Xb1 fall 2015 exclusives sales VS ps4 2014 and 2015

Can XB1 fall/winter 2015 retail exclusives outsell PS4's entire 2014 and 2015 lineup?


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By next year it will no longer be exclusive and therefor it's sales totals shouldn't be counted on this list. Third party timed "exclusives" aren't really exclusive they are just coming out first on one platform.
1, you don't know that, for sure; and 2, you're assuming that if it is one year exclusivity, it won't hurt PS4 version sales?

I really don't see a logical reason why it should be excluded, as it's completely moot.
 
Well, in that case, the annual MLB game, Uncharted Collection, LBP 3, God of War 3, TLoU shouldn't be included too as all these games can be played on PS3.

We have to give ps4 those games to make it fair, otherwise halo 5 would probably smoke 2 years worth of retail ps4 exclusives by itself.
 
2016 might be a bloodbath in favor of the PS4 though.

Seriously doubt it, sony has no problem delaying games. Nearly every single retail game they've had this gen has been delayed. You pretty much has to assume every single game they've announced will make it next year to compete with the list below, which is a massive stretch it will.

Crackdown, Scalebound, Gears, Forza Horizon 3, Quantum Break seem very likely, not to mention that new IP they are going to show soon and unannounced stuff that MS is known for. Pretty stout lineup on the retail side.
 
There's a chance. 2015 is definitely a banner year for the Xbox One. The PS4 just doesn't match up this year. 2016 might be a bloodbath in favor of the PS4 though.
Honestly, for the PS4 to have a chance next year, they'll need to not delay any releases on the roster for that time frame. Microsoft will be entering the new year invigorated from an awesome holiday season, and they'll fight to keep that momentum going. Next year won't be easy for Sony, but if they play their cards right, they'll remain solid. I do think not really having anything to compete with the Xone later this year could open the door for potential loss in sales though. Just my opinion.

The heavy hitters they showed at E3 however, dont have a release date and Im sure there are a couple that wont release in 2016 based on Sony's history.
 
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1, you don't know that, for sure; and 2, you're assuming that if it is one year exclusivity, it won't hurt PS4 version sales?

I really don't see a logical reason why it should be excluded, as it's completely moot.

Unless something changes with the deal they currently have it'll at least appear on PC but likely both PC and PS4 considering it'd be a bad business move for TR to appear on a platform that's trailing in sales as much as the X1. That along with the fact that they won't say anything other than "Holiday 2015 exclusive" when asked means all we know is it's "exclusive" during that time period. You can call it exclusive now all you want but once it is announced for another platform(s) the word exclusive becomes meaningless. There is no need to discuss this further though, we've both already made our points and we aren't changing each others minds.
 
We have to give ps4 those games to make it fair, otherwise halo 5 would probably smoke 2 years worth of retail ps4 exclusives by itself.

I think some people here are going to be surprised about Halo 5, it'll do well but I don't think it's going to do as well as some think. A lot of Halo players weren't happy with Halo 4 and then the MCC was a mess at launch so the studio behind it already has two strikes against them.
 
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Is there a confirmation it won't be exclusive this time next year? Even if so, that's not what the thread is about. For 2015 fall, its exclusive.

If that's the case The Order could be multiplatform down the road, its exclusivity isn't certain anymore with what has been said, not that it sold well.

The Order IP is owned by Sony, Ready At Dawn confirmed that during interviews they gave when they announced that they'd be working on more platforms. Tomb Raider isn't owned by MS they've just paid for timed exclusivity, it's totally different.
 
I think people are overestimate the sales of halo 5. I am a halo fan and bought every main halo game, & what's shown at e3 does nothing much for me.

Also you can check the hype from gaming media, or rather lack of it( for a halo game), of halo 5. Before people goes, oh it's an old franchise so people ain't as excited as new ip, but then so is uncharted but it was getting pretty hyped. It make you wanted to get the game.

I think ms and subsequently halo losing the arm race of visual fidelity drown a lot of the hype for halo 5. Halo declared to the 1080p/60 was a kneesjack reaction, in a time when many X1games are far inferior to ps4. 720 vs 1080p etc. I immediately thought it was a bad decision and vastly affect the visual quality. Halo 5 looks great, but comparison to other games, especially horizon and uncharted from Sony, looks fairly underwhelming. Yes it's 60fps, it's also running in weaker hardware.

But we know most console gamers do not care as much for 60fps, then visuals, otherwise more games will be 60fps.

In my opinion halo should be made 30fps sp, 60 mp.

I expect solid sales for halo, I just do not expect record breaking sales, unless the reviews are over 90%. Hope to be proven wrong though.
 
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Unless something changes with the deal they currently have it'll at least appear on PC but likely both PC and PS4 considering it'd be a bad business move for TR to appear on a platform that's trailing in sales as much as the X1. That along with the fact that they won't say anything other than "Holiday 2015 exclusive" when asked means all we know is it's "exclusive" during that time period. You can call it exclusive now all you want but once it is announced for another platform(s) the word exclusive becomes meaningless. There is no need to discuss this further though, we've both already made our points and we aren't changing each others minds.
Right, it's still exclusive during the time period mentioned by the OP. Case closed. :p
 
I think some people here are going to be surprised about Halo 5, it'll do well but I don't think it's going to do as well as some think. A lot of Halo players weren't happy with Halo 4 and then the MCC was a mess at launch so the studio behind it already has two strikes against them.
Except Halo 5 online was already beta tested...successfully. I see no evidence that Halo 5 won't be a huge success like the others before it.

...Halo MCC is a marvel for single payer, and has been since launch.
 
Unless something changes with the deal they currently have it'll at least appear on PC but likely both PC and PS4 considering it'd be a bad business move for TR to appear on a platform that's trailing in sales as much as the X1. That along with the fact that they won't say anything other than "Holiday 2015 exclusive" when asked means all we know is it's "exclusive" during that time period. You can call it exclusive now all you want but once it is announced for another platform(s) the word exclusive becomes meaningless. There is no need to discuss this further though, we've both already made our points and we aren't changing each others minds.
One thing I cant understand: why is it that Sony can fund games like SF and thats okay. But if MS funds TR then thats gotta go multi plat or its a big mistake? If Sony sales were the much of a big deal, the agreement wouldntve been made to begin with. We see how that turned out.
 
I think people are overestimate the sales of halo 5. I am a halo fan and bought every main halo game, & what's shown at e3 does nothing much for me.

Also you can check the hype from gaming media, or rather lack of it( for a halo game), of halo 5. Before people goes, oh it's an old franchise so people ain't as excited as new ip, but then so is uncharted but it was getting pretty hyped. It make you wanted to get the game.

I think ms and subsequently halo losing the arm race of visual fidelity drown a lot of the hype for halo 5. Halo declared to the 1080p/60 was a kneesjack reaction, in a time when many X1games are far inferior to ps4. 720 vs 1080p etc. I immediately thought it was a bad decision and vastly affect the visual quality. Halo 5 looks great, but comparison to other games, especially horizon and uncharted from Sony, looks fairly underwhelming. Yes it's 60fps, it's also running in weaker hardware.

But we know most console gamers do not care as much for 60fps, then visuals, otherwise more games will be 60fps.

In my opinion halo should be made 30fps sp, 60 mp.

I expect solid sales for halo, I just do not expect record breaking sales, unless the reviews are over 90%. Hope to be proven wrong though.
4m+ I'm estimating.
 
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I think people are overestimate the sales of halo 5. I am a halo fan and bought every main halo game, & what's shown at e3 does nothing much for me.

Also you can check the hype from gaming media, or rather lack of it( for a halo game), of halo 5. Before people goes, oh it's an old franchise so people ain't as excited as new ip, but then so is uncharted but it was getting pretty hyped. It make you wanted to get the game.

I think ms and subsequently halo losing the arm race of visual fidelity drown a lot of the hype for halo 5. Halo declared to the 1080p/60 was a kneesjack reaction, in a time when many X1games are far inferior to ps4. 720 vs 1080p etc. I immediately thought it was a bad decision and vastly affect the visual quality. Halo 5 looks great, but comparison to other games, especially horizon and uncharted from Sony, looks fairly underwhelming. Yes it's 60fps, it's also running in weaker hardware.

But we know most console gamers do not care as much for 60fps, then visuals, otherwise more games will be 60fps.

In my opinion halo should be made 30fps sp, 60 mp.

I expect solid sales for halo, I just do not expect record breaking sales, unless the reviews are over 90%. Hope to be proven wrong though.
The reason Halo 5 hype has died off is because people have already played the beta so they know what to expect. The game doesn't come out for a bunch of months. Hype will pick up when MS starts promoting it again closer to release and gives more videos and info. Resolution has nothing to do with it because gamers know the beta was at 720p, yet people loved it.

Uncharted got hyped lately because nobody really saw anything about it except brief rendered vids from 2014. People then saw the E3 2015 clip got excited as it's fresh gameplay, but now you hardly hear about anymore. Same thing. You'll get more UC4 hype when there's more info about and when it launches in 2016.

Halo 5 losing the arms race will have nothing to do with sales. I don't think there is even a good correlation for: good reviews = good sales and bad reviews = bad sales.

DC and KZ SF got average reviews but sold great. KZ I believe is the highest (or one of the highest) sellers on PS4 yet lots of games outscore it. It even outsold CoD and BF4. Early in 2014, KZ had over 2M sales on a global user base that was probably only about 5M at the time. Hype doesn't necessarily lead to big sales either. 1886 was hyped big, yet it didn't sell that great. On the other hand TLoU Remastered wasn't hyped much, yet sold a lot.
 
4m+ I'm estimating.
By the time Xmas ends, X1 global sales should be closing in on 20M assuming X1 goes nuts selling 3M+ during Nov/Dec like 2014.

At 4M+, the attach ratio will be somewhere around 20-25%. Possible, but I'll estimate 3M. That's more like a 15-20% attach ratio.
 
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The reason Halo 5 hype has died off is because people have already played the beta so they know what to expect. The game doesn't come out for a bunch of months. Hype will pick up when MS starts promoting it again closer to release and gives more videos and info. Resolution has nothing to do with it because gamers know the beta was at 720p, yet people loved it.

Uncharted got hyped lately because nobody really saw anything about it except brief rendered vids from 2014. People then saw the E3 2015 clip got excited as it's fresh gameplay, but now you hardly hear about anymore. Same thing. You'll get more UC4 hype when there's more info about and when it launches in 2016.

Halo 5 losing the arms race will have nothing to do with sales. I don't think there is even a good correlation for: good reviews = good sales and bad reviews = bad sales.

DC and KZ SF got average reviews but sold great. KZ I believe is the highest (or one of the highest) sellers on PS4 yet lots of games outscore it. It even outsold CoD and BF4. Early in 2014, KZ had over 2M sales on a global user base that was probably only about 5M at the time. Hype doesn't necessarily lead to big sales either. 1886 was hyped big, yet it didn't sell that great. On the other hand TLoU Remastered wasn't hyped much, yet sold a lot.

Ok, reasonable points, you are right, Halo have been on Beta for a while, & they did not revealed anythign new.


Just wanting to point out a few points.
KZ is the only Exlcusive game (other than Knack) for PS4 at launch, & a game to show off the visuals of your new consoles, which explain its sales. All other (third party) games are closs gen.

LLoU was release at a game dought period, & alot of PS4 owners do not have PS3, & being a critically accliamed game. which explained it sales. 1886 sole poorly due to being a horrible game, & short. Without the hype, it would have sold far worst.

To have good sales, normal you need to have some, or all of the following.

1) Hype
2) Critically acclaim
3) Mass appeal
4) Good timing
5) Royal following
 
I think some people here are going to be surprised about Halo 5, it'll do well but I don't think it's going to do as well as some think. A lot of Halo players weren't happy with Halo 4 and then the MCC was a mess at launch so the studio behind it already has two strikes against them.

They had a beta for halo 5 earlier than any console beta in the history of multiplayer games that smoked halo 4. Preorders for halo 5 were high even way back then. MCC wasn't done by 343i.
 
Ok, reasonable points, you are right, Halo have been on Beta for a while, & they did not revealed anythign new.


Just wanting to point out a few points.
KZ is the only Exlcusive game (other than Knack) for PS4 at launch, & a game to show off the visuals of your new consoles, which explain its sales. All other (third party) games are closs gen.

LLoU was release at a game dought period, & alot of PS4 owners do not have PS3, & being a critically accliamed game. which explained it sales. 1886 sole poorly due to being a horrible game, & short. Without the hype, it would have sold far worst.

To have good sales, normal you need to have some, or all of the following.

1) Hype
2) Critically acclaim
3) Mass appeal
4) Good timing
5) Royal following

I know you meant Loyal Following, but LOL. I can just imaging Kate Middleton coming out to a podium, a hush falls over the crowd...and she lifts up...Knack!!!! Sales skyrocket!!!111!!11
 
They had a beta for halo 5 earlier than any console beta in the history of multiplayer games that smoked halo 4. Preorders for halo 5 were high even way back then. MCC wasn't done by 343i.

They are credited as having handled the UI and matchmaking so I don't know why they get a pass. Not that I expect 5 to be broken or anything.
 
One thing I cant understand: why is it that Sony can fund games like SF and thats okay. But if MS funds TR then thats gotta go multi plat or its a big mistake? If Sony sales were the much of a big deal, the agreement wouldntve been made to begin with. We see how that turned out.

I don't think Sony having SF5 exclusivity is really a good thing, at the same time Capcom says the game wouldn't be made if Sony wasn't paying for it which is the same thing they said about Dead Rising for X1 so it's kind of a sad situation all around. Tomb Raider always sells better on Sony platforms, the PS4 has nearly twice the user base that the X1 has and TR is a globally popular brand not one that mostly just sells in NA. It doesn't make sense to limit exposure to an IP that just made a big comeback by putting it out only on Xbox One, it's not a good long term strategy or short term. That's why I'm glad it's just a timed exclusive.
 
Except Halo 5 online was already beta tested...successfully. I see no evidence that Halo 5 won't be a huge success like the others before it.

...Halo MCC is a marvel for single payer, and has been since launch.

I think it will do well but I don't think it's going to do as well as some here think, it's not going to flop if that's what you think I meant. It's Halo so it's going to appeal to a certain percentage of Xbox owners no matter what but other than people here I don't see or hear anyone talking about it that I know that's a gamer.
 
I don't think Sony having SF5 exclusivity is really a good thing, at the same time Capcom says the game wouldn't be made if Sony wasn't paying for it which is the same thing they said about Dead Rising for X1 so it's kind of a sad situation all around. Tomb Raider always sells better on Sony platforms, the PS4 has nearly twice the user base that the X1 has and TR is a globally popular brand not one that mostly just sells in NA. It doesn't make sense to limit exposure to an IP that just made a big comeback by putting it out only on Xbox One, it's not a good long term strategy or short term. That's why I'm glad it's just a timed exclusive.
I doubt many will get it on PC so I am thinking it's not a huge loss to wait to release it later on PC.
 
I think it will do well but I don't think it's going to do as well as some here think, it's not going to flop if that's what you think I meant. It's Halo so it's going to appeal to a certain percentage of Xbox owners no matter what but other than people here I don't see or hear anyone talking about it that I know that's a gamer.

I downplayed the number well under 5 million. The thing about halo games is they typically have strong legs in sales under them if their multiplayer is good. Halo 4 sold crazy well despite many people not liking the multiplayer, for most, the halo 5 beta was superior to halo 4 at launch. 4.5-5 million is not a crazy high number for a halo game with what the xb1 will have at their install base over the next year. It might take halo 6 months to do those numbers after launch, but the multiplayer is good, and it works more importantly.
 
I downplayed the number well under 5 million. The thing about halo games is they typically have strong legs in sales under them if their multiplayer is good. Halo 4 sold crazy well despite many people not liking the multiplayer, for most, the halo 5 beta was superior to halo 4 at launch. 4.5-5 million is not a crazy high number for a halo game with what the xb1 will have at their install base over the next year. It might take halo 6 months to do those numbers after launch, but the multiplayer is good, and it works more importantly.

Halo 4 also had a huge drop off in it's online community within a month or two after release so a lot of the people who bought it didn't seem to keep up with it for very long. The Halo series also seemed to hit a wall as far as sales go, no matter how much bigger the user base got each successive game sold fewer copies than the one before it. Now again we are talking big numbers so it's a problem most companies would love to have but Halo 3 sold a couple of million more than Reach and Reach sold a few hundred thousand more than Halo 4 but the user base for the 360 was much higher when Halo 4 launched and it still wasn't able to catch Halo 3 in sales.
 
Halo 4 also had a huge drop off in it's online community within a month or two after release so a lot of the people who bought it didn't seem to keep up with it for very long.

Exactly my point, you nailed it. Halo sales are about the multiplayer, your halo 3 point proves it even further as it was viewed as the best by the community overall. Halo 5 beta with 3 maps was a better experience than halo 4 in its finished state. Let be clear again, the H5 was very early too, earlier than any console beta in history. Warzone has also created a lot of buzz on top of that.
 
Halo 5 is going to be a juggernaut. Period.

No doubt. Halo 5: Guardians will shatter sales records. Not only for the franchise, but probably for all games. It's the game of this generation. The very definition of a system seller. The Xbox One will take back NA on that game alone.
 
Exactly my point, you nailed it. Halo sales are about the multiplayer, your halo 3 point proves it even further as it was viewed as the best by the community overall. Halo 5 beta with 3 maps was a better experience than halo 4 in its finished state. Let be clear again, the H5 was very early too, earlier than any console beta in history. Warzone has also created a lot of buzz on top of that.

We'll see, of course it's all just speculation right now but I honestly don't hear anyone hyping up Halo other than people here and even then it's not that much. I don't think it really is tied so much to the MP anymore but just people kind of moving away from it.