All I know is that Bio ware should be paying attention. Imagine Mass Effect...
Three games in and I'm still imagining flying a spacecraft in an intergalactic space opera. Nice work Bioware.All I know is that Bio ware should be paying attention. Imagine Mass Effect...
But remember, EA and Bioware are big players in the industry, and ironically, it means they can't deliver the kind of awesome an indie team can! And I'm half-serious when I say thatAll I know is that Bio ware should be paying attention. Imagine Mass Effect...
no interested in this
for my own reasons
now they did lose everything in that flood last year, not covered by flood insurance
Microsoft was said to have helped them
if true then Microsoft has even more class, to have this game come out on sony platform first
if they [Microsoft]helped them get back on their feet after the flood, then they went with sony...
no way would I buy this game, nor support them
I will dig further into this
http://n4g.com/news/1425791/phil-sp...-hello-games-burden-following-studio-flooding
I'm getting it as soon as it launches. I'll even buy a PS4 for it if I don't have by then.I don't care if they kicked every puppy at MS, I'm still getting this game as soon as it launches on X1.
People are way too high on this game. It's got an interesting concept and nice art direction. An interesting concept and nice art direction a game does not make.
Yoda style comment for interesting reply does not make .An interesting concept and nice art direction a game does not make.
no interested in this
for my own reasons
now they did lose everything in that flood last year, not covered by flood insurance
Microsoft was said to have helped them
if true then Microsoft has even more class, to have this game come out on sony platform first
if they [Microsoft]helped them get back on their feet after the flood, then they went with sony...
no way would I buy this game, nor support them
I will dig further into this
http://n4g.com/news/1425791/phil-sp...-hello-games-burden-following-studio-flooding
People are way too high on this game. It's got an interesting concept and nice art direction. An interesting concept and nice art direction a game does not make.
People are way too high on this game. It's got an interesting concept and nice art direction. An interesting concept and nice art direction a game does not make.
The game looks great and sounds great. All that really needs to shown, proven, told, is how diverse and varied everything is. If they nail that then this could be the greatest game this generation. There is far more known about this game than just a concept and its visuals.
It might not be a concern for some, but the way they've avoided talking about the multiplayer concerns me. They've dodged around explicitly saying whether you can play directly with friends online, and I don't understand why unless they the answer is just a simple no, which they might think will disappoint a lot of people? I also share the concern that the game might not have the variety they are implying it does. It's a very ambitious game for a small team and unless they've got some incredible technology to build the game with you would think they will have to cut some corners somewhere.
We don't even know what you do in this game yet. I'm pretty sure nailing that is more important than environment variety at this point.
Yeah, thats exactly what I was thinking. I reckon they're going with PS4 first and then if it goes well, they'll look at moving to X1/PC. which could potentially be years. I'm not waiting years for an X1 port. If there is nothing announced for X1 by the time this launches on PS4, then that's what I'm getting it on.
If it released for PS4 or PC first, then there is high chance it wouldn't be coming to X1, no thanks to the ID@xbox parity clause that self publish Indies must release their game at the same time as (or earlier) on XBOX platforms than competing platforms.
MS did mention that there may be exceptions, on a base by base basis.
I'm not worried about that clause. Games seem to be easily getting around it. This just released for example, in clear breach of that clause:http://www.totalxbox.com/78423/survival-horror-title-outlast-for-xbox-one-now-on-xbox-store/
Like I said, its base by case basis, & no one know the details, & MS will not reveal what are the special criteria to be met.
Maybe if the game sell well, maybe the developer next game must release first on X1. The fact is, this clause is not helping small studios, or the one man army Indies. Also its not for the good of MS, especially when they are not the market leader now, & by a fair margin no less, to demand something like this.
I do agree with you, that there are probably ways to get around this, & I think over time, it will be less & less enforced, & will even be pulled down once & for all eventually. From a developer stand point, you will not want to have a clause, that you cannot be certain to meet, when details are limited & unclear.
Yeah. It's a needlessly restrictive clause and its sure to be pulled eventually. I'll be getting this game on ps4 anyway as I'm not waiting the year or two for it maybe come to x1.
Not yet. I had planned to pick one before June, but I ended up having to buy a new car. I'm aiming for before the end of the year now.You got a 4?
Not yet. I had planned to pick one before June, but I ended up having to buy a new car. I'm aiming for before the end of the year now.