Battlefiled 4 anti-fud thread. PlayStation 4, Xbox One, PC.

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Plainview

I am a sinner.
Sep 11, 2013
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Now that all video's have been released what do we know now? This thread will overtake the other thread. I'll keep updating the OP with REAL information and not the nonsense that's been thrown around everywhere. I won't post any opinion in the OP. Keep and eye on the OP as it will be updated with concrete information when it's confirmed.

If you have concrete info take me in a post and I'll update the OP. Things are a bit out of control and this is the only way I can think of to just get everyone to chhhiiillllllllll. Eat 'em up L.

Xbox One = 720p
PlayStation 4 = 900p
PC = Can be whatever resolution you want up to 4k.

PlayStation 4 and PC versions of game were finished products.

Xbox One was not a finished version of the game.

Xbox One has more aliasing.

Digital Foundry messed up when recording the footage and seems to have crushed the blacks of the Xbox One version and seems to have lightened the PlayStation 4 version.

Jack Frag's footage was captured using EA's devices and seems to have 'proper' image balancing.
 
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In the end it does not matter which verison is better because they all play the same.
 
Sooooooooo.....as expected, PC version for the win...and it doesn't require a top of the line pc.
 
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I thought they looked pretty comparable and I have no desire to build a gaming pc or play on a pc so that is a non issue for me
 
Even though the X1 version is not final, I expect what we've seen so far is probably what we're going to get.
 
Which is, I think many of us agreed it doesn't look much different? Not only DF's messed up recording, but the IGN one too.
 
I would have played PC version since I can play it, but decided to opt for Xbox One version. I've had too much problem with Battlelog and I just hate its UI, and somehow keyboard and mouse makes me a really stupid player.
 
Now that all video's have been released what do we know now? This thread will overtake the other thread. I'll keep updating the OP with REAL information and not the nonsense that's been thrown around everywhere. I won't post any opinion in the OP. Keep and eye on the OP as it will be updated with concrete information when it's confirmed.

If you have concrete info take me in a post and I'll update the OP. Things are a bit out of control and this is the only way I can think of to just get everyone to chhhiiillllllllll. Eat 'em up L.

Xbox One = 720p
PlayStation 4 = 900p
PC = 1080p

PlayStation 4 and PC versions of game were finished products.

Xbox One was not a finished version of the game.

Xbox One has more aliasing.

Digital Foundry messed up when recording the footage and seems to have crushed the blacks of the Xbox One version and seems to have lightened the PlayStation 4 version.

Jack Frag's footage was captured using EA's devices and seems to have 'proper' image balancing.

The PC version is whatever you want it to be, not just 1080p.
 
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It's worth mentioning the PS4 version performs better than the X1 version as well, in single-player:

Having moved ahead in terms of image quality, there's no doubt that Sony's new platform comes out on top overall in the performance metrics too. This is best demonstrated in matching sequences, such as a cut-scene on a Shanghai river where it commands a constant 2-4fps lead, and likewise during the tearing apart of a battleship. In terms of gameplay, the gap widens further during the cannister explosion on the Fishing in Baku stage, with a disparity at well above these numbers - the PS4 regaining 60fps much faster than the fluctuating Xbox One code. We see occasional XO wins in like-for-like testing too, but in our single-player tests, it is clearly the PS4 code that is in the ascendant.

http://www.eurogamer.net/articles/digitalfoundry-battlefield-4-next-gen-vs-pc-face-off-preview


Unfortunately, the X1 version MP wasn't tested; PS4 was tested:

The result isn't quite as flattering as the campaign mode, but still strong. On 64-player Conquest mode variants of maps such as Lancang Dam or Flood Zone, we get between 40-60fps while in the thick of the action. Sadly, these frame-rate hits do impact gameplay where control latency is concerned. The trade-off is worth it, owing to the sheer acreage of these battlefield environments, the support of up to 64 players, and the destructible nature of the environment - unparalleled among its competition.
 
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A non-top of the line PC to eclipse both is still more expensive than either console, correct?


From sctrach? Yeah, but for me....I pretty much am able to play the game at over next gen settings, and I don't have to drop a dime to upgrade.

"For me", it's reassuring that I don't have to buy anything to enjoy next gen gaming.
 
Ill add this to the topic. From DF....

"The issue here is simple; Tom had a limited amount of time to capture this stuff and was not able to do so in a normal environment. If mistakes were made normally, it would be easy to go back and correct, but with the way this worked, it wasn't really possible.

Why so different? DF uses their own hardware for capturing while DICE were handing out Elgato boxes to everyone else. The DF hardware is actually much more capable but it works differently and, without the experience of working with these new consoles, I can see a situation where settings were dialed in wrong."

So take the video with a pinch of salt as well.
 
A non-top of the line PC to eclipse both is still more expensive than either console, correct?

PC is like, once you invested in it, you don't spend as much anymore. Surprisingly, it is case, drives, power supplys, etc. that makes up a huge part of the price. Once you go with that, it's only about a new GPU, sometimes a CPU.
 
PC is like, once you invested in it, you don't spend as much anymore. Surprisingly, it is case, drives, power supplys, etc. that makes up a huge part of the price. Once you go with that, it's only about a new GPU, sometimes a CPU.


Yeah, it's what I'm thinking. That's why I mentioned "from scratch". You are totally correct, for pc gamers, you usually don't build from scratch. I haven't built a pc from scratch in over 7 years.
 
Yeah, it's what I'm thinking. That's why I mentioned "from scratch". You are totally correct, for pc gamers, you usually don't build from scratch. I haven't built a pc from scratch in over 7 years.
I got's no PC except for a laptop. MacPro through :hehe:
 
MacPro is cool, but you get the equivalent with half the price. There are some very cool-looking cases out there as well. I think you should seriously consider building your own rig.
Not gonna depart from the platform I've used all my life. Got 32 gigs of ram (had 32, a board failed that I need to replace) and 4T's inside. I don't game on computers. It's my design computer.
 
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Not gonna depart from the platform I've used all my life. Got 32 gigs of ram (had 32, a board failed that I need to replace) and 4T's inside. I don't game on computers. It's my design computer.

I prefer PCs for graphic design over Apples ;)
 
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Not gonna depart from the platform I've used all my life. Got 32 gigs of ram (had 32, a board failed that I need to replace) and 4T's inside. I don't game on computers. It's my design computer.

Well if that's what you do, Mac seems just natural. I like Apple products, I love my iPhone, but in general they are just too expensive. :(
 
PC Gamer gives BF 4 an 84/100.

http://www.pcgamer.com/review/battlefield-4-pc-review/

"DICE is certainly guilty of taking an “if it ain’t broke” attitude to creating BF4, but its modest multiplayer refinements alongside excellent maps are enough to make it one of our favorite current FPSes. A cynic would call BF4 a deluxe map pack in sequel’s clothing. If that’s your predisposition, know that it’s at least a wonderful map pack, one with enough variety, depth, and quality to survive a year of intense play."


Probably won't even get this unless my friends do.
 
There has been a massive deflation of review scores during the last two years. The scores BF4 is getting are what BF3 should have gotten when it came out.
 
Remember what the specs have been saying all this time:
1. ~50% stronger overall GPU
2. Faster, unified memory w/ hUMA features
3. 100% more ROPs and 300% more compute queues for GPGPU calculations

Today's BF4 comparison lines up well with what the specs indicated:
56% more total pixels (900p vs 720p)
better IQ (shadows, lighting, AA, HBAO, etc.)
higher/more stable framerate

As mentioned in the OP, the DF footage is botched. They crushed the blacks and sharpened the XB1 footage and washed out the PS4 footage. The IGN and JackFrags footage is a more accurate comparison.

XB1 is supposed to get AO at launch according to a DF tweet. They'll probably improve the XB1 version between now and launch. I honestly think the XB1 version looks just fine and plays identical to the PS4 version. Some people are blowing the comparisons way out of proportion, but that's to be expected in a console war. I hope everyone is happy with their console of choice.

I noticed some blurrier textures on the PS4 version (the back of that bald guy's head), I guess this has something to do with poor texture streaming or just motion blur in a still shot.

Anyway, hopefully this puts the misterx madness and "offloading balance latency upclock bottleneck secret sauce" to rest.
 
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