Numbers Discussion Thread

Are You Buying...

  • All Physical

    Votes: 0 0.0%
  • All Digital

    Votes: 5 50.0%
  • 50/50

    Votes: 1 10.0%
  • Mostly Physical

    Votes: 4 40.0%
  • Mostly Digital

    Votes: 0 0.0%
  • Gamepass all the Way!

    Votes: 0 0.0%

  • Total voters
    10
Status
Not open for further replies.
I don't think I'd ever be comfortable with a gamepass style service as the my main way to play games, you are always at the mercy of 3rd party deals as to when those games get taken away. I prefer to buy the games I like so I know I'll be able to play them as long as the hardware is available that supports them, I know there is nothing stopping you from buying the game after it's removed from the service but that just defeats the purpose to me. Of course that's the point of having the option to sub vs making it mandatory if you want to play a certain game, I have no doubt that people who don't buy a lot of games will look at these services and be very happy with them and that's great but they just aren't for me, especially when the number of games is inflated by so many 360 games.
 
This is interesting. I didn't realize PS Now was such a successful subscription service. All you hear about is Game Pass, and PS Now typically gets dismissed as a second-rate also-ran, if it's even mentioned at all. But based on this, it's considerably more successful than Game Pass.

Higher install base accounts for some of that, but the difference is about 3 1/2 times, which is larger than the 2x install base. I believe PS Now costs more than GP, so that is probably part of the revenue equation as well.


superdatastreamingq318-r471x.png


https://www.pcgamesinsider.biz/news...scription-services-generated-273m-in-q3-2018/
 
I don't think I'd ever be comfortable with a gamepass style service as the my main way to play games, you are always at the mercy of 3rd party deals as to when those games get taken away. I prefer to buy the games I like so I know I'll be able to play them as long as the hardware is available that supports them, I know there is nothing stopping you from buying the game after it's removed from the service but that just defeats the purpose to me. Of course that's the point of having the option to sub vs making it mandatory if you want to play a certain game, I have no doubt that people who don't buy a lot of games will look at these services and be very happy with them and that's great but they just aren't for me, especially when the number of games is inflated by so many 360 games.
How do you feel about PS Now? Please share........(lol)
 
How do you feel about PS Now? Please share........(lol)

The exact same way, the fact that I said "GP style service" was meant to cover all of them so I didn't have to type out the name of each one. I've been a member of GP and EA Access but NEVER PSNow and I never will be. I currently have GP because there was a cheap sub deal and our forum here got a kickback from it earlier in the year. I've already let my EA Access expire and once the GP is up that'll be gone as well.
 
Last edited:
Sony seems to be hitting the all right notes, while Ms is constantly shooting their own foot this gen.
 
  • Like
Reactions: Larry
This is interesting. I didn't realize PS Now was such a successful subscription service. All you hear about is Game Pass, and PS Now typically gets dismissed as a second-rate also-ran, if it's even mentioned at all. But based on this, it's considerably more successful than Game Pass.

Higher install base accounts for some of that, but the difference is about 3 1/2 times, which is larger than the 2x install base. I believe PS Now costs more than GP, so that is probably part of the revenue equation as well.


superdatastreamingq318-r471x.png


https://www.pcgamesinsider.biz/news...scription-services-generated-273m-in-q3-2018/
Higher install base, available for a much longer period of time and more expensive.
 
I recently signed up for Game Pass. One thing I'd say is it is probably great for the casual gamer who maybe doesn't know what he/she likes as much. For us hardcore gamers though, we can pretty easily tell what we'll like and keep an eye out for sales.

That said, Game pass is nice to just try out games and not feeling obligated to keep playing them.
 
  • Like
Reactions: JinCA
I can see signing up for a month or two, just to browse the collection. I doubt I'd be an ongoing subscriber, though.

I might check out PS Now again. I haven't played it in years. I'm not feeling like committing to (buying) any particular game right now, but maybe jumping around from one game to another might satisfy. I could use it as a sort of cheap rental service. I'm not interested in streaming, but now that you can download titles, that's more appealing. They reset the "free trial" offer, so that people who've had the free trial in the past can use it again.
 
Gamepass is awesome only 10 bucks and there's sooo many games to choose from, besides the X it's probably being MS best move this gen.
 
I can see signing up for a month or two, just to browse the collection. I doubt I'd be an ongoing subscriber, though.

I might check out PS Now again. I haven't played it in years. I'm not feeling like committing to (buying) any particular game right now, but maybe jumping around from one game to another might satisfy. I could use it as a sort of cheap rental service. I'm not interested in streaming, but now that you can download titles, that's more appealing. They reset the "free trial" offer, so that people who've had the free trial in the past can use it again.

It's perfect for someone like me that rarely buys games new anymore except for the really high profile titles. And even sometimes not even them. There are a lot of highly touted Sony exclusives I haven't bought yet.
 
  • Like
Reactions: Kvally
I recently signed up for Game Pass. One thing I'd say is it is probably great for the casual gamer who maybe doesn't know what he/she likes as much. For us hardcore gamers though, we can pretty easily tell what we'll like and keep an eye out for sales.

That said, Game pass is nice to just try out games and not feeling obligated to keep playing them.

Yeah it isn't really directed at people like me but there is an audience out there for it for sure.
 
It's perfect for someone like me that rarely buys games new anymore except for the really high profile titles.

I joined up, and I'm downloading about 10 titles. None of them are games I would have paid for, but as long as they're free, I might as well give them a try. Who knows, I might like one of them.
 
  • Like
Reactions: Dno69
All 3 main console manufacturers up y0y -- Ninty 20%, MS 30%, Sony 40%. Of course, revenue doesn't equal profit, but it looks to me like everyone is doing well, and better than last year.


Sony Revenue Increased 40% YoY, Highest Out Of Top 10 Gaming Companies

"Sony, Nintendo and Microsoft enjoyed more than 20%+ revenue growth year on year when you compare figures with the first half of 2017 (via NewZoo).

Nintendo grew their revenue by 20% from $1.2Bn to $1.5Bn mainly due to its strong lineup of strong first party titles performing very strongly. Nintendo also hasn’t majorly discounted any of its first party games from when the Switch released, leading to higher revenue per unit sold.

Microsoft improved their video games revenue figures by 30% going from $3.7Bn to $4.4Bn mostly thanks to their focus on Game Pass, making Xbox One X perform better with third party games and Xbox Live. The Xbox One X is slowly becoming the console of choice for users who want their highest quality graphics and detail for their third party games, the recent release of Red Dead Redemption 2 being the prime example.

Sony enjoyed the highest year on year growth out of the three at a massive 40% from last year going from $4.4Bn to $6.1Bn. Like Nintendo, Sony continued with their barrage of high quality first-party titles with games like Detroit: Become Human and God of War performing splendidly."


sony-microsoft-nintendo-revenue-1.png


https://gearnuke.com/sony-revenue-increased-40-yoy-highest-out-of-top-10-gaming-companies/
 
Ten cents rules!

One of my Chinese business partners came to town & I showed him around the old medieval town he invited me for lunch, & as a busybody, I asked a little about his company, & he said his company is aiming for 20% year on year growth. 20%!!!

The west, especially the education need to up the game & focus on getting the best people to STEM, otherwise, we will be in big trouble soon.
 
Last edited:
All 3 main console manufacturers up y0y -- Ninty 20%, MS 30%, Sony 40%. Of course, revenue doesn't equal profit, but it looks to me like everyone is doing well, and better than last year.


Sony Revenue Increased 40% YoY, Highest Out Of Top 10 Gaming Companies

"Sony, Nintendo and Microsoft enjoyed more than 20%+ revenue growth year on year when you compare figures with the first half of 2017 (via NewZoo).

Nintendo grew their revenue by 20% from $1.2Bn to $1.5Bn mainly due to its strong lineup of strong first party titles performing very strongly. Nintendo also hasn’t majorly discounted any of its first party games from when the Switch released, leading to higher revenue per unit sold.

Microsoft improved their video games revenue figures by 30% going from $3.7Bn to $4.4Bn mostly thanks to their focus on Game Pass, making Xbox One X perform better with third party games and Xbox Live. The Xbox One X is slowly becoming the console of choice for users who want their highest quality graphics and detail for their third party games, the recent release of Red Dead Redemption 2 being the prime example.

Sony enjoyed the highest year on year growth out of the three at a massive 40% from last year going from $4.4Bn to $6.1Bn. Like Nintendo, Sony continued with their barrage of high quality first-party titles with games like Detroit: Become Human and God of War performing splendidly."


sony-microsoft-nintendo-revenue-1.png


https://gearnuke.com/sony-revenue-increased-40-yoy-highest-out-of-top-10-gaming-companies/
I love how popular gaming continues to be. All 3 consoles available today doing so well bodes well for the future of gaming.
 
BTW, something I've heard from a fair number of developers over the last few years is that single-player story DLC doesn't often sell very well. That's why we've seen DLC for the likes of Dishonored 2 and Uncharted 4 morph into stand-alone games.

Interesting. I am cool with this. Now make a venom standalone game base on Spider-man world.
 
BTW, something I've heard from a fair number of developers over the last few years is that single-player story DLC doesn't often sell very well. That's why we've seen DLC for the likes of Dishonored 2 and Uncharted 4 morph into stand-alone games.

Interesting. I am cool with this. Now make a venom standalone game base on Spider-man world.

Thanks. I don't know why that tweet didn't show up.

Interesting to hear that DLC often doesn't really deliver, financially. I'd welcome them expanding those bigger DLC projects into full games. I'm thinking of Horizon's Frozen Wilds expansion, for example. That took them almost a year to build, no doubt cost an enormous amount of manpower, and then they sold it for $15. It was a fantastic expansion with at least 15-20 hours of gameplay. It was a great deal for a Horizon fan like me, but I'll bet Guerilla didn't make much money off it. They might have done better to make it a stand-alone spinoff, like Uncharted Lost Legacy. I'd be fine with that.
 
Thanks. I don't know why that tweet didn't show up.

Interesting to hear that DLC often doesn't really deliver, financially. I'd welcome them expanding those bigger DLC projects into full games. I'm thinking of Horizon's Frozen Wilds expansion, for example. That took them almost a year to build, no doubt cost an enormous amount of manpower, and then they sold it for $15. It was a fantastic expansion with at least 15-20 hours of gameplay. It was a great deal for a Horizon fan like me, but I'll bet Guerilla didn't make much money off it. They might have done better to make it a stand-alone spinoff, like Uncharted Lost Legacy. I'd be fine with that.

I think it all depends on the game, a lot of crappy DLC gets made. I'm pretty sure The Witcher 3's DLC did well as did the stuff for GTA 4 and TLOU. I think people can tell when a real effort was made vs just some cheap knock off garbage. With these big open world games I'd be all for them putting out a new lengthy story mode every year, RDR2 has a huge campaign but I'm already seeing other characters who's stories I'd like to see told in the future. I'd be up to buying more DLC for the witcher 3 as well. I know a lot of it comes down to resources and how much talent a dev can pull away from other projects to put on an expansion for an already released game but I hope devs/pubs don't give up on it.
 
This is from a guy who works at Gameindustry.biz. He's talking about sales of recently released major titles in the UK.

Things are not looking good for Fallout 76, the new Hitman, or probably for Battlefield V.

Otoh, it sounds like Pokemon and Spyro are doing ok/decent.


 
This is from a guy who works at Gameindustry.biz. He's talking about sales of recently released major titles in the UK.

Things are not looking good for Fallout 76, the new Hitman, or probably for Battlefield V.

Otoh, it sounds like Pokemon and Spyro are doing ok/decent.




Everything I'm reading about Fallout 76 makes it sound like that game should have been delayed until next year sometime, I don't know why all of these online games get released before they are done and we all just accept it. I don't think I've heard a word from anyone about Hitman.
 
Status
Not open for further replies.