I didn't see a thread for this and seeing how the game comes out this Friday, I figured I should drum up some attention.
Heralded as a spiritual successor to rainbow 6, Takedown is a realistic tactical shooter where smart tactics and having a good squad to cover your back will get you much farther than running and gunning.
6 player co-op along with several adversarial modes.
The game's lead designer is ex-military if I remember right. He also worked on Ghost Recon iirc. The team is only like 10-12 people and was started on kickstarter. They really do take the time to interact with the community and take their suggestions to heart.
Take a look at some sweet videos.
IGN and DEVS play a bit
Cool stuff on bullet penetration.
Some more play through.
Dev interview
Another gameplay/dev interview
http://kotaku.com/takedown-lets-you-live-your-dream-of-being-a-mercenary-1277666871
Heralded as a spiritual successor to rainbow 6, Takedown is a realistic tactical shooter where smart tactics and having a good squad to cover your back will get you much farther than running and gunning.
6 player co-op along with several adversarial modes.
The game's lead designer is ex-military if I remember right. He also worked on Ghost Recon iirc. The team is only like 10-12 people and was started on kickstarter. They really do take the time to interact with the community and take their suggestions to heart.
Take a look at some sweet videos.
IGN and DEVS play a bit
Cool stuff on bullet penetration.
Some more play through.
Dev interview
Another gameplay/dev interview
http://kotaku.com/takedown-lets-you-live-your-dream-of-being-a-mercenary-1277666871