn't force Kinect into hardcore games - this is actually a good thing (see "third button" above).
However at least one quality Kinect only game such as Kinect Sports Rivals should have been there since day one. Plus, there's room for a middle-ground - probably Kinect doesn't fit into COD or Halo but what about a Banjo jump & run with advanced Kinect-funcitionality? Or some small but very innovative Arcade-games?
Not saying that those games won't come - but again, after an uproar last gen one would think that MS would be more than ready this time (especially with their software output being sub-par at the end of last gen).

2.) With a lot of (valid) scepticism from gamers there was a clear objective and that objective was to win these people over. Kinect games not ready? Then at least promote what's there (gamging wise)!
But all MS did was to promote the non-gaming Kinect functionality.
Gaming? A side note at best!
What's in for me as gamer? Why should I spent 100$ more for the system?
Why didn't they show a montage of useful Kinect-funcitonality in games (DR3: shake off zombies, Project Spark: motion cap, different voice commands that help unburden the controller-layout and can be activated without entering a selection-wheel or letting loose of the analog sticks)? Why didn't they show/prove how Kinect speeds up UI?
If I wern't a very dedicated gamer that spends hours reading discussion boards I would not have known half of these features.
 
Nevermind gaming. I like Kinect just because it gave me the ability to Skype with one of my good buddies who moved all the way to California. I live in Massachusetts and only get to see him twice a year when he rolls through to visit in the Summer and during the holidays now. Without Xbox One and Kinect, i would have never got to see his dirty ass apartment. So thank you Microsoft.

You have no other electronic device that can Skype? lol :laugh:
 
My honest opinion is, I think 100bucks price extra, for mainly just voice commands, its a bit too expensive (for what it does) for most people.

More apps & games that actually make use to Kinect in a meaningful way is the way to go. Kinect 2 have a lot of potiential, but only if more developers can jump on board. I think it can be good for a survival horror game (complimenting traditional controls)

Imagine the scare factor, when you are chased down by a physco killer, & when you have to hide behind a locker. How slowly you move your hand to open & close the locker will determine how loud a noice you will make. People who panic & try to shut too fast, will get caught. Just an exmaple for a creative use for kinect.
 
You have no other electronic device that can Skype? lol :laugh:
I know you hate Kinect, like many of the "gamer" community too absorbed into the current scheme to wish for any form of addition. But when my Father, who was an avid gamer until he had a stroke, could finally play a few simple games again no matter how paralysed he was on one side, it was instantly redeemed as a gaming device for me. Where before I would have to get a rubber band to press down the trigger on the Dreamcast controller and later Xbox 360 controller, to help him play a racing game (Full throttle or NOTHING! That's the way to live your life :D), he could now play on his own again.

I do however admit that besides Kinect Sports and the Gunstringer, there are very few games that actually use it well. Outside of a few skilled teams it seems that the previous Kinect had some serious issues with resolution and input lag that only some first party developers could truly cope with. On PC, and on my university, we did use Kinect for various research projects. It is a very cheap 3D scanner and on PC you can push up the resolution because of a better USB connection. Homebrew and Research has faired very well with that, creating some really interesting stuff that can be used for gaming.

If MS learned from this with Kinect 2.0, they would be able to provide a better API to third party developers. So that the lag is far less and the resolution higher, thus faults in detection far lower as well. I know that this wasn't just an "API" problem, but also a bandwidth problem of the USB connection. It was however an API problem that the skeleton tracking was extremely lagging and prone to faults. For this reason many had to go to the low resolution raw image instead. The problem is that a developer like Rare, a pushing force behind the Kinect, knows the device very well and just switches to the raw images and makes their own API. Third parties do not have the time for it/wish to do that, and work with MS her own api's finding it very slow with Kinect 1.0 it made for some really poor gaming.

However, if MS learned from this, than they should release some nice titles themselves soon showing off what can be done. Keep in mind that I do not wish to replace the controller but to make it an addition. Something people in the "Gaming" community often seem to forget. They make it into an "exclusive or" rather than an "Inclusive or" :). Both values can be true :).

That is just my humble ideas regardingt he matter, this generation I will not be buying an XbOne or PS4. Their fanboys, especially the latter, have really ruined my idea of both machines. It is a bit like why I refuse to buy Apple, I have an old HP Touchsmart touch screen tablet hybrid. I use this for drawing and writing formulae on. The amount of times some NITWIT! from Apple comes to me complaining that it is an old big machine. That I should buy a MacBook Pro and if I need the touch-screen so bad... an iPad.. bugs the crap out of me. They are competently deaf for my arguments, as I need a PEN to draw and thus the Wacom Digitizer is a welcome addition. I do not want to draw with my fingers or use a low resolution Pen.

And lately Sony Fanboys and Xbox Fanboys have really been pushing that buzz of annoyance level, even overtaking the Apple Fanboy these days. So I'm a stubborn Northern European.. I then don't get either. ;).

I just wanted to share my story a bit of a positive note with Kinect and that it can be a big addition to gaming. Especially for those that have a handicap or in otherways (Heavily autistic children for instance, without the intelligence to compensate) limited to play a game. It always strikes me as very harsh and selfish, when I see people rant about Kinect in the most cruel of fashions on a site like NeoGaf. Plus.. I suppose I like playing devils advocate :).
 
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My honest opinion is, I think 100bucks price extra, for mainly just voice commands, its a bit too expensive (for what it does) for most people.

More apps & games that actually make use to Kinect in a meaningful way is the way to go. Kinect 2 have a lot of potiential, but only if more developers can jump on board. I think it can be good for a survival horror game (complimenting traditional controls)

Imagine the scare factor, when you are chased down by a physco killer, & when you have to hide behind a locker. How slowly you move your hand to open & close the locker will determine how loud a noice you will make. People who panic & try to shut too fast, will get caught. Just an exmaple for a creative use for kinect.

Reminds me of Outlast, should definitely implement this factor into the game.
 
I know you hate Kinect, like many of the "gamer" community too absorbed into the current scheme to wish for any form of addition. But when my Father, who was an avid gamer until he had a stroke, could finally play a few simple games again no matter how paralysed he was on one side, it was instantly redeemed as a gaming device for me. Where before I would have to get a rubber band to press down the trigger on the Dreamcast controller and later Xbox 360 controller, to help him play a racing game (Full throttle or NOTHING! That's the way to live your life :D), he could now play on his own again.

I do however admit that besides Kinect Sports and the Gunstringer, there are very few games that actually use it well. Outside of a few skilled teams it seems that the previous Kinect had some serious issues with resolution and input lag that only some first party developers could truly cope with. On PC, and on my university, we did use Kinect for various research projects. It is a very cheap 3D scanner and on PC you can push up the resolution because of a better USB connection. Homebrew and Research has faired very well with that, creating some really interesting stuff that can be used for gaming.

If MS learned from this with Kinect 2.0, they would be able to provide a better API to third party developers. So that the lag is far less and the resolution higher, thus faults in detection far lower as well. I know that this wasn't just an "API" problem, but also a bandwidth problem of the USB connection. It was however an API problem that the skeleton tracking was extremely lagging and prone to faults. For this reason many had to go to the low resolution raw image instead. The problem is that a developer like Rare, a pushing force behind the Kinect, knows the device very well and just switches to the raw images and makes their own API. Third parties do not have the time for it/wish to do that, and work with MS her own api's finding it very slow with Kinect 1.0 it made for some really poor gaming.

However, if MS learned from this, than they should release some nice titles themselves soon showing off what can be done. Keep in mind that I do not wish to replace the controller but to make it an addition. Something people in the "Gaming" community often seem to forget. They make it into an "exclusive or" rather than an "Inclusive or" :). Both values can be true :).

That is just my humble ideas regardingt he matter, this generation I will not be buying an XbOne or PS4. Their fanboys, especially the latter, have really ruined my idea of both machines. It is a bit like why I refuse to buy Apple, I have an old HP Touchsmart touch screen tablet hybrid. I use this for drawing and writing formulae on. The amount of times some NITWIT! from Apple comes to me complaining that it is an old big machine. That I should buy a MacBook Pro and if I need the touch-screen so bad... an iPad.. bugs the crap out of me. They are competently deaf for my arguments, as I need a PEN to draw and thus the Wacom Digitizer is a welcome addition. I do not want to draw with my fingers or use a low resolution Pen.

And lately Sony Fanboys and Xbox Fanboys have really been pushing that buzz of annoyance level, even overtaking the Apple Fanboy these days. So I'm a stubborn Northern European.. I then don't get either. ;).

I just wanted to share my story a bit of a positive note with Kinect and that it can be a big addition to gaming. Especially for those that have a handicap or in otherways (Heavily autistic children for instance, without the intelligence to compensate) limited to play a game. It always strikes me as very harsh and selfish, when I see people rant about Kinect in the most cruel of fashions on a site like NeoGaf. Plus.. I suppose I like playing devils advocate :).

Oh yeah, definitely the Kinect can help people game again in certain situations, I'm not arguing that. I just found it funny the poster I quoted said he was "able to skype with his buddy again" all because of MS's introduction of Kinect. Just poking a little fun, that's all.
 
Oh yeah, definitely the Kinect can help people game again in certain situations, I'm not arguing that. I just found it funny the poster I quoted said he was "able to skype with his buddy again" all because of MS's introduction of Kinect. Just poking a little fun, that's all.
Oh I then must apologize, with all of the nay sayers out there lately, it is a bit hard to keep not jump into a straw man argument myself. I just wanted to give a slight alternative view to the myriad of hate-filled speech and doom thinking out there.
 
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Honestly, I don't need a full kinect game to justify it's existence. I use it for everything involving my TV now. No controllers, ease of use, auto-profile sign in/out, power on/off, fast forward, pause(huge one), change the channel, game-switching(HUGE), snapping, Bing searching, volume control( now that I can set increments),etc. I wish they'd allow for some kind of full listen mode so I didn't have to be so specific with my commands. Just using the Bing search demonstrates how accurately it understands your words( even if it doesn't find anything).

Now that I'm used to talking to the machine, I actually miss when there aren't any voice commands in games. I actually get irritated when an app doesn't have good support for gestures( I'm lookin at YOU, Netflicks!). I LOVE that unless I'm playing a game, I don't need to even turn on my controller. Because it's ME!!:bang:

Someone said you could do voice commands by using a headset, but that completely misses the point- you'd have to pick up your controller and turn it on. It's about a more casual interface for all your stuff. If more games come out for it- cool, but It's already completely changed how I interact with my electronics, and it's awesome( minor bugs, aside, lol).

That's it's identity. If you don't want to use it that's cool, but it is practically what defines the thing as something different.
 
Honestly, I don't need a full kinect game to justify it's existence. I use it for everything involving my TV now. No controllers, ease of use, auto-profile sign in/out, power on/off, fast forward, pause(huge one), change the channel, game-switching(HUGE), snapping, Bing searching, volume control( now that I can set increments),etc. I wish they'd allow for some kind of full listen mode so I didn't have to be so specific with my commands. Just using the Bing search demonstrates how accurately it understands your words( even if it doesn't find anything).

Now that I'm used to talking to the machine, I actually miss when there aren't any voice commands in games. I actually get irritated when an app doesn't have good support for gestures( I'm lookin at YOU, Netflicks!). I LOVE that unless I'm playing a game, I don't need to even turn on my controller. Because it's ME!!:bang:

Someone said you could do voice commands by using a headset, but that completely misses the point- you'd have to pick up your controller and turn it on. It's about a more casual interface for all your stuff. If more games come out for it- cool, but It's already completely changed how I interact with my electronics, and it's awesome( minor bugs, aside, lol).

That's it's identity. If you don't want to use it that's cool, but it is practically what defines the thing as something different.
How do I adjust the volume Sir? I looked all over after the update and just couldn't find it.
 
Where's the cheapest place to get a Kinect for the original Xbox 360?

I tried Amazon's used section but almost all excluded the power wire for the fat 360.
 
How do I adjust the volume Sir? I looked all over after the update and just couldn't find it.
I'm at work, so I don't have it in front of me. I'm pretty sure it's settings>TV settings>Troubleshooting> volume control.

Something like that. I could be off, but that should get you in the region. I think I have mine set at 10 increments.
 
You have no other electronic device that can Skype? lol :laugh:

Uh, maybe. What do you have? People actually buy electronic devices to Skype? That sounds lame unless you've actually got close family that's cross country. I do not. I don't have a camera for my PC. Maybe my laptop has a built in camera. Who knows?

Point was we would have never Skyped without Xbox One and Kinect. We would have just sent text messages across Live or chatted on Facebook like we've always done. I don't even talk to my friends on the phone anymore really. No point. Microsoft is bringing us the all in one set top box. There's no need for anything else.