Exclusive latency
But it's the cloud, so even if your local server is having issues, you can still experience the full latency experience as the developer intended from a backup cluster.
Exclusive latency
Streaming a game will never be as reliable as playing on local hardware, that's not to say it will always be a mess but when you rely on streaming there are too many other variables that you just don't have to worry about with a console or PC. Streaming movies is fine they are non-interactive but gaming is a totally different animal and I don't get this rush some companies seem to be in to try to get us to play games designed to play on a tv or monitor on a phone. People who already play on a tv or monitor have no problem owning the hardware that makes the games run, this streaming stuff is supposedly about giving you the freedom to take your games anywhere but who wants to carry a controller around to hook up to their phone all the time?
A controller is at least easier to carry around in a backpack than a console that needs a monitor and is huge and heavy. It's not like the Switch is much more portable either.
I just don't know who the market is for this...
Tiny Library of games that exist and run better elsewhere
Inconsistent gaming experience wholly reliant on your connection
You still have to buy the games
If google unplugs it you and your library are screwed
That Giant bomb Quick look is depressing....
No thanks. At least MS has hardware you buy and then they Augment it and your library with the ability to do what Stadia is doing. It's not perfect either, but it makes more sense and you have access to your entire library as well as your console. Not sure what Google was thinking.
To be fair, Verizon isn’t the only one at fault here. AT&T, Sprint, and T-Mobile are also deploying mmWave 5G coverage (if we can call it that) across the country with similar results to Verizon’s. In short, with mmWave spectrum, the 5G future we’ve been promised will never be delivered. For as much cash as the major service providers have stored away, they would never be able to afford to deploy mmWave cell sites every 300 feet to provide coverage to most residents who live in our countries largest cities. And if they somehow manage to do it, they’d still leave more than 100 million people living in suburbs and rural areas across the country on their old 4G or even 3G connections.
T-Mobile’s plan to use its mid-band and low-band spectrum to deliver 5G seems like the most sensible solution, but we’re still a ways off from seeing that in action. I have no doubt that 5G has the potential to change the way we communicate, work and play, but Verizon and other service providers need to stop proclaiming “the 5G revolution has arrived!”
I've never bought Into the 5G hype. Range is too short, and it's never what they promise.This is related in a way to stadia and other streaming services, the promise of 5G seems sort of pie in the sky for now.
Verizon's new 5G coverage maps are embarrassing - Phandroid
For nearly a year now, Verizon and other service providers have been proclaiming that 5G has arrived. The new technology is meant to usher in a new era of connectivity that will change our lives and give businesses new opportunities. Those promises have yet to be kept and based on Verizon’s new...phandroid.com
I've never bought Into the 5G hype. Range is too short, and it's never what they promise.
Was just reading about the chromecast ultra overheating, how can they plan a gaming service with this thing? people are saying it overheats just streaming youtube videos and several people are saying theirs did while playing games.