Same...I keep getting dragged in..wthLOL. I really need to go to bed. Zzzzzz... Later gamers.
Same...I keep getting dragged in..wthLOL. I really need to go to bed. Zzzzzz... Later gamers.
DF kept contrast at default. X1 at a system level clearly has lower contrast...same with 360 vs. ps3.Seems like the black crush was caused by digital foundry and isn't an issue with XBO. No crushed blacks and retains vibrancy; lovin the colors. Gray shooters are dead!
Right, and there are ~many~ scaling systems that require branching and can simply not be done on a GPU.
You are getting hung up on the idea that there are a couple of scaling techniques. There are not, there are hundreds. In particular there is a while area of research around scaling with an intact Z buffer. It can be used to enhance edges and reduce jag. It however requires branching to execute, thus can not be done on a GPU. You would need some sort of memory coherency system between the CPU and GPU to make that happen.
Oh wait, never mind.
Also, if Sony is sending the full image over wifi without re-sizing it before compressing it, they have successfully executed the most naive remote desktop solution in the history of remote desktop...
Thats because the PS4 doesn't have a scaler... The hardware scaler on the PS4 is reserved for mandatory Vita second screen stuff(it is fixed function anyhow).
Wii was popular because it appealed to people who wouldn't normally play video games. Not because core gamers enjoyed it. I'm a firm believer that core gamers actually enjoy nice graphics. Do you consider yourself a core gamer? would you be happy with only a Wii? I doubt it.
Of coarse the wii was popular cause of things like that, but do not be so naive as to think many a core gamer did not fully enjoy many games it had to offer. Gamers enjoying nice graphics ( which we all do) is a far cry for it being the sole reason many look forward to a new generation. That is what your previous post implies. Your 2 comments on the matter are far removed from one another IMO.
guess we are going to have to agree to disagree because I fully believe that the main reason each generation is so appealing is because of the graphical upgrades. Nothing else really changes much. Most games still have pretty stupid AI. To this day Halo still has the best enemy AI I've seen which is pretty sad.
Right, and there are ~many~ scaling systems that require branching and can simply not be done on a GPU.
You are getting hung up on the idea that there are a couple of scaling techniques. There are not, there are hundreds. In particular there is a while area of research around scaling with an intact Z buffer. It can be used to enhance edges and reduce jag. It however requires branching to execute, thus can not be done on a GPU. You would need some sort of memory coherency system between the CPU and GPU to make that happen.
Oh wait, never mind.
Also, if Sony is sending the full image over wifi without re-sizing it before compressing it, they have successfully executed the most naive remote desktop solution in the history of remote desktop...
Too bad that's not true. PS4 has a hardware scaler by virtue of the fact it's included in GCN architecture by default. It'd take more money to remove it than to keep it. The real reason is MS seems to have gone above and beyond just simply having GCN scaler; and have included a few different filters to help combat the blurriness that is generally associated with image scaling. I doubt Sony did anything of the sort (I'd eat crow if I was wrong, but I'm probably not) And the swizzle has nothing to do with the scaler in this case. That should be obvious since on all modern GPUs, swizzling is done with shaders...that are programmable (why do you think the HPC sector uses GPU based scaling algorithms?...and have been for like ever).
PS4 doesn't scale the image to Vita. It sends the framebuffer as is and Vita scales the image itself...like it always has (much like PSP and PS3, also PS4 uses a secondary chip to handle communication to Vita).
A few insiders on GAF are saying that the XBO version is an old build and they have it up to 1080p now AND HDAO has been added from what they heard.
I need a "ohsnap" gif.