Official Thread Marvel’s Spider-Man 2

Union Game Rating

  • ☆☆☆☆☆

    Votes: 2 40.0%
  • ☆☆☆☆

    Votes: 0 0.0%
  • ☆☆☆

    Votes: 3 60.0%
  • ☆☆

    Votes: 0 0.0%
  • Votes: 0 0.0%

  • Total voters
    5
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Michael Jackson Popcorn GIF by Naughty Dog
 
I didn't see jack s***, at what parts?

A few bits when the camera was showing the long shots of the city plus the missing water textures/features during the chase.
Could be an easy fix just depends on how recent that build was.
 
  • Informative
Reactions: bullzeye
They need to improve a lot of things visually in this game, the building textures looked really bad at times, I know others have pointed out that in the cinematics Miles doesn't seem to be interacting with the water at all much of the time and that should be easy enough to fix before it launches. I also hate the look of those explosions, very much a last gen look in that way.

Hopefully the next time we see this it'll be more polished.
 
  • Agree
Reactions: The Wolf King
It's not a generational leap but it already looks improved from an already good looking game especially the lighting. Just need the 60fps/raytracing mode optimized and this should be a blast to play like the former titles.
 
It's not a generational leap but it already looks improved from an already good looking game especially the lighting. Just need the 60fps/raytracing mode optimized and this should be a blast to play like the former titles.
Visually it’s ok. Gameplay it looks great.
 
It's not a generational leap but it already looks improved from an already good looking game especially the lighting. Just need the 60fps/raytracing mode optimized and this should be a blast to play like the former titles.
The lighting is better, especially the indoor area where exterior lighting was actually having an impact this time vs the last game where that really didn't happen.
 
I thought the water effects looked bad and I'm not a stickler for fidelity either.
The water looks a little bit better than the last game but the last game you really didn't do anything with the water it was just there because it had to be, this time there is at least some gameplay that takes place on the water so I would hope it would get more attention.

It's funny, the first game looks amazing for a PS4 game, R&C on PS5 is one of the best-looking games we've seen so far this gen but SM2 looks like a game that still needs a lot of work visually and probably shouldn't have been debuted yet.

Clearly there are things that have improved too but the things that haven't shouldn't be this obvious.
 
With the pop in and other little graphical glitches.

Pretty much level with what lead to MS and 343 delaying it.
Not really, the pop in is minimal here, it was TERRIBLE in Halo Infinite's debut, stuff was popping in 2 feet in front of the jeep which was moving at a much slower rate. It also wasn't showing anywhere near as large of an area.
 
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  • Haha
Reactions: Kvally
Not really, the pop in is minimal here, it was TERRIBLE in Halo Infinite's debut, stuff was popping in 2 feet in front of the jeep which was moving at a much slower rate. It also wasn't showing anywhere near as large of an area.
You truly are pathetic
 
Not really, the pop in is minimal here, it was TERRIBLE in Halo Infinite's debut, stuff was popping in 2 feet in front of the jeep which was moving at a much slower rate. It also wasn't showing anywhere near as large of an area.


Did Halo Infinite feature a 360 sun?[7:20]. It was also showing a large open world




Both had rough gameplay reveals.
 
  • Haha
  • Hmm
Reactions: JinCA and karmakid
Did Halo Infinite feature a 360 sun?[7:20]. It was also showing a large open world




Both had rough gameplay reveals.

Halo also didn't (and still doesn't) have ray tracing lol. Spider-Man didn't have dynamic time of day, I wouldn't be surprised if this one doesn't either. The sun moving like that is obviously a bug, a funny one too lol.
 
The game was barely ready a year later so its safe to say that is why it wasn't delayed
Being that they forgot to add a campaign to the campaign mode I'm guessing that had a lot to do with it lol.
 
Halo also didn't (and still doesn't) have ray tracing lol. Spider-Man didn't have dynamic time of day, I wouldn't be surprised if this one doesn't either. The sun moving like that is obviously a bug, a funny one too lol.
I think halo has real time day/night cycle, clouds even effect onto the world.

I forget what it’s like in fh5 but I remember in fh4 the shadows were like second hand of a ticking clock
 
Don't know what campaign I played from start to finish then.

This looks rough in areas. They could very well have it all fixed but like Halo this was shown in a very controlled environment and it still showed its issues.
 
  • Agree
Reactions: Pureshooter