Official Thread Halo: Infinite - Season 5 - Firefight Returns

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I think beauty is in the eye of the beholder. That holds true with art style. I personally thought HZD wasn't a good looking game and looked "orangey" and brown. Games that have different art styles can have assets that look different, and not everything has to be the same or as real.

Now these screenshots, which are before and after screenshots from the Halo Infinite public game play debut last year compared to the updated Halo from February of this year appeal dramatically more to me. I can't say they are "better", but the art style, the color, the lighting, the shadows, are more appealing to me.

BEFORE

Halo 1.jpg

AFTER

Halo 1a.jpg


BEFORE


Halo 2.jpg


AFTER


Halo 2a.jpg


Halo has had a focus of 60fps, as well as substantially more enemies and vehicles on the screen. Now for Halo Infinite, they are looking at 4K and 60fps as well as 120fps for multiplayer.

Something is gonna have to give.

I will probably play the Halo Infinite campaign a minimum of 4 times tells me that the realism of the trees is the last thing I am concerned about. If I get the awesome GAME PLAY that we saw in the public debut last year of Halo Infinite, good luck prying my Elite 2 controller out of my hot sweaty hands.
 
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I think beauty is in the eye of the beholder. That holds true with art style. I personally thought HZD wasn't a good looking game and looked "orangey" and brown. Games that have different art styles can have assets that look different, and not everything has to be the same or as real.

Now these screenshots, which are before and after screenshots from the Halo Infinite public game play debut last year compared to the updated Halo from February of this year appeal dramatically more to me. I can't say they are "better", but the art style, the color, the lighting, the shadows, are more appealing to me.

BEFORE

View attachment 5583

AFTER

View attachment 5584


BEFORE


View attachment 5585


AFTER


View attachment 5586


Halo has had a focus of 60fps, as well as substantially more enemies and vehicles on the screen. Now for Halo Infinite, they are looking at 4K and 60fps as well as 120fps for multiplayer.

Something is gonna have to give.

I will probably play the Halo Infinite campaign a minimum of 4 times tells me that the realism of the trees is the last thing I am concerned about. If I get the awesome GAME PLAY that we saw in the public debut last year of Halo Infinite, good luck prying my Elite 2 controller out of my hot sweaty hands.
Looks the same to me except time if day, looks okay.
The trees looks bad though lol
It's the old engine and last gen that will hold this back, but a Halo campaign never disappointed me and to me this is the best co-op and fps series on console ever made.
 
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Looks the same to me except time if day, looks okay.
The trees looks bad though lol
It's the old engine and last gen that will hold this back, but a Halo campaign never disappointed me and to me this is the best co-op and fps series on console ever made.
Looking like the best Halo to date graphically to me. But it looks like Halo 😍
 
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Looking like the best Halo to date graphically to me. But it looks like Halo 😍
Doesn't say much lol
All joking aside, I love Halo, been a fan since day one, I want it to stay Halo, but I can't say I wasn't extremely underwhelmed by the first gameplay unveil.
The art style shouldn't change (perhaps a bit darker, like the Halo Wars unveil cgi) but animations and physics should've gotten a treatment after H3 imo.
 
I think much design goes into scene readability. You can't have super dense environments and follow all the stuff you need to follow in Halo. A five enemy encounter is a small one in Halo. You need room for vehicles, and the AI has to be able to navigate it. It's not that simple.

That said, I always hoped Halo would head toward the visual styling from the cinematics. Oh well. It'll still have its moments. I LOVE the Halo story and Lore, so I'm all in.

If they put Spark (chakas) in this I'm gonna s*** a brick, lol. I think what happens with him in the books would definitely throw people for a loop. I can't help but feel we will see him again.
 
How about they just setup the PC that has the game in the current state, pick a section and play it for 15 minutes? It doesn't even have to be at the E3 90 minutes show. Just release a video. That won't take away from development. Well, besides 15 minutes.
Not to mention the fact they were ok with releasing the game at launch so all these extra development time hasn't given the luxury of showing the game off in a big way? Or the campaign in the way you suggested or any meaningful way?

The Klobrille and Grubb comments scream damage control and lowering expectations. Microsoft most likely has no confidence in it at this point.
 
xbox in space…theme?
Unlikely. I am thinking more Halo Dead Redemption.

Show Down Clint Eastwood GIF
 
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Not to mention the fact they were ok with releasing the game at launch so all these extra development time hasn't given the luxury of showing the game off in a big way? Or the campaign in the way you suggested or any meaningful way?

The Klobrille and Grubb comments scream damage control and lowering expectations. Microsoft most likely has no confidence in it at this point.
Nah...campaign vertical slice takes away from development time. Their campaign team is using all this extra time to focus on finishing it. Multiplayer was much further ahead...and still hasn't been talked about. Multiplayer and Forge is what will give Halo legs. Multiplayer is in flighting and behind the scenes, people think 343 has something there. I'd like to see another campaign demo myself but if they released a game that feels like it could use another month of polish, making a vertical slice will seem like a bad decision. A campaign trailer cutting together the most polished gameplay segments isn't a bad strategy.

Reminder: vertical slices are never where the game actually is in development. AAA devs will tell you these games get glued back together in the final 6 months of development. Everything before that is fake.
 
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