But the internet will say the opposite no matter what he say. At least the tribalist fanboys.Nah.
It has RT reflections at least in game play.
Replays have RT global illumination as well. This is from Esaki too via Forza Monthly.
But the internet will say the opposite no matter what he say. At least the tribalist fanboys.Nah.
It has RT reflections at least in game play.
Replays have RT global illumination as well. This is from Esaki too via Forza Monthly.
Who cares.But the internet will say the opposite no matter what he say. At least the tribalist fanboys.
So the replays aren't the same as gameplay after all.Nah.
It has RT reflections at least in game play.
Replays have RT global illumination as well. This is from Esaki too via Forza Monthly.
It's too bad they labeled that 1 min trailer as "in game" there was no need for that, the actual gameplay looks very good on its own.Essentially, the 5 minute demo was game play. The 1 minute trailer was replays.
I'm cool with that, the 5 minute demo looked fantastic visually.
Technically it is in game, it just isn't gameplay, but yeah, companies need to do better at labelling this stuff.It's too bad they labeled that 1 min trailer as "in game" there was no need for that, the actual gameplay looks very good on its own.
It's shady on their part, in game is taken as gameplay and they know that. They've had a ton of time to make this game, they f'd up on saying they were showing xbox series footage when it was PC and now this, no way that was all accidental, it's not like they were in a rush. I don't know if it's turn 10 or Xbox marketing that handles that stuff but they need to cut that out.Technically it is in game, it just isn't gameplay, but yeah, companies need to do better at labelling this stuff.
It is gameplay.I don't recall but during the show, I believe the dev said this was an in-engine custom trailer or something of that sort so I took it as not gameplay but I was thinking people are going to think this is in-gameplay because of the vague clarification. But yeah, the fact the footage shown was PC should have been more clear for sure.
It is gameplay.
OKay, I just rewatched again, dev says "in engine gameplay demo" and they just move the camera and change the settings around.
For FM, yes. It is a first. Replays and gameplay have always looked the same.Here we are in 2022, and people are acting surprised that obvious replay footage pushes lighting features not possible in gameplay?
Of course they are going to push things further on replays. They literally ALWAYS do, every single company. Did anyone actually think we were going to get global illumination + ray tracing on a 60fps console game, this gen?
So crazy, that every time games push never before possible graphics, the community would rather talk about what it can't do, than what it can.
I think they will. I'd be surprised if there wasn't a 1440P non RT 120hz mode.You think they’d give us the option to turn of RT and bump up the fps to 120 or turn down the res to 1440?
It’s kinda a given on pc.I think they will. I'd be surprised if there wasn't a 1440P non RT 120hz mode.
Don't really need FOV slider in a racer, just need the FOV to be good per camera selection.It’s kinda a given on pc.
Wait, what about FOV, are people changing that in racing games?
Could we see VR on pc?
Yo, what about multi link consoles and monitors/TVs? Was that still a thing for Forza 7 or in horizon? I think the last one I tried it on was with FM6?
I think I saw/read about a mod for previous horizons, but I’m too lazy to search. Doubt it’s be possible, if previous GT games could only do 2 players, but I don’t even know if the second player was a NPC or not, again I’m too lazy to searchDon't really need FOV slider in a racer, just need the FOV to be good per camera selection.
Xbox has shown very little interest in VR. Have they had it in other games on PC?
No idea on multi-link, but that is expensive and would only serve a very minute amount of players.
Well F1 and Assetto corsa had VR on PC so that shows it is possible. I just don't think Xbox will officially support it in their PC games.I think I saw/read about a mod for previous horizons, but I’m too lazy to search. Doubt it’s be possible, if previous GT games could only do 2 players, but I don’t even know if the second player was a NPC or not, again I’m too lazy to search
Don't really need FOV slider in a racer, just need the FOV to be good per camera selection.
Xbox has shown very little interest in VR. Have they had it in other games on PC?
No idea on multi-link, but that is expensive and would only serve a very minute amount of players.
Accctuuually... i believe they said the replays do have Higher RT settings in the new forza. Apparently it adds RT GI and more acurate/higher quality reflections.The replay visuals are the same as gameplay, always has been. This isn't Gran Turismo.