Official Thread Elden Ring - Shadow Of The Erdtree Expansion 21st June

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Looks very Dark Souls-ish with its dark gothic inspired art style.

I do like the fantastical elements shown that can be used in combat. But I'm not the biggest Soulsborne fan so this game is not a huge deal for me either way.

I would say that preorders opening now is a bit too soon. But the latest Battlefield has also opened up preorders for a game that has yet to release actual gameplay. So Bandai is ahead of them on that one.
 
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Day. One.

fuck yeah stormtrooper GIF
 
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They are definitely hard, but more accessible than people think. A lot of people just get turned off by what they hear and never pick them up.
 
I've only tried PS3 Demons Souls (stopped because the performance was s***), then Bloodborne (hated at launch but then fell in love when I tried it again a couple years later), and then Dark Souls 1 which I found a snooze fest. For Souls like games I loved Nioh 1 and Mortal Shell. I am interested in this game though.
 
Elden Ring Will Be Easier, Dev Says, But No Difficulty Options

Since Elden Ring is less linear than previous games, bosses—a historically important part of the Souls-like experience—can be avoided in favor of exploring a new area. From Software hopes this leads to fewer instances of players getting stuck on a boss battle and not being able to advance the story. The game can even be completed without defeating some bosses, Miyazaki said, a side effect of the freedom of choice for which the developers are striving.

Multiplayer is also a factor, and while details are scarce, Miyazaki mentioned that the online system makes it easier to call in backup this time around. And if all else fails, Elden Ring players can still leave messages scattered around the world, providing tips and words of encouragement or simply commiserating at tough points in the game. Don’t give up, skeleton!
 
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Elden Ring Will Be Easier, Dev Says, But No Difficulty Options

Since Elden Ring is less linear than previous games, bosses—a historically important part of the Souls-like experience—can be avoided in favor of exploring a new area. From Software hopes this leads to fewer instances of players getting stuck on a boss battle and not being able to advance the story. The game can even be completed without defeating some bosses, Miyazaki said, a side effect of the freedom of choice for which the developers are striving.

Multiplayer is also a factor, and while details are scarce, Miyazaki mentioned that the online system makes it easier to call in backup this time around. And if all else fails, Elden Ring players can still leave messages scattered around the world, providing tips and words of encouragement or simply commiserating at tough points in the game. Don’t give up, skeleton!
Lol. 'if you suck and can't recognise fairly simple patterns' just cut out half the game.lol.
 
Sounds like Bloodborne? I remember at least two bosses that were optional. Not sure on Souls games.
 
Sounds like Bloodborne? I remember at least two bosses that were optional. Not sure on Souls games.
Yeah and many BB bosses could be cheesed or had things you could do that make them infinitely easier.

I cheesed father gascoigne on the graves personally.
 
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