Editorial: The Xbox One-PS4 winner will have the best games, not the best graphics

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Sep 12, 2013
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Editorial: The Xbox One-PS4 winner will have the best games, not the best graphics

Some people think graphics hardware are the only thing that matters in a game console. They're wrong.


We are now less than two weeks away before Sony's PlayStation 4 is launched in the U.S. on November 15th, followed just one week later by the Xbox One from Microsoft on November 22nd. However, there seems to be a ton of Internet chatter over the past few days that the Xbox One has lost the next-gen console war before it has even begun, and for the filmiest of reasons. The controversy even has its own slogan now: "Resolutiongate".


As we have reported, two games that will be available for both consoles on their launch dates, Infinity Ward-Activision's "Call of Duty Ghosts" and DICE-Electronic Arts' "Battlefield 4", will run natively at 720p on the Xbox One. The PS4 will display those games at higher native resolutions (1080p for "Call of Duty Ghosts" and 900p for "Battlefield 4"). The consensus from many Internet pundits is that this is a crippling blow for the Xbox One.



Let's be honest; it would be terrific if everything was perfect in the world and two of the biggest games of 2013 could run natively at 1080p on the Xbox One. Yet, everyone who has condemned Microsoft and its upcoming hardware for this apparent discrepancy seem to be blind to several other factors, not the least of which is that most gamers will likely never notice the difference in the looks of the two console ports when compared side-by-side.





There's also the fact that in the past two generations of game consoles, the one with the most powerful graphics hardware has not been the most successful in terms of overall sales. Sony's PlayStation 2 was well behind the original Xbox and Nintendo's GameCube in visuals but has now become the most successful game console of all time, shipping 150 million units before ending production earlier this year. Nintendo's Wii console has shipped more units, over 100 million of them, than the Xbox 360 and PS3 in the current console generation even though its graphics hardware couldn't even handle HD displays.


Even Infinity Ward executive producer Mark Rubin told Eurogamer this week that the graphics differences between the Xbox One and PS4 versions of "Call of Duty Ghosts" will be hard to spot. He stated, "I think both look great. Some people might notice if they had them right next to each other. Some people might not. The Xbox One is 1080p output, it's just upscaled hardware wise."


The point is that the small differences between the Xbox One and PS4 versions of these two games, at least to the human eye, are not the end of the world for the Xbox One; far from it. In fact, Microsoft is promising that you will be able to do things with their console version of "Call of Duty Ghosts" that the PS4 version could never do, such as engage in a video chat with a buddy while playing a game at the same time or get help from video tutorials.



"Minecraft" is a massive hit for the Xbox 360 but is far from a graphical standout.

The graphics-centric critics of the Xbox One also seem to forget that some of the best games ever made for consoles are not the best looking. The greatest example in this current generation is "Minecraft". The Xbox 360 port has been a huge seller, both in download sales and in retail stores but the graphics are not exactly aiming for photo realism; in fact, the retro look of the game is part of its charm.




The best games for the current console generation have come several years after the hardware becomes available. "Grand Theft Auto V" may be the best game ever made for the Xbox 360 and PS3, yet Rockstar Games released the title near the end of the life of both consoles.


Even Rubin remarked in his Eurogamer interview this week that the graphics in future Call of Duty games from Infinity Ward will almost certainly look better on the Xbox One, stating " ... look at Call of Duty 2 versus COD 4. It was a massive leap forward in graphics, and that's just because it takes time to get through this."




Ultimately, the winner of the PS4-Xbox One battle is way too early to predict, and trying to do so at this early stage is futile. The only thing that we do feel comfortable in predicting, based on the consoles and games released in the past, is that the winner of this next-gen console battle will have the best games in their library, not the best graphics. That fact may be the toughest obstacle that the developers of games for both the Xbox One and PS4 will have to overcome.
 
Never mind the fact that the ps4 version of cod has some serious framerate issues. Or the fact that the Xbox One version appears to a port of the 360 version. Or that the pc version is also in difficultly. No, let's ignore all this and give Infinity Ward a pass as it's clearly not their crappy development that has resulted in all this.

/sarcasm
 
Never mind the fact that the ps4 version of cod has some serious framerate issues. Or the fact that the Xbox One version appears to a port of the 360 version. Or that the pc version is also in difficultly. No, let's ignore all this and give Infinity Ward a pass as it's clearly not their crappy development that has resulted in all this.

/sarcasm

Think gonna skip COD and wait till Black Ops 3.
 
Graphics are nice, but it really does come down to games. Mario 64 is still to this date, in my opinion, one of the most fun games, it ranks up there with Minecraft.

Hell, SNES Zelda was more fun. Earthbound, more fun. Mario Kart 64, MORE FUN!!!

I think sometimes developers get too caught up in designing a game purely to be used to sell their graphics engine.

i.e.: Rage, Unreal Tournament 3, Gears of War, Crysis, previous Battlefield games prior to BF4.
 
I think Wii U is in a really terrible spot. They have launched with hardware that can't really handle the vision they proposed. I think Wii U is still a great idea, but the lag, the latency in the menu, the storage and the backwards online all are real dealbreakers for me. But I love the vision. I think the controller tablet is a great idea.


I think Microsoft can win over a lot if they really want to. Look at Windows Phone 8. I have an Iphone 4s and I love that phone. It's served me well for over 2 years now and I have no complaints. But I look at the innovative UI and the quality of Lumia handset despite being bright plastic. I even think the Iphone 5C colorful phones look like a cheap knockoff of these WP8 handsets.
It's a great OS, and they are gaining slowly. I think Xbox One just have to win over gamers one by one. All the mistakes in PR will cost them dearly. Having no charismatic people like Mark Cerny or like those in the past(Jay Allard, Peter Moore and so on) resonates less with some hardcore gamers who support their console maker like it was a football team.

It spreads like rings in water when you have journalism reflecting their opinions from these hardcore groups. Several times big news outlets like huffington, wired, nytimes and others have quoted online forums as an assesment on what the feel for xbox one has been. And that spreads like fire.


It's hard to really tell if there is not a big group of people who don't frequent comment sections or internet forum are totally into Kinect and/or all its media things. I mean, I don't think so, but then again I don't know. I look at sales numbers and all the COD/Madden top-of-the-chart lists seem like they belong to a different reality than the tastes of people on hardcore gaming forums.

For me personally, balance in competition is the best way for all of us to get cheaper, better and more games. It's what will drive pricing wars. If totally skewed it would be bad. I still hope for Wii U too. A desperate 100 dollars/100 euro pricecut in december? It would sting for them financially, but all those kids getting a Wii U instead of PS4/XBone. To me it might be sending the seeds of a bigger userbase faster. Bundle it with Zelda and some good action/racing game. Just try to recoup the losses later.
 
"There's also the fact that in the past two generations of game consoles, the one with the most powerful graphics hardware has not been the most successful in terms of overall sales." The most powerful system is also the cheapest. For anyone who is mainly interested in multiplatform games like BF4, that's a huge reason to go for it. No doubt XB1 has some fun exclusive games coming, though.

"Ultimately, the winner of the PS4-Xbox One battle is way too early to predict" I don't see XB1 gaining sales ground against PS4 until a price drop and titanfall, based on current popularity metrics.
 
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The idea that people are basing the console war on two launch games being developed on 5 different platforms (one an ancient engine that is struggling all over) is pretty funny.
 
It won't matter who wins or who's winning 5 years down the road because the majority of gamers will have both consoles at their disposal. It's close to launch many are buying one or the other and that prompts a sense of loyalty (a back your team mentality) which lead's to stupid FUD being spread and most of the internet in uproar because one game is at 720p one at 1080p ext. It's not the best time to read about console news in a year or 2 it will be great.
 
I think online presence could have a big impact depending on how that evolves through out the generation. More than people realize. Multi-features are pretty important too. I know some people here keep their stuff separate, but I've never actually met someone who didn't use their console for more than games. Even when the Playstation came out, using it to play music was a big feature in my inner circle of friends and family. I remember just watching visualizers because it looked so cool.
 
The idea that people are basing the console war on two launch games being developed on 5 different platforms (one an ancient engine that is struggling all over) is pretty funny.

That is just a minor battle within the war. Consoles aren't even released yet. Now Imagine how the next 5 years are going to be
 
How the hell is any game NOT natively 1080p on what's supposed to be a next-gen console? PS4 OR Xbox one?

Nice next-gen lol. Hopefully these are just the first round of games while they work out how to optimize. Because if not, I'll stick to PC / xbox 360 or perhaps the steam box.
 
I think it's fair to say graphics play a part in the game's appeal.
I definitely agree, but I don't think it's fair to say they matter to the point that everyone is making it out to be recently. For multi-plats though, I think it matters a bit more just because no one really wants to have the "worst" version.
 
doesn't the wii kind of go against that statement?

not saying the thing didn't have good games btw.
 
How the hell is any game NOT natively 1080p on what's supposed to be a next-gen console? PS4 OR Xbox one?

Nice next-gen lol. Hopefully these are just the first round of games while they work out how to optimize. Because if not, I'll stick to PC / xbox 360 or perhaps the steam box.
Both console makers went with AMD SoCs for cost and performance/watt reasons. SoCs are inherently weaker as you can't cram as many components into them without yield or heat issues. If they went with separate larger CPU/GPUs you'd be looking at more expenses, potentially more yield issues, more watts consumed, etc.

The reason XB1 is even weaker is pretty well known. ESRAM on the SoC eating into transistor budget and cost of kinect, mainly.

360 and PS3 were cutting edge tech when they were released compared to PC GPUs of the day. These days PS4 is upper mid range and XB1 is lower mid range compared to PC GPUs.
 
Both console makers went with AMD SoCs for cost and performance/watt reasons. SoCs are inherently weaker as you can't cram as many components into them without yield or heat issues. If they went with separate larger CPU/GPUs you'd be looking at more expenses, potentially more yield issues, more watts consumed, etc.

The reason XB1 is even weaker is pretty well known. ESRAM on the SoC eating into transistor budget and cost of kinect, mainly.

360 and PS3 were cutting edge tech when they were released compared to PC GPUs of the day. These days PS4 is upper mid range and XB1 is lower mid range compared to PC GPUs.
With ~2 billion more transistors in the X1 vs the PS4 how would the eSRAM be eating into that in a way that put it at a deficiency?
 
The ESRAM is estimated ~1.6 billion, so that leaves ~3.4 for the rest of the SoC, assuming 5 bil is right. Things like SHAPE and other kinect-dedicated hardware take up budget room as well. A 5 billion transistor chip will already be facing some significant yield issues. Regardless of how it compares to PS4, MS decided it wasn't worth it to cram even more into the SoC budget, including more CUs or ROPs.

I can't find an official source saying PS4's SoC is 3 billion. That seems to be an unofficial estimate. It may very well be larger than that.

http://www.extremetech.com/gaming/1...ed-a-big-upgrade-but-ultimately-underwhelming
http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4
http://semiaccurate.com/2013/05/22/microsoft-subtly-admits-losing-with-xbox-one
http://www.eurogamer.net/articles/digitalfoundry-spec-analysis-xbox-one
 
The ESRAM is estimated ~1.6 billion, so that leaves ~3.4 for the rest of the SoC, assuming 5 bil is right. Things like SHAPE and other kinect-dedicated hardware take up budget room as well. A 5 billion transistor chip will already be facing some significant yield issues. Regardless of how it compares to PS4, MS decided it wasn't worth it to cram even more into the SoC budget, including more CUs or ROPs.

I can't find an official source saying PS4's SoC is 3 billion. That seems to be an unofficial estimate. It may very well be larger than that.

http://www.extremetech.com/gaming/1...ed-a-big-upgrade-but-ultimately-underwhelming
http://www.anandtech.com/show/6972/xbox-one-hardware-compared-to-playstation-4
http://semiaccurate.com/2013/05/22/microsoft-subtly-admits-losing-with-xbox-one
http://www.eurogamer.net/articles/digitalfoundry-spec-analysis-xbox-one
Yeah I was just going by the various estimates put out there, didn't know the eSRAM had that many transistors though, figured it would be less than that
 
This article says a whole bunch of nothing. It's like two football analysts who sit down & over analyze every godd*mn thing between two good football teams before the games starts every single Sunday. Nobody knows until they play ball...
 
It won't matter who wins or who's winning 5 years down the road because the majority of gamers will have both consoles at their disposal. It's close to launch many are buying one or the other and that prompts a sense of loyalty (a back your team mentality) which lead's to stupid FUD being spread and most of the internet in uproar because one game is at 720p one at 1080p ext. It's not the best time to read about console news in a year or 2 it will be great.

Couldn't have said it better. People feel a need to justify why they purchased one console over the other at the beginning, so they form a bias and defend their choice no matter what in order to reassure themselves that they made the right choice. It's especially evident at the beginning of each cycle because most people are forced to take a side.

People that buy both systems don't really care about getting caught up in fanboy nonsense. They just want to play on the system that provides the best experience.

As a kid/teen growing up, I thought the N64, Xbox, and the Xbox 360 (in its very early years) were the best consoles because that's all I owned/could afford/played.

Once I bought the PS3 and now that I plan on getting the PS4 and One at launch, I don't really care who wins, and I don't care about defending one over the other and I don't care which company is behind which console. I'm willing to criticize both and praise both. PS4 and Xbox One fanboys make me roll my eyes.
 
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The thing is, who has better games is really just a matter of opinion so when it comes down to it, the better console is is nothing more than an opinion. Yet the war wages.
 
The thing is, who has better games is really just a matter of opinion so when it comes down to it, the better console is is nothing more than an opinion. Yet the war wages.

Best multiplatform game isn't an opinion though. Last generation, the 360 really hung in there and dominated in terms of attachment rate because it had the best 3rd party multiplatform games in most cases because of problems with the cell.

They may have a much harder time winning in that department this time around.

I agree however that most other factors are very subjective and arguments are pointless.
 
Best multiplatform game isn't an opinion though. Last generation, the 360 really hung in there and dominated in terms of attachment rate because it had the best 3rd party multiplatform games in most cases because of problems with the cell.

They may have a much harder time winning in that department this time around.

I agree however that most other factors are very subjective and arguments are pointless.
Very true. I was mainly thinking of exclusives.