Why CoD is 720 on X1.....

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Thank you

No problem, a lot of people underestimate the vast complexity of designing hardware in the first place, let alone giant SoC's. They go through so many design phases and certification and verification phases that even small changes can take a long time to go to fruition.
 
"So, the possibility of running as good as PS4" No, there's no possibility of XB1 ever running "as good as" PS4. The 10% GPU reservation for snap, kinect, and other media features, even if cleared up for games, still leaves a ~50% gap. Both PS4 and XB1 have 2-3 GB of RAM reserved for the OS which may be freed up later in the gen.

Carmack said they were architecturally similar, which is true. He admitted he didn't have a chance to benchmark their performance, where he'd easily tell which was more powerful and by how much. He's not a tech dunce or delusional.

I wouldn't be surprised if they manage to get Titanfall to 900p by launch. They have more time to work on it. And it's the Source engine, it can't be that graphics intense.
 
I haven't heard anything official yet, but it could be out there I guess. Everyone I think just assumed when Respawn said they were focusing on 60fps over anything else first and foremost that it meant the game would be sub-1080p, and apparently that must mean it's 720p? Is 900p not a thing this gen? lol
"and for the most part the game does look really good. Some people actually think the textures look a little bit nicer maybe on Xbox than they do on PS4." That's coming from the IGN article lol
 
"and for the most part the game does look really good. Some people actually think the textures look a little bit nicer maybe on Xbox than they do on PS4." That's coming from the IGN article lol
The textures DO look a bit nicer. In fact, the XO version looked much better than the PS4 version in many ways. Not to take anything from the Ps4 version as it looked great. But I still prefer the XO version primarily because the textures looked so good.
 
"and for the most part the game does look really good. Some people actually think the textures look a little bit nicer maybe on Xbox than they do on PS4." That's coming from the IGN article lol
Which IGN article? Is that about CoD or BF4? so confused now as all these threads seem to start to become all encompassing lol
 
The textures DO look a bit nicer. In fact, the XO version looked much better than the PS4 version in many ways. Not to take anything from the Ps4 version as it looked great. But I still prefer the XO version primarily because the textures looked so good.



The most recent HD footage we've seen says otherwise, and don't have the washed out textures that we've been led to believe it had.
 
So what I gathered from this is this

1) The Xbox OS was still shifting and changing in the resource allocation while COD was being developed. It was hard developing when the OS itself was a moving platform. Not surprising as the XB OS is doing a lot more than the PS4 OS feature wise at launch.
2) 1080p was indeed possible and was running for a while but Infinity Ward could hit those FPS targets.
3) Time was running out so a decision was made to target 720p instead.

Given time for the XDK to settle the next COD developers will know exactly what they have to work with, optimising will be easier. I'll be very surprised if Black Ops 3 or whatever the next COD is doesn't target 1080p/60FPS.
 
Take the PS4 or PC BF4 footage and up the contrast ratio. There's your "nicer textures". I wouldn't be surprised if we see this contrast ratio trick again in the future.
 
The most recent HD footage we've seen says otherwise, and don't have the washed out textures that we've been led to believe it had.

I disagree. While I know I'm probably going to be lambasted by the usual suspects for saying this, I thought (read: in my opinion), after watching the downloaded videos you mentioned, the Xbox One version still had the better-looking textures and more vibrant colors. Had I not known, I would have assumed the X1 version had the higher native resolution. I did notice some extra aliasing in the background on the X1 version (the PS4 version had some aliasing, too, but it wasn't as bad). Of course, being that the Xbox One version of Battlefield 4 shown was reportedly an "old" build, perhaps there is room for improvement in the jaggies department. Also, while watching the DF head-to-head framerate comparison, there were times when the X1 version dipped well below that of the PS4 version, but the inverse happened as well.

I guess I'm not as vested as some when it comes to which console is superior, but it is my belief that it is way too early to declare anything just yet. Thus far, all we've seen is B4 head-to-head, where "things" were tinkered with in the footage capturing process. Moreover, as I stated earlier, one of the versions was an old, incomplete build of the game. We have yet to witness a Call of Duty head-to-head but, given the quote from the developers regarding the better-looking textures belonging to the Xbox One version, I think we're in for more of the same. And, finally, given what I've seen of the Xbox One's exclusives, the console is plenty capable, IMO.
 
I just wish both of these consoles would have stuck to being gaming devices instead of including all this nonsense running in the background that idgaf about.
 
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Still makes me wonder if the reversal on DRM, online checks and such ended up with base code of the OS being rewritten. Hence the issues we're seeing.
 
Still makes me wonder if the reversal on DRM, online checks and such ended up with base code of the OS being rewritten. Hence the issues we're seeing.

Maybe.
COD:G just looks so damn horrible though.
Ugh.....can't believe they couldn't achieve parity on both systems. Porting across and hoping for the best apparently.
 
The EG comments sections are just full of tards now days.
 
Thanks for the article. Its good to know its not so much of harweare being weaker. But having said that. if MS is going to sue so much resource for its media & kinect features, they should have factor this (with the knowledge of the resource for the competition console) & put in more RAM.

So, the possibility of running as good as PS4, will probably means sacrisfing (spelling?) kinect & media features like snap, which is sort of a blow to MS ( especially to the people who work their backside off, on these features) consider they put some much afford intregrating these, & advertise them so hard. The people respsonible for the decision not to upgarde the spec resulting in bottleneck in memory resources should be held accountable.

I am sure MS will make part of the resource available should developers demand it, maybe for intensive AAA games, with simplified kinect, voice & snap/multitasking features. I have mixed feeling for this.
Whats your take guys.

My take: MS isn't going to fragment their multitasking or Kinect features by disabling them for some developers and not others.
 
Maybe.
COD:G just looks so damn horrible though.
Ugh.....can't believe they couldn't achieve parity on both systems. Porting across and hoping for the best apparently.

CoD on both consoles looks horrible. Makes you wonder what the hell IW was smoking and who thought that was ok. I'll give them half a pass for launch title. But if all speaks true, they've had time. Hardware wasn't just finalized.
 
Mark Rubin's comments are somewhat promising, but I would take them with a grain of salt. Microsoft pays his company Millions and Millions in advertising and dlc exclusivity dollars. If the guy has a negative perception of the Xbox One, he isn't really going to tell us how he feels.

Its pretty apparent what the problem is..

Tricky memory allocation + a boat load of s*** running on the OS side of things that's non-gaming specific making it even harder (Kinect, Snap, etc..)

Maybe a better memory architecture and this wouldn't be a problem, maybe not having all these resource heavy applications running..

Seems developers are gonna have to find the trick to find a way to manage memory allocation between the game and the Xbones bells and whistles..


That's my fear. I'm still buying the Xbox One, but I'm afraid that too many of its resources are going towards being a great 'All in One' platform and not a great gaming machine. The result is that it does too many different things that few people will ever use well, but it doesn't really excel as well as it could in any single category (specifically gaming, which is all I care about).

Everybody likes to think that Microsoft knows best/has planned well for the next 8 years, but if these last 6 months are any indication, the development of the Xbox One sounds sort of disjointed and poorly managed with a ton of miscalculations. This makes me quite worried about the longevity of the Xbox One and its ability to keep up with the PS4 and PC in terms of performance/graphics over the course of the next 5-8 years.
 
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That's my fear. I'm still buying the Xbox One, but I'm afraid that too many of its resources are going towards being a great 'All in One' platform and not a great gaming machine. The result is that it does too many different things that few people will ever use well, but it doesn't really excel as well as it could in any single category (specifically gaming, which is all I care about).
Kind of a jack of all trades master of none type thing?
 
Except that's not how it was.....
Ok, there were some 'blurry looking textures' in still DF screenshots. I saw the shot of that guy's backpack straps that appeared not fully loaded on PS4, and the back of the bald guy's head (might be motion blur also). That seemed to be a texture streaming/loading issue with the game. I didn't notice any non-loaded textures or worse looking textures in the 60 FPS footage.

I can't think of any hardware reason why it would be that way, probably just a code issue. In any case I expect things like that to be fixed by launch, just like XB1 will have missing Ambient Occlusion added.
 
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Kind of a jack of all trades master of none type thing?

That's my worry. I'm fortunate enough to have the money to buy both consoles at launch. And starting off, I'll be buying all multiplatforms on the Xbox One, but that could change very quickly if the trend continues.

If there's one thing Microsoft has been consistent with since the announcement, it's being inconsistent and having no clear message and focus and principles. And that coupled with these recent revelations about BF4 and COD:Ghosts it makes me wonder if the Xbox One will be best console to play games on this generation, like the Xbox 360 was this one.
 
I would've preferred if that entire 500 usd on the x1 had been devoted to raw console power instead of part of it being used on kinect and other non gaming crap. It'll still be a pretty capable game console though.
 
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lol It's hard to stay positive about the xb1 after I started reading Gaf. A lot of what they say makes sense to me. ;(
 
I would've preferred if that entire 500 usd on the x1 had been devoted to raw console power instead of part of it being used on kinect and other non gaming crap. It'll still be a pretty capable game console though.

lol man just imagine the possibilities. I wish ps4 came out @ 499 and increased specs as well. We'd be in for some really amazing stuff.
 
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