Well there's a lot of news articles out saying China Rising isn't working for people. Go figure.
I went 53-9 on Metro yesterday using nothing but LSAT+V40 mini grenades, so it is possible to do well with LMG's.
One of my biggest complaints about this game is still that they give too much power to snipers. They one hit kill for a lot longer range now, they get claymores, they get C4, they can use a motion sensor with 40% bigger range, they can have a shotgun as a back-up...when will it end? It's almost turning sniping into Modern Warfare 2.
Instead, I feel snipers should get a "mini-charge" or the like. That would make more sense. Something that could disable a vehicle, but not kill it. The vehicle would already have to be damaged. Also, instead of a Claymore, why not give them something like a "trip wire." That would be a lot smarter. It would look like two poles at each end that you could shoot with a wire between it. You could obviously still put it up a ladder, but it wouldn't be lethal. It would simply set off a 5 second ping when somebody triggered it. Then decrease the range of the motion sensor slightly. 40% increase is a lot.
All it turns into in some gametypes (Domination especially) is a sniper going up top, closing a gate, (which why the heck did they make it so you can't reopen latches, that was a r******d decision) then sitting there the whole game a claymore/c4 & motion sensor.
I guess the real option to is to Airburst them, but we all know that doesn't always work out. I'm just offering some suggestions that would make the game more fun considering the vehicles in this game are a lot less fun than BF3 since almost everybody has C4 now, LAW's lock on so cheaply, other vehicles locking you, etc...they really need to balance it better.