This was the problem for me. They set expectations that was completely different to what they showed. Halo was never a looker graphics wise but knowing it was on a new engine and from the teaser trailer from 2018 I was expecting a complete different look. Imagining something like Halo using the Unreal engine or something similar. Apart from the lighting issues I think the demo looked okay but with the expectations set, it just didn’t come close to what I was expecting. That expectation was because of the teaser and that is down to MS/343.
i concur....halo was never a pretty one, especially when compared to launch titles that released along side it with CE, master chief doesn’t kick high
if this is what it’d look like on the one then cool, halo 5 didn’t even have self shadows. But I expect ray tracing to doll it up quite nicely.