PD Orta was a fantastic experience on the Xbox. Visually and artistically unique, if not cutting edge.
And that's the problem I see with Crimson Dragon. I played Orta back then too and it was state of the art even in terms of visuals. In fact I remember it looking stunning while I couldn't say the same thing for CD. It's the art that saves it, but being an on-rails shooter and not looking better on brand new hardware just hurts.
It hurts because with better visuals it could have reached a more broader audience - as it is even more a niche product than Orta.