Official Thread Forza Horizon 5

Rate this Game

  • ☆☆☆☆☆

    Votes: 4 50.0%
  • ☆☆☆☆

    Votes: 3 37.5%
  • ☆☆☆

    Votes: 1 12.5%
  • ☆☆

    Votes: 0 0.0%
  • Votes: 0 0.0%

  • Total voters
    8
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You did it with the fastest car in the game.....but I will beat it.

 
Found that damn last road. I over looked it. When I found it, I was like DUH. It was like -------- that long. I am now 578/578. Yes!
 
Hi everyone,



We want to give you an update on the status of multiplayer issues in Forza Horizon 5. Since launch, we understand it’s been frustrating to play online, whether it’s with your friends or the wider community, due to numerous issues around matchmaking, connectivity and teaming up in Convoys. We hear you and we understand how you feel especially as socialization in Forza Horizon is an important aspect of the game.



Below are the multiplayer issues that we’ve heard are most prominently affecting you, and what we’re doing to either improve or fix them. We are listening to your feedback and reports, and our next update will be the first step in addressing these issues, with more fixes coming in the next few updates.



  • Convoys – There’s nothing more disappointing than going on a road-trip with your friends and seeing them all disappear. We’ve experienced it and it never gets any less of a letdown. With that said, we are actively working on improvements around players erratically disappearing or not being pulled into Horizon Life servers with their Convoy.


  • Horizon Arcade – These fun, collaborative minigames come to life when experienced with other players, however, we know not many of you have been able to experience them as intended. There is often a much lower than expected player count for Horizon Arcade events and we know that simply isn’t fun. Like Convoys, we’re aware of players disappearing when these events start. We are working on fixes and improvements to resolve both issues.


  • The Eliminator – Regarding invisible players and players unable to challenge one another upon beeping their horn, we’ve seen your reports and have experienced both issues ourselves. We have identified some issues and are actively working on addressing them.


  • Horizon Open – We’re aware of an issue that causes Convoy leaders to matchmake by themselves. In general, we are working on matchmaking improvements to Horizon Open to ensure you and your Convoy can seamlessly find other players together.


  • Leaderboards – We’re aware of bugs that cause erroneous lap times to be posted on Rivals leaderboards and are working on a future update to prevent this from happening. We’re also aware of players using game speed modifiers to boost their scores for PR Stunts and are looking to prevent and remove these impossibly high scores. Cheating, game tampering, and the use of exploits to intentionally gain a competitive advantage ruins the experience for others. While we don’t believe cheating will ever go away entirely, we will continue to release improvements to our games systems to prevent this and take action on those who promote and enable disruptions to everyone’s game experience in this way.


  • EventLab – We understand how frustrating it is to lose all your progress when building a new EventLab track, arena or game mode. Similarly, we know how difficult it is to craft the masterpieces many of you are known for in just one sitting. For a future game update, we’re working to introduce the ability to save and edit EventLab content post-creation. We’re also aware of XP/credit AFK farms and other types of exploitative events dominating the EventLab menus and we’re working on systems to improve curation so that these events are not surfaced.




While these are only some of the areas needing fixes in Forza Horizon 5 that we know about and are actively working on, we wanted to give visibility on these pressing issues so that you know that we hear you and improvements are on the way. Rest assured, your feedback is being heard as we work to improve the overall Forza Horizon 5 experience.



In the meantime, we’ll be sending all Forza Horizon 5 players 1,000 Forzathon Points alongside the next content update’s release to be used to acquire rare cars, horns, clothing and wheelspins from the Forzathon Shop.



Thanks to everyone for your patience and support. As soon as they have been verified, we’ll begin rolling out the fixes and improvements we’ve been working on so you can have a smoother time exploring Mexico. As always, we’ll let you know once updates are available via our Support Twitter at @forza_support and in-game messaging, and we’ll continue to listen to your feedback to make Forza Horizon 5 an even better experience for everyone.
 
Over 100 hours played and only seen like 3 of those.

Aside from still occuring regular disconnects from the server, nothing overly problematic for me. If I was constantly trying to play multiplayer, I'd understand the frustration, but I'm still working on campaign.
 
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Aside from still occuring regular disconnects from the server, nothing overly problematic for me. If I was constantly trying to play multiplayer, I'd understand the frustration, but I'm still working on campaign.
They stopped for me for about a week and then restarted again a few days a go.
 
  • Agree
Reactions: u2popmofo
I'm going to try out online racing again. When the game first dropped I got terrible rubberbanding and lag. The few races I was able to take part in were chaotic as hell and I loved every minute of them. Well, I don't like the dive bombing some racers do when trying to take a corner but otherwise the online racing is a lot of fun especially the one Goliath road race I did where everyone was racing cleanly.
 
Patch notes don't mention it, but I swear the graphics in "Quality mode" look better on XSX after today's patch. Perhaps less intrusive motion blur?

Only played for a few minutes, but I had some odd lengthy loading times after leaving races or leaving photo mode since this patch.
 
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Reactions: Swede and karmakid
Patch notes don't mention it, but I swear the graphics in "Quality mode" look better on XSX after today's patch. Perhaps less intrusive motion blur?

Only played for a few minutes, but I had some odd lengthy loading times after leaving races or leaving photo mode since this patch.
Nothing wrong with my load times in those scenarios.

Graphics look the same as My S too.
 
Patch notes don't mention it, but I swear the graphics in "Quality mode" look better on XSX after today's patch. Perhaps less intrusive motion blur?

Only played for a few minutes, but I had some odd lengthy loading times after leaving races or leaving photo mode since this patch.
I booted it up this morning and thought to myself "are the load times always this long?"
 
Patch notes don't mention it, but I swear the graphics in "Quality mode" look better on XSX after today's patch. Perhaps less intrusive motion blur?

Only played for a few minutes, but I had some odd lengthy loading times after leaving races or leaving photo mode since this patch.
I also had long loading and couldn't connect to any online races yesterday. I got frustrated and ended my session to play something else.
 
Make sure to check your message section for the Forzathon points gift. They said they were going to give 1000 Forzathon points, but gave 2000. Unsure if it was intentional.
 
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Reactions: karmakid and Kvally
Make sure to check your message section for the Forzathon points gift. They said they were going to give 1000 Forzathon points, but gave 2000. Unsure if it was intentional.
I collected them earlier but didn’t look at the amount.
 
I also had long loading and couldn't connect to any online races yesterday. I got frustrated and ended my session to play something else.
Just play solo mode if that happens again.
 
Patch notes don't mention it, but I swear the graphics in "Quality mode" look better on XSX after today's patch. Perhaps less intrusive motion blur?

Only played for a few minutes, but I had some odd lengthy loading times after leaving races or leaving photo mode since this patch.


Same here after the patch. Longer load times and sometimes when switched cars at a house the game froze.
 
Are you guys using quick resume? I swear that screws with online games.
 
The patch f**ked up the load times and causes the game to get stuck when it's saving. Had to restart twice in one hour.
 
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Reactions: Kvally