I am playing the game now. Don't even need videos, lol. I can post as many pics or videos that you like though.Okay so when the videos become available showing this I will post them if somebody else doesn't do it before me.
I am playing the game now. Don't even need videos, lol. I can post as many pics or videos that you like though.Okay so when the videos become available showing this I will post them if somebody else doesn't do it before me.
DC looks great.
Forza 6 uses the same card board cutouts as F5. Didn't you play the demo?
We are in a graphics comparison thread.Yeah okay but in Forza you aren't racing people...
The cars (as in the actual stars of the game) as well as the tracks look good.
Oh...and DC only looks good in the rain if we are going to sit here and cherry pic graphical shortcomings.
Do it and when I do you will be exposed as usual.I am playing the game now. Don't even need videos, lol. I can post as many pics or videos that you like though.
All games cut corners to get better visuals. DC is 30fps and highly restrictive invisible barriers on a game that has average gameplay visuals. That was after a year delay on a year two PS4 title. All games make cuts to get the best visuals possible at the most stable best framerate. Are cardboard cutouts for crowds funny, sure, is it a deal breaker, absolutely not. A game must be pretty awesome if the only thing people can pick on it are the crowds that are a blur when actually playing the game. With Forza 5, the game was 60fps with visuals on par with the one year delayed Drive Club. That's not bad.Them limitations are being shown.
Don't like these truths? Get out of the thread
DC looks great.
Forza 6 uses the same card board cutouts as F5. Didn't you play the demo?
F6 vs DC. lol
F6
- 1080p
- 60 fps
- Full livery
- Arcade and sim gameplay
- Cosmetic and mechanical damage
- 24 cars online
- 450+ total cars
- Drivatar AI
- Released on time
DC
- 1080p
- 30 fps
- Limited livery
- Arcade gameplay
- Zero mechanical damage
- 12 cars online
- 50+ total cars
- Delayed a year and a half
F6. Next gen racing.
DC. PS2 quality content with next gen resolution
Which PC racing game from 2006 are these pics from?Limitations are being shown...
And 30fps
Wtf. What game is that?3D crowds???
Sometimes you have to be careful what you wish for.
Card board cutouts are a deal breaker in a graphics comparison thread...stay on topicAll games cut corners to get better visuals. DC is 30fps and highly restrictive invisible barriers on a game that has average gameplay visuals. That was after a year delay on a year two PS4 title. All games make cuts to get the best visuals possible at the most stable best framerate. Are cardboard cutouts for crowds funny, sure, is it a deal breaker, absolutely not. A game must be pretty awesome if the only thing people can pick on it are the crowds that are a blur when actually playing the game. With Forza 5, the game was 60fps with visuals on par with the one year delayed Drive Club. That's not bad.
LOL. They were that bad? I never noticed as I just blew past any spectators.Silent Hill Racing.
(Forza Horizon 2)
Off topicAlso
F6
-Online working from launch
So is 30 fps in canned circuit racers.Card board cutouts are a deal breaker in a graphics comparison thread...stay on topic
You could never bust me.Did you not see the screens I posted? It looks like a ps2 game many times lol
See, you're busted, you just admitted earlier the reason DC has weak visuals in areas was because it was 1st gen, now its "looks great" lol
But its not ok for a LAUNCH game F5 to have some visual issues too, whereas DC came out much later and is 30fps, no sim physics to calculate, less cars onscreen, less advanced AI, but its just fine with you.
Again, where are the F6 screens?
So is 30 fps in canned circuit racers.
When comparing visuals in a graphics thread... DC smokes all 3 forza games
A mighty sad day when a canned racer with an extra year and a half dev time and budget can't surpass open world racers (like FH2 that have tons of physics, damage, AI) in frame rate.
Where's all that power being used in those 30 frames?
Even Wipeout on PS1 (1995 or 1996) ran at 30 fps. Even a canned racer like PowerBoat Racing on PS1 ran at 60 fps.
Nice try, but I never said that.When comparing visuals in a graphics thread... DC smokes all 3 forza games
Oh I know I am replying to your off topic post with a on topic post.Nice try, but I never said that.
But hey, if you want to falsify people's messages go ahead.
Love those orange Wolverine-style spikes on the left. Another 4-5 inches and it would be piercing the car.
If the the spikes were any longer, you could write *4:06 as:
*4:06.00000000000000000000000000000000000000000000000000000000000000000000000000000000000
Interestingly, the tips of the spikes have shadows. But the car doesn't.
In a contest of which racing game has the best hovercraft graphics? Driveclub wins hands-down.Yet it still has better graphics then any forza hahaha
All games cut corners to get better visuals. DC is 30fps and highly restrictive invisible barriers on a game that has average gameplay visuals. That was after a year delay on a year two PS4 title. All games make cuts to get the best visuals possible at the most stable best framerate. Are cardboard cutouts for crowds funny, sure, is it a deal breaker, absolutely not. A game must be pretty awesome if the only thing people can pick on it are the crowds that are a blur when actually playing the game. With Forza 5, the game was 60fps with visuals on par with the one year delayed Drive Club. That's not bad.
Oh I know I am replying to your off topic post with a on topic post.