Official Forza 6 Thread: The Definitive Racing Sim

Status
Not open for further replies.

Kvally

đź‘Ł
Cornerstone Member
Sep 13, 2013
36,462
18,718
15,031
forza-6-cover.jpg

Genre: Racing Simulation
Developer: Turn 10 Studios
Publisher: Microsoft Studios
Platform: Xbox One Exclusive

Release Date:
2015

Pre-Order Disk Here

http://www.xbox.com/en-US/games/forza-6/buy-now

Exclusive Behind the Scenes with Forza 6 and the Ford GT



Forza 6 Announcement Video


Forza 6 Announce Event Interviews


Forza 6 Announce Event


In Game Images of the Ford GT

forza6-6.jpg


Ford-GT-03.jpg


image_42317_fit_620.jpg


Forza 6 Q&A

Turn 10 Studios answers questions on the Ford GT and more
http://www.evo.co.uk/ford/15180/forza-6-qa-turn-10-studios-answers-questions-on-the-ford-gt-and-more

Turn 10 Creative Director Discusses Ford Partnership
http://www.shacknews.com/article/87...s-new-ford-partnership-for-forza-motorsport-6

Turn 10 Studios talks simulating tires and classic cars in 'Forza Motorsport 6'
http://www.examiner.com/article/tur...ing-tires-and-classic-cars-forza-motorsport-6

Vehicles Announced So Far:

Ford GT
Ford Shelby GT350 Mustang
Ford F-150 Raptor

Looking to be a great year for racing on the Xbox One!
 
Last edited:
I would say can I have it now, but I still have like 80% of Horizon 2 and Forza 5 to finish. These games are like Duracell batteries...
 
Total rumor.....but I am hearing F6 might incorporate Hololens, and this *might* be shown at GDC. I'm almost certain F6 will be shown there to some degree, but not sure about the Hololens stuff.
 
If it can turn my desk into the cockpit of a Lambo :crazy:. I wouldn't expect it until F7, the tech maybe to immature yet i'd rather they use those resources improving other aspects for F6.
 
Total rumor.....but I am hearing F6 might incorporate Hololens, and this *might* be shown at GDC. I'm almost certain F6 will be shown there to some degree, but not sure about the Hololens stuff.

You could use Hololense for very simple things, things like all menu options on display at all times. So you can have tuning right there without ever going in to a menu. Maybe have telemetry showing right there as you race round the track.

I hope you're right, would be cool to see how it gets implemented into a more traditional genre.
 
Nothing has been confirmed for this game yet, right? So it's unknown if there'll be a weather system etc?
 
Nothing has been confirmed for this game yet, right? So it's unknown if there'll be a weather system etc?
They have not confirmed weather. The only guess work I have seen is that they believe there is night racing because the Ford GT on the cover has lights on. But FM5 had daytime running lights on cars, so if Ford has those on the GT, that could be it too.
 
You could use Hololense for very simple things, things like all menu options on display at all times. So you can have tuning right there without ever going in to a menu. Maybe have telemetry showing right there as you race round the track.

I hope you're right, would be cool to see how it gets implemented into a more traditional genre.

All good stuff, and I'm hearing it might be used for vista....so if you want around Ford GT and check out the details in your living room, you can. Someone was hinting this feature might be seen at GDC but who knows. Sounds really cool if true though
 
They need more LMP1 class cars. I know EA has the Porsche license so I'm guessing that would include the Porsche team which sucks ass (Mark Webber ftw). Otherwise more tracks are always nice. I just started Forza 5 and just seems like the tracks are going to get old real quick.
 
All good stuff, and I'm hearing it might be used for vista....so if you want around Ford GT and check out the details in your living room, you can. Someone was hinting this feature might be seen at GDC but who knows. Sounds really cool if true though

See, that doesn't interest me one bit.
 
Am I the only one not digging the box art cover? Something about the perspective just irks me, think it's the lights of the ramp, if. It's even on a ramp...
 
I would say can I have it now, but I still have like 80% of Horizon 2 and Forza 5 to finish. These games are like Duracell batteries...

Couldn't have said it better myself. There's enough content in one of these games to last you years. Forza Motorsport 6 will be the absolute apex of racing simulation. Bar none.
 
I forgot this game had Indy Car, so hopefully we see more of that in F6. Lets see some more cars and definitely more tracks, including ovals. Long Beach is a great addition to the series.
 
I forgot this game had Indy Car, so hopefully we see more of that in F6. Lets see some more cars and definitely more tracks, including ovals. Long Beach is a great addition to the series.

They need to introduce disciplines. You can have 20 disciplines all with their own little career mode instead of this big checklist of more random stuff. You can Indy car, Formula 1 & 3, British touring car championship, Australian V8 series, etc.
 
  • Like
Reactions: Viktor
I wonder if they will have a NASCAR mode or something. That might be neat.
 
Isn't the lead guy dead against having weather and night racing in the main series?

He has been against doing weather unless they can get it right with the driving physics. They don't want to just throw some rain on the windshield and make the grip some % less, but actually do it right.

Forza is about the driving and the physics, not eye candy. Many seem to want to turn it into Horizon.

They spent a lot of time with an engineering firm just working on physics (they actually used a well known firm down the street from me). Few mention the driving physics. FM5 is one of the first games where I felt I could really drift a car. You can lose grip, but catch it. In past games, the line between control and out of control was too fine.

If they can do weather realistically, they will. They aren't going to just make the car drift a little more when it rains.

Forza should be about turning all assists off and driving. I enjoy Horizon too, don't want to sound like I'm bashing it, but there's a reason there's two different games.
 
  • Like
Reactions: Frozpot
Isn't the lead guy dead against having weather and night racing in the main series?

His reasoning was always flawed...I recall him saying he didn't want it because you can't go as fast in rain:laugh: There were other reasons to.

I think it will be in this year though. The partnership with playground games allows them to build features and expand the tech at a much faster pace. The weather system is already build. I dare say a lot of the physics are in place too. T10 just need to tweak and play for their more sim game-play.
 
Dan's reasoning for no night/weather in Forza 4:

“For Forza 4, the majority of our graphical investment went into our new image-based lighting (IBL) model, as well as new material shaders, which give our cars and tracks such a realistic, detailed look. With IBL, supporting the general look of night is not particularly hard.”
“However, we take frame rate pretty seriously—we believe that having a solid 60 frames per second (FPS) experience with no tearing is very important for a simulation racing game.
Delivering night is about more than just getting the general look right. As we found on the original Forza Motorsport, having multiple headlight projections with multiple cast shadows is computationally heavy—even using clever tricks like we did on the less powerful original Xbox platform. This makes delivering a strong night racing experience very difficult at 60 FPS without significant compromise.”

“Creating believable weather effects also depends upon gobs of particles and lots of shiny, reflective surfaces. There are several tricks for doing this, but it would still have made delivering the new graphical fidelity of FM4 at a solid 60 FPS nearly impossible in our development timeframe.”
He mentions that they could have done something to include weather and other effects.

“If we cut down on the number of cars on track, used original Xbox-generation car models, dropped to 30 FPS, or (and this would be the most effective solution) built specific tracks from the ground-up to have less detail and thus extra performance headroom, then night racing and/or weather conditions may have been possible.”

Read more at http://gamingbolt.com/forza-4-does-not-include-weather-effect-or-night-racing#fJh5S1xHdwBg32B5.99

Dan's reasoning for no night/weather in Forza 5:

The cheapest track Turn 10 built for Forza Motorsport 5 took nine months. It was an updated version of an older track, with heavy modifications to bring it up to the team's next generation standards. "Everything had to be rebuilt," Turn 10 creative director Dan Greenawalt told IGN.
Courses the developer built from scratch with entirely new assets -- whether for the sake of looking better or achieving better accuracy -- took considerably longer. This is why we haven't seen nighttime racing or weather effects in Forza 5. It's why we may not get to for a while, if ever.

When we do things, we do it all the way.

Adding night and weather to an existing course "is not a minor thing, it is not a 'add a little bit of time, throw it in' thing," Greenawalt said. "When we do things, we do it all the way. That means physics, that means changing conditions, that means everything. So that is not the sort of thing that is easily undertaken in a patch.”

So, what about building a new course around rain and darkness? Greenawalt explains, “To build a new track that would work at night and in wet would mean a bespoke track. Everything we build is bespoke." To start from the bottom up means at least another nine months of development -- that's just to get the course up and running, never mind modifying it with new water and car physics, and new lighting.

"If we wanted to make one of those tracks work with the added particles or projected shadows, and of course adding the physics to do something like night and wet, it means re-engaging those tracks. I’m not trying to give an excuse, I’m trying to give context as to why this is an order of magnitude higher than something like Drag and Tag, and other things we’re looking at from the community.”

Greenawalt explained that "it’s fair that people ask for the features they want, and we’re here to make fans happy." He knows that both night racing and weather are staples of the genre. "It’s not where we chose to put our investment in Forza Motorsport 5. We chose to be 1080p and 60 frames per-second, and have that solid performance.”

To that end, "we’re going to try to make the best decisions we can to get people to really, really love the game.” Those who don't may find their feedback considered for future updates to Forza 5, as always.
 
So after reading that, it comes down to performance (mandated 60fps locked/solid) and TIME FRAME. Obviously MS will no budge on the 2 year cycle.
 
Which is unfortunate. Instead of taking time and adding new features such as night racing or weather we get cookie cutter game every two years with a few new tracks and cars. It's almost as bad as sports games that just update the rosters.
 
So after reading that, it comes down to performance (mandated 60fps locked/solid) and TIME FRAME. Obviously MS will no budge on the 2 year cycle.

Doing realistic wet driving physics would be insane too. Horizon just makes things "a little more slippery". The read end kicks out sooner in the wet, that's about it. Forza would need to go way beyond that. Is the track damp, soaked, puddles, etc.

People seem to ignore this huge part of the game. Turn off all assists in FM5 and there's a pretty good driving model under the hood, especially for a console game. For people who don't care about handling and just want eye candy with a decent driving model, FH2 does a great job of that.

Too many people want FH3, not FM6.

Maybe night could be done, but again, that's more eye candy than anything. (see Forza Horizon)
 
  • Like
Reactions: Frozpot
Doing realistic wet driving physics would be insane too. Horizon just makes things "a little more slippery". The read end kicks out sooner in the wet, that's about it. Forza would need to go way beyond that. Is the track damp, soaked, puddles, etc.

People seem to ignore this huge part of the game. Turn off all assists in FM5 and there's a pretty good driving model under the hood, especially for a console game. For people who don't care about handling and just want eye candy with a decent driving model, FH2 does a great job of that.

Too many people want FH3, not FM6.



Maybe night could be done, but again, that's more eye candy than anything. (see Forza Horizon)

How about half-in, half-out of a puddle? The drag that the water would produce. Most games do just as you say- just reduce traction for the most part.

They'd have to redo their tire model, and who knows what else. As for performance- that's another good reason. Just look at how unstable GTs framerate can be. It seems to me that having that "rock-solid" 60fps standard would be very limiting for that sort of thing.
 
I appreciate the integrity with how they approach the franchise. It's a long term vision with how they do things. Obviously I want more, I want bigger, and I want better but if that sacrifices the core of what they do, a driving simulation, then that hits the brand of what Forza is.
 
I appreciate the integrity with how they approach the franchise. It's a long term vision with how they do things. Obviously I want more, I want bigger, and I want better but if that sacrifices the core of what they do, a driving simulation, then that hits the brand of what Forza is.

Rain = simulation though. It happens in racing all the time, it happens when driving. Cars & rain go hand in hand. I understand why they perhaps didn't do it last-gen, but this gen, it has to happen, IMO. There really isn't a valid reason not to do it.
 
  • Like
Reactions: Viktor
Rain = simulation though. It happens in racing all the time, it happens when driving. Cars & rain go hand in hand. I understand why they perhaps didn't do it last-gen, but this gen, it has to happen, IMO. There really isn't a valid reason not to do it.

Truth, but they said they don't want to do it unless they can do it right. I can respect that. Hopefully now that this gen's ice has been broken with FM5 and FH2, they will be able to spend some time on it.
 
Status
Not open for further replies.