30 FPS delivers better story telling than 60 FPS in games

I think I have Tin Tin on Blu Ray.. maybe I'll give it a try.

I just leave the setting off normally as I watch a lot of TV/Film and it really looks weird to have the motion smoothing on.

It's also not the same thing as recording or rendering directly at a certain framerate, but it's related.

Cool. If you do give it a try hit me up and let me know how it went. I am genuinely curious to know at what point of realistic the tricks start at .
 
For gaming, I'll almost always take a higher rate.

Of course, if the visuals nose dive too much or it has really bad fluctuations, a locked 30 fps may be better. But typically, I'll take 60 fps especially during gameplay.

The problem with 30 fps in cut scenes, storytelling or gameplay is that it leaves little room for error. A rock solid 30 fps may be good, but all it has to do is drop 5 frames and 25 will be noticeable. Drop another 5 during those hectic scenes and I don't how anyone could enjoy slideshow quality.

On the other hand, if a game drops from a smooth 60 fps to let's say 50, most people can't tell or care. Have a game drop from 30 to 20 and that's noticeable.
 
Didn't test audiences respond negatively to the high fps in the Hobbit?

Yes. 48fps seemed to smooth and 'game-like' to audiences, so Desolation of Smaug was made to look like it's choppier than that.

Mark 'game-like' here though. Like, when you are playing racing games or MP shooter, higher framerate always helps. But it's not so with more narrative based games, let's say Mass Effect. I played ME2 on PC, it is one of the earliest games I played on PC after I got a new one. Everything was running a bit too smooth, even the cinematics. It is supposed to be cinematic, but no, it is always game-like. Feels kinda strange.

Now is that bad, IMO it is not. One get used to it really and even appreciate it. Also dropping cutscenes to 30fps is much more distracting than 60fps since the look of the game suddenly changes when consistency is the key, and actually to filmgoers 24fps and 30fps are clearly different. Narrative-based or not, 60fps works in a way other media don't.

Though, at the same time, I'll live with 30fps. GTA5's low resolution did not help, but framerate was okay.
 
For gaming, I'll almost always take a higher rate.

Of course, if the visuals nose dive too much or it has really bad fluctuations, a locked 30 fps may be better. But typically, I'll take 60 fps especially during gameplay.

The problem with 30 fps in cut scenes, storytelling or gameplay is that it leaves little room for error. A rock solid 30 fps may be good, but all it has to do is drop 5 frames and 25 will be noticeable. Drop another 5 during those hectic scenes and I don't how anyone could enjoy slideshow quality.

On the other hand, if a game drops from a smooth 60 fps to let's say 50, most people can't tell or care. Have a game drop from 30 to 20 and that's noticeable.
Exactly. I don't think it's about being steady at 60, it's just knowing that in general it'll be around 60 so that when all hell breaks loose it'll still look great despite the frame rate drop.
 
Why settle for 30fps? We should go for 20fps, make it even more cinematic!

Meanwhile, I'll stick with responsive controls.
Why stop at 20? Every game should go for Mass Effect 1 frame rates of probably 12 fps during those big action scenes. Have fun trying to aim with precision in the final battle too. The more effective tactic is just spray everywhere and hope it hits.
 
I think it's probably something you need to get used to. When everything is 60-120fps, it will be painful to go back to the fake 24fps, like how old silent films animate all funny.
 
What broscience discovered this imaginary "movie magic?"
Imaginary?! Pfft! There's "magic".

Ever been to a movie and had to use the bathroom sooooo mufuggin bad, but the story was soooo good you didnt go, regardless of the fact that you could taste it in the back of your throat? At that point you are being completely mesmerized, woo'd, manipulated. Thats magic. Games can do that too. Although I'll admit its not quite as strong as film but it happens from time to time. For me at least...

When I write a novel or script for a television production or movie, I always make sure that when someone reads it, the reaction I get is, "I couldn't put it down!"
 
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Xcom on iPad did that to me. I was sleeping about 45 minutes a night for a few weeks because that game totally hooked me.
 
I don't know what this guy's talking about and i don't care. When it comes to gaming though it's all about those 60fps.
 
I think the most hilarious thing in this thread so far, is the fact people are naming a bunch of games and making analogies to movies with these said games and every single last game they've named so far have some absolutely s***tastic motion blur…(ever watch old old movies that were 24fps but had no motion blur, yea they look weird as f***. That' essentially what you cats are cheering on about).
 
To those of you who say things like "So long as it's 1080p I'm fine with 30 or 60 frames per second".

Do this: Go drop $500 on a gaming PC, play all kinds of games @ 60fps in 1080p.

Then do your best to cap those games @ 30fps and see if they're still as enjoyable, because anyone who's honest with themselves will say "nope, they're not".

I have a PS3 with PSN+ and a virtual stack of games I've never played like Dragon's Dogma but I can't bring myself to do it. Is it because of the low resolution? Nope, I played BF3 for the first year @720p to get 60fps. Textures? Nope, my favorite game ATM is Path of Exile and it has some downright butt fugly textures. Then surely it must be the graphical bells and whistles, right? Wrong again. I spent more time on Darksiders II than I did the new Batman game.

No, it's because I can play all those games @ 60fps, but I can't play those PS3 games at that framerate.

So call me spoiled, because I probably am, but I simply cannot go back to anything less than 60fps, pretty or not.
 
To those of you who say things like "So long as it's 1080p I'm fine with 30 or 60 frames per second".

Do this: Go drop $500 on a gaming PC, play all kinds of games @ 60fps in 1080p.

Then do your best to cap those games @ 30fps and see if they're still as enjoyable, because anyone who's honest with themselves will say "nope, they're not".

I have a PS3 with PSN+ and a virtual stack of games I've never played like Dragon's Dogma but I can't bring myself to do it. Is it because of the low resolution? Nope, I played BF3 for the first year @720p to get 60fps. Textures? Nope, my favorite game ATM is Path of Exile and it has some downright butt fugly textures. Then surely it must be the graphical bells and whistles, right? Wrong again. I spent more time on Darksiders II than I did the new Batman game.

No, it's because I can play all those games @ 60fps, but I can't play those PS3 games at that framerate.

So call me spoiled, because I probably am, but I simply cannot go back to anything less than 60fps, pretty or not.

As somebody who PC games with an outdated rig, I have to say this is nonsense. I mean " Anybody honest with themselves will say no," really ? I have had to pick and choose between graphics and FPS and in most cases the 30 FPS is perfectly fine, and it doesn't hinder my enjoyment one little bit. Obviously, there are some exceptions like racers or COD, playing COD @ 30 FPS is not enjoyable at all, but BF3, hella fun at 30FPS.
 
McMatesters, doing his best to prove the XB1 is just as good as the "other one" by claiming worse performance = more realistic and artsy.

seriously, thanks for the laughs.

Tomb Raider, better at 60fps.
Batman Arkham games, better at 60fps.
Bioshock Infinite, better at 60fps.
Max Payne 3, DMC, Darksiders 1 and 2, Assassins Cred series, Sleeping Dogs, Witcher 2, ALL are better @ 60fps.

Movies =/= games. One you sit passively and watch, the other you actively interact with and when doing said interaction the higher the framerate the smoother those interactions are and the smoother those interactions are the more immersed you become in that world.

But hey, ya gotta keep championing that underpowered new-gen tech, yo.
Yet even your new god isn't capable of a consistent 60FPS so far, not even in games built from the ground up for the console.
 
Imaginary?! Pfft! There's "magic".

Ever been to a movie and had to use the bathroom sooooo mufuggin bad, but the story was soooo good you didnt go, regardless of the fact that you could taste it in the back of your throat? At that point you are being completely mesmerized, woo'd, manipulated. Thats magic. Games can do that too. Although I'll admit its not quite as strong as film but it happens from time to time. For me at least...

When I write a novel or script for a television production or movie, I always make sure that when someone reads it, the reaction I get is, "I couldn't put it down!"
Yep, this happened to me about a month ago. With an hour left I had to go "sooooo mufuggin bad". It was nothing short of magic that I made it to the end.
 
Yet even your new god isn't capable of a consistent 60FPS so far, not even in games built from the ground up for the console.
lol if Idle is a fanboy of anything it's PC. Yet another Xbro falsely accusing someone of being a Sony fanboy. Your console is less powerful than PS4. Deal with it.

lakersdealwithit.gif
 
but BF3, hella fun at 30FPS.

Turn down some of the graphical bells and whistles you don't even notice while playing and get the game running @ 60fps. Then notice how it's much easier to track people while shooting at them and how you die a lot less as a result. Then tell me again that 30fps is just fine so long as the the game is pretty.
 
On PC I will adjust settings to hit 1080p and as close to a solid 60fps as possible. Resolution definitely first priority to me as I would rather have a nice crisp picture at the expense of weaker textures or fancy lighting than stare at a muddy, blurry mess for hours on end.
 
I think the most hilarious thing in this thread so far, is the fact people are naming a bunch of games and making analogies to movies with these said games and every single last game they've named so far have some absolutely s***tastic motion blur…(ever watch old old movies that were 24fps but had no motion blur, yea they look weird as f***. That' essentially what you cats are cheering on about).
Motion blur will be the end of movies and gaming in a few years, according to Ketto. Because...well, you know....Ketto isnt a fan and all. :oops:
 
On PC I will adjust settings to hit 1080p and as close to a solid 60fps as possible. Resolution definitely first priority to me as I would rather have a nice crisp picture at the expense of weaker textures or fancy lighting than stare at a muddy, blurry mess for hours on end.
Damn that s*** sounds pretty complicated. I think thats one of the reasons why I never got into PC gaming. Console gaming is just much, much easier. Just place your game disc in the tray, and play. No having to adjust resolutions for better frame rates or vice a versa. Thats just me though...

Not to mention consoles being able to do more than gaming and any console version of any one game, is the definitive version for me. "User Friendly" just so happens to be two of my favorite words.:)

As far as motion blur goes: when Im gaming I usually dont pay attention that closely to raise any fuss about it. I guess some of you guys have a huge magnifying glass in front of your monitors, just to make sure your getting every penny out of your purchase, eh?o_O
 
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Damn that s*** sounds pretty complicated. I think thats one of the reasons why I never got into PC gaming. Console gaming is just much, much easier. Just place your game disc in the tray, and play. No having to adjust resolutions for better frame rates or vice a versa. Thats just me though...

Not to mention consoles being able to do more than gaming and any console version of any one game, is the definitive version for me. "User Friendly" just so happens to be two of my favorite words.:)

As far as motion blur goes: when Im gaming I usually dont pay attention that closely to raise any fuss about it. I guess some of you guys have a huge magnifying glass in front of your monitors, just to make sure your getting every penny out of your purchase, eh?o_O

Motion blur is a very noticeable effect why would I need a magnifying glass to see it. I have never liked it and always turn it off when I have the option.
 
Your speaking on PC gaming though, right? Its just not that big of a deal to me. Besides, I dont game on PC.
Yes mostly PC gaming I could be wrong but I do believe some console games have the option to turn it off as well though.
 
lol if Idle is a fanboy of anything it's PC. Yet another Xbro falsely accusing someone of being a Sony fanboy. Your console is less powerful than PS4. Deal with it.

lakersdealwithit.gif
I don't have any problem with that Viktor, it's powerful enough, and Idle enjoy's jerking chains as much as I do, and is alright in my book. I am partial to the Xbox but Sony makes beautiful Hardware, and all I do in my posts is engage in the spirit of the console war have and a few laughs. In this case, 'though, I was just stating fact. It's why framerates aren't locked in some games.
 
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Yes mostly PC gaming I could be wrong but I do believe some console games have the option to turn it off as well though.
I've not had the pleasure or even seen the option to do so. I actually like the motion blur effect but that comes from being in the bizz as it gives everything a cinematic look. But again, thats just me.

See in my world, gamers who game on consoles, only game on consoles as thats all I see. The reality is however, that gamers game on more than just consoles, and I can live with that. But I still like living in my world. I use PC for business and other like uses, thats it.

I imagine if you are into PC gaming though, there are certain things you see on a monitor that you probably wont notice on a 45 to 50 in HD screen. So again, I can understand your plight if these little nuances become more an annoyance than anything. Their practically in yo face!:cool: