where’s Joseph Staten? I know he’s in charge of world building and aid to all the Xbox teams, or something like that, overviewing stuff like that. Would love to see him return. I know he and Marty have been spotted at 343 a few times.
Ugh. Here comes Halo Infinite: Destiny edition.
Looks like they’re chasing their past again trying to catch lightning in a bottle. This game is so lost...
Oh it's not funny.If you're going to troll Val, use your own words. Not someone else's. That's the lowest form of trolling. I thought you had better game than that.
It’s a good thing he made it in time for Crackdown then.they cut most of his work from destiny, that’s why he and other founders left Bungie
It’s a good thing he made it in time for Crackdown then.
Did you just fart, online, without it smelling? Or was that a queef?CALLED IT!!! Kinda sorta maybe pffffft
Holy hell. That is some serious Halo commitment at that link you posted. Lot's of good read there.Halo Community Update - Familiar Facts
Over the past few weeks we've shared some very important Halo Infinite news, kicked off our Halo 3: ODST flight on PC and Xbox, released lots of fun Halo gear, and so much more. Without further ado, let's jump right in to the latest Community Update!www.halowaypoint.com
HELPING HANDS
As the team focuses on hitting our new launch window for the game, two Halo veterans have offered their helping hands. Pierre Hintze, the Head of our Publishing Team (MCC), will be joining the Halo Infinite team as a project lead for our Free-To-Play experience. He and his team have demonstrated an amazing ability to deliver new content, an excellent flighting program, and substantive updates across MCC over the past year. We look forward to having his expertise directly on the Halo Infinite team as we look to deliver a quality Free-To-Play multiplayer experience for everyone.
And last, but certainly not least, we’re excited to announce that our old friend Joseph Staten will be returning home to Halo for a bit. After helping launch Tell Me Why this week, he'll be coming on board as project lead for campaign as we push towards our 2021 release. The team has been working hard realizing our vision for campaign and we’re happy to have Joseph’s help to get it to the finish line.
For those of you who don’t know Joseph Staten, he wore many hats while working at Bungie for all of their Halo titles and even Destiny before joining the Xbox Games Studios family in 2014. If you enjoy Halo’s storylines, characters, and overall universe, he’s definitely one of the key people you have to thank. As product lead on Halo Infinite, however, Joseph will be focused on supporting the campaign team’s existing, talented, creative leaders and ensuring they have everything they need to create an awesome Halo game. His return to the franchise excites me and we’re all looking forward to having him on board!
I say it will be. The mission looked great, and there were no complaints about the actual cutscene and game play. Just needed performance improvements and a bit more consistency in the graphics to show off the power of the XSX. I assume the campaign must be 90+% done by now.At this point, who wants to take bets on whether the mission they showed in the gameplay reveal will actually be in the released game or not?
I’m guessing Craig will be an unlockable MP skin.At this point, who wants to take bets on whether the mission they showed in the gameplay reveal will actually be in the released game or not?
I want them released together, as one game. If one is ready before the other, just wait until both are ready. Fact remains, NO GAMES are ever ready. They could always use more spit and polish. Hence day one patches that fix so many bugs, quality of life improvements and even graphical issues. TAKE YOUR TIME and release when ready. If it's 2022, fine by me. We have thousands of other great games to play.I'd take them focusing on campaign and release asap, then focus in mp and release when ready, it's f2p anyway so who cares.
The longer they take, the better (normally!).Sony first party games are great because they take their time. People mockingly called it the Delaystation, but after years of consistency they now rightfully get the benefit of the doubt when games are delayed. The bottom line is get it right, don’t rush it.
The majority of people who end up playing Halo Infinite will never know about the dev time, original release date, etc. We are a vocal minority.