DF: NFS Rivals Verdict PC > PS4 > Xbox One

DriedMangoes

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Sep 12, 2013
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Good on the developers though to try to create parity among the next-gen platforms although there are performance issues across all platforms.

For a quick recap, both next-gen versions produce stunning 1920x1080 native images with perceptibly identical lighting, textures and geometry across the board. This remains the case for the final release here too, though the PS4 retains its stronghold in the effects category. While shadows aren't filtered to the same quality as the PC version on ultra settings, Sony's platform matches it with a refined bokeh depth-of-field effect that goes entirely missing on Xbox One - where it appears as a more simple blur filter instead.

Based on direct confirmation from Ghost Studios' rendering engineer, Andreas Brinck, the PS4 also gives us the more accurate horizon-based ambient occlusion (HBAO), as seen on the PC's maximum settings. By comparison, the Xbox One relies on an approximate measure with its screen-space approach to shading (SSAO), producing a prominent silhouette around each car's exterior, plus a persistent shade under spoilers during a race. For the final build, all of this does indeed remain the same - leaving the PS4 with a respectable, if not spectacular, advantage in the visual stakes.

Need for Speed: Rivals - the Digital Foundry verdict
Assessing all the options in the console space, it's undoubtedly the PS4 that has an edge over the rest in visual quality. Added effects such as higher-grade ambient occlusion and depth of field are a welcome bonus, where Sony's platform manages to match results on PC at its highest settings. Elsewhere, although the PS4 and Xbox One versions trail behind PC in terms of object density and shadow filtering quality, the differences between all three are ultimately minor enough to be imperceptible during any high-speed race, making either next-gen option a well-reasoned pick.

http://www.eurogamer.net/articles/digitalfoundry-need-for-speed-rivals-next-gen-face-off
 
Seems about right beginning this gen....pc first, then PS4, then XB1.
 
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"Sony's platform manages to match results on PC at its highest settings"

More like the PC version was deliberately held back to match the PS4 version. What a waste of a PC port. frame caps on PC are the devil.
 
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You know what's strange? Haven't heard a peep from Lens of truth so far since these new consoles released. It's just weird that they haven't jumped in on these comparisons yet. I kind of liked their screenshot comparison system. Maybe it's just me but i did think they were a bit biased towards the 360 last gen lol.

Anyway, cool. I anticipate good drama.
 
"Sony's platform manages to match results on PC at its highest settings"

More like the PC version was deliberately held back to match the PS4 version. What a waste of a PC port. frame caps on PC are the devil.

You can unlock the framerate.
 
whats funny is PS4 only looks to have the advantage pre-race, where it has a bokeh effect, otherwise, during race, they look identical. The omission of bokeh on x1 is odd given its not a taxing effect at that particular time its being used.
 
The X1 has a ton of voice commands that even go as far as using voice to use GPS or accepting challenges and changing camera views etc. Its very cool actually and very responsive. I will take that over a pre race bokeh effect
 
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Digital Foundry is like the audiophiles of gaming...in other words, a bunch of self righteous twats who argue over minute, insignificant details to make them feel cooler than everyone else.

They weren't, but now they got worse as time went by. Years ago they knew to recommend both platforms when the difference is minimal. Saying this on none other than NFS Rivals is f-in pretentious.
 
The X1 has a ton of voice commands that even go as far as using voice to use GPS or accepting challenges and changing camera views etc. Its very cool actually and very responsive. I will take that over a pre race bokeh effect

This. NFS is a high speed racing game so with the ability to just speak menu commands to find races, set waypoints, or use enhancements while focusing on the road is something that really makes a difference in gameplay. I'm still finding new ways to simplify other games and am blown away by it's implementation (ex: making substitutions on the fly in FIFA by just saying the players names).
 
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Meh this is why I didn't think this news was worth its own thread. Everything that needed to be said was already said, now it's down to arguing over "who cares".

Btw it's a good game, tried it on PC w/ unlocked framerate.
 
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You can unlock the framerate.
I think only through community mods tho like Dark Souls. And this is just a guess, but I'd gander that the controller support is also poor just like Dark Souls.
 
I think only through community mods tho like Dark Souls. And this is just a guess, but I'd gander that the controller support is also poor just like Dark Souls.


It's the keyboard/mouse support that's poor in Dark Souls...controller feels just like console.
 
It's the keyboard/mouse support that's poor in Dark Souls...controller feels just like console.
Well I can't get my controller properly working with Dark Souls. Dark Souls only has good controller support if you are using an Xbox 360 controller.
 
Their word was solid for years when they were always in 360's favor.

No, it was just the other camp calling them out for being nitpicky s***s.

DF are just wannabe techs looking to keep console wars going because it garners their site hits.


I don't know about the rest of the gamin populace, but I play my games in motion, not in still shots so I can scrutinize whether a tree has four more leaves, or is blurred out by bokeh effect or simply blurring it. Seriously... how is that even a knock on a game?

There is a reason I no longer visit them and why Lens of Truth is equally s***ty.
 
No, it was just the other camp calling them out for being nitpicky s***s.

DF are just wannabe techs looking to keep console wars going because it garners their site hits.


I don't know about the rest of the gamin populace, but I play my games in motion, not in still shots so I can scrutinize whether a tree has four more leaves, or is blurred out by bokeh effect or simply blurring it. Seriously... how is that even a knock on a game?

There is a reason I no longer visit them and why Lens of Truth is equally s***ty.


My point still stands....back when it was always in 360's favor, TXB posters were always their word as god's word, it was the norm over at TXB. Now, these articles are "annoying". It just seems like these article's are "annoying" and worthless now that the tables are turned.
 
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My point still stands....back when it was always in 360's favor, TXB posters were always their word as god's word, it was the norm over at TXB. Now, these articles are "annoying". It just seems like these article's are "annoying" and worthless now that the tables are turned.

I keep hearing this argument brought up but the table has turned both ways for both sides so it's a draw. Calling one side out and not the other is completely disingenuous. In fact there is so much waffling, backflipping, and bias I'm going to go ahead and call both last gen and this gen a draw...each have victories, each have losses, and each play video games - emphasis on the latter.
 
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I keep hearing this argument brought up but the table has turned both ways for both sides so it's a draw. Calling one side out and not the other is completely disingenuous. In fact there is so much waffling, backflipping, and bias I'm going to go ahead and call both last gen and this gen a draw...each have victories, each have losses, and each play video games - emphasis on the latter.


Difference though, is that over at TXB when it was in 360's favor, the other side wasn't saying these articles were annoying nor calling them worthless. What they were saying, was that the differences weren't that large and it didn't affect them enjoying the inferior version.



Now, it's like people want to hide any discussions about the differences. It wasn't like that before at TXB.
 
Difference though, is that over at TXB when it was in 360's favor, the other side wasn't saying these articles were annoying nor calling them worthless. What they were saying, was that the differences weren't that large and it didn't affect them enjoying the inferior version.



Now, it's like people want to hide any discussions about the differences. It wasn't like that before at TXB.

I don't doubt that is the way YOU see it. Being in insurance I often see witnesses to an auto accident describe the same event in contradictory ways based on what they want to see. Not an intentional lie, just their perceptions. Many would describe the old TXB days of comparison platforms much the same way they are happening here....waffling on both sides - fanboys are fanboys regardless of the website, issue at hand, or the truth.

I really don't make a habit of participating in console wars and when taking a backseat approach I find both sides to have victories and losses and neither side ever willing to admit to the losses until the loss doesn't matter anymore.
 
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They weren't, but now they got worse as time went by. Years ago they knew to recommend both platforms when the difference is minimal. Saying this on none other than NFS Rivals is f-in pretentious.

They sort of said it in the closing paragraphs.

Elsewhere, although the PS4 and Xbox One versions trail behind PC in terms of object density and shadow filtering quality, the differences between all three are ultimately minor enough to be imperceptible during any high-speed race, making either next-gen option a well-reasoned pick.
 
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I had Most Wanted (think that was the last one) on PC and barely played it. Just boring as hell doing the same thing over and over, just with a different vehicle. I have Rivals on PS4 now and while it's similar, at least it's mixed up a bit more with the speed lists and option to be a cop.
 
Difference though, is that over at TXB when it was in 360's favor, the other side wasn't saying these articles were annoying nor calling them worthless. What they were saying, was that the differences weren't that large and it didn't affect them enjoying the inferior version.



Now, it's like people want to hide any discussions about the differences. It wasn't like that before at TXB.
Your right - it didn't bother me then. TXB was a forum dedicated to Xbox fans and as an Xbox owner I didn't put any stock into articles or posts about the PS3. I didn't own one and didn't care if it was 'better' or 'worse', just as I am sure if I had visited a PS3 site not to many PS3 owners would care about the 360. Worrying or gloating about the PS3 didn't make games any different to me on my console.

What is different now is this new site entertains all types of gamers. Even those who cannot feel good about themselves without trolling others for doing different things or owning different material goods.
 
I find these comparisons interesting and they are usually fairly level headed to me and not attempting to actually ignite some console war.

It's just that people are way too sensitive to analysis if it doesn't promote their chosen consoles.

The entire concept of "choosing" a console is so lost on me. Both have great exclusives, the only choice to be made is where to play multi-plats.. and graphics is just one aspect of that equation. Haven't really made that decision myself yet.
 
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Your right - it didn't bother me then. TXB was a forum dedicated to Xbox fans and as an Xbox owner I didn't put any stock into articles or posts about the PS3. I didn't own one and didn't care if it was 'better' or 'worse', just as I am sure if I had visited a PS3 site not to many PS3 owners would care about the 360. Worrying or gloating about the PS3 didn't make games any different to me on my console.

What is different now is this new site entertains all types of gamers. Even those who cannot feel good about themselves without trolling others for doing different things or owning different material goods.


This site is just the same old folks from the other site.

Point being, these sites mattered then, now, it doesn't't......hmmmmm
 
I put all three versions next to eachother (Gamersyde's videos) and i didn't see any of these differences. With differences this small i can live. However...maybe it is something to be seen on a big screen and not a laptop or tablet to really spot differences.
 
This site is just the same old folks from the other site.

Point being, these sites mattered then, now, it doesn't't......hmmmmm

The point being is you are taking the 1/2 dozen fanboys on each side who post nonsense ad naseum to the point you think it somehow makes it "matter" when these websites that have 1000+ members who for the most part could give a rats behind about pixel counting and just enjoy gaming.
 
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I find these comparisons interesting and they are usually fairly level headed to me and not attempting to actually ignite some console war.

It's just that people are way too sensitive to analysis if it doesn't promote their chosen consoles.

The entire concept of "choosing" a console is so lost on me. Both have great exclusives, the only choice to be made is where to play multi-plats.. and graphics is just one aspect of that equation. Haven't really made that decision myself yet.

this
 
I put all three versions next to eachother (Gamersyde's videos) and i didn't see any of these differences. With differences this small i can live. However...maybe it is something to be seen on a big screen and not a laptop or tablet to really spot differences.

I PC game a lot on a large 1080P TV (65" Panny VT30 Plasma.) Being able to tweak games makes it sort of easy to tell what your graphics threshold is.

I can DEFINITELY tell 720p vs. 1080p... but I can go as low as 900p or so and not really notice a difference.

Some of the other settings are very noticeable. Aliasing can really throw off the look of a game.. hell really many of the biggest differences have to do with the "lines" around objects, the edges of them.. aliasing.. shimmering, etc. The right combo can make the game really pop in a way that you might not care about, but it is both a technical difference and really objectively an image quality difference.

I think XBO looks really good regardless.. it's not like we are seeing differences in the amount of polygons used or other general "wow that just looks like crap" type things.. but the little hazy details really matter when you are either sitting really close or using a large display when it comes to "looking good" and "looking flawless."