PlayStation 4 discussion v2.0

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Sony needs to fulfill demand.. I'm losing patience. Dont make me buy a xbox Sony..

It looks like gamestop got some shipments in today, they are showing available in several stores in San Diego, many say low stock though so I'd start checking stores as early as possible tomorrow if I were you.
 
Yea it's a good tv, might sell it tho when the new 2014 4k vizio p series comes out. Can't wait to enjoy my ps4 on that! On a side note, ive never liked any of the previous killzones. The way it played and handled. I know I'm late but this new one has me slobbering over my controller playin it.
 
Yea it's a good tv, might sell it tho when the new 2014 4k vizio p series comes out. Can't wait to enjoy my ps4 on that! On a side note, ive never liked killzone. The way it played or handled. I know I'm late but this new one has me slobbering over my controller playin it.

The Vizio R series looks amazing, I'm going to wait for reviews of the P series to see if it tops the Panny VT's.
I never played a Killzone game I'll pick it up eventually.
 
Finally.. Called gamestop and swooped on their last one in stock. Playin killzone on my 65 inch vt50 plasma.. So lovely! I'm lovin it..

Aww yiss. I have Panny plasma as well. 60", not 65", but it'll do. It'll do.
 
KIillzone is such a bad game, wouldn't suggest anyone actually buy it. Really hate the lights and effects too. Ended up enjoying the look of Ghosts of Spart HD on PS3 more honestly.
 
KZ3 was decent and pretty good in parts. I can't quite understand the logic in level design in SF at all, it's just garbage. If only they had created a larger world in the city, and had you running around that completing objectives, getting subquests. More like Deus Ex, or any other good game that does that well. Would have made the game easier to design, fun to play and a reason to own the system.

At this rate, it's time to end the series and try to create something with more substance.
 
wat the fak
Basically, the textures are clean smooth and easy to view. Killzone has so many biright lights and effects going on. I feel I can't even see the textures or whatever half the time anyways. Really appreciated the smooth clean nature of Ghosts. Wasn't kidding about that. The effects on a lot of these newer games just aren't doing much for me. Just making me wish I could have a clean, detailed very high IQ game

There are just too many issues with SF for it to reall stand out visually? what do you think?

Ugly to strange looking character models at times, bad lip movement and facial animations. Some of the levels just don't look that good (that one train level mid game, and the escape.

It's a litle strange though, sometimes the game looked really good. The forest actually seemed to have improved textures compared to most of the game (maybe just my imaginatiion) no idea and the part where you walked up to the explosion also looked really good compared to the rest of the game. It had me checking other parts of the game to see if they actually spent more time making these two parts looking better because they demoed them a lot. Still not even sure on that.
 
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KZ3 was decent and pretty good in parts. I can't quite understand the logic in level design in SF at all, it's just garbage. If only they had created a larger world in the city, and had you running around that completing objectives, getting subquests. More like Deus Ex, or any other good game that does that well. Would have made the game easier to design, fun to play and a reason to own the system.

At this rate, it's time to end the series and try to create something with more substance.
I agree with all of this except the end the series part ;)
Being that it sold well another KZ will be coming hopefully the next takes a better direction.
 
Looks like PS4's will be fairly hard to find until around April. http://www.ign.com/articles/2014/02/21/sony-expects-playstation-4-scarcity-to-continue

I know locally it seemed a lot of gamestops got stock in early this week but most of them have sold out now and the ones that do have any in say low stock, I also checked walmart and best buy and only one location in each search came up with any stock available within their search limits.
 
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Looks like PS4's will be fairly hard to find until around April. http://www.ign.com/articles/2014/02/21/sony-expects-playstation-4-scarcity-to-continue

I know locally it seemed a lot of gamestops got stock in early this week but most of them have sold out now and the ones that do have any in say low stock, I also checked walmart and best buy and only one location in each search came up with any stock available within their search limits.

They've probably allocated the majority of the PS4's over to Japan for the first couple months of launch over there. Makes sense.
 
KZ3 was decent and pretty good in parts. I can't quite understand the logic in level design in SF at all, it's just garbage. If only they had created a larger world in the city, and had you running around that completing objectives, getting subquests. More like Deus Ex, or any other good game that does that well. Would have made the game easier to design, fun to play and a reason to own the system.

At this rate, it's time to end the series and try to create something with more substance.

I agree with everything but the KZ3 being decent part. It was awful as well.
 
I haven't played KZ a single time since I got bf4. I got tired of the smallish maps
 
They've probably allocated the majority of the PS4's over to Japan for the first couple months of launch over there. Makes sense.

Don't know about majority but yeah, Japan is taking a chunk of them -- a chunk that could have been sent to US. Therefore they will probably be even more hard to find here in the US.
 
You guys should order from the UK cause we have plenty sitting around.

But I'm guessing it would cost a lot more.
 
I agree with all of this except the end the series part ;)
Being that it sold well another KZ will be coming hopefully the next takes a better direction.

yeah i don't agree they should end the series either, too much potential. However i don't think anyone is surprised at it selling well with the marketing and the name guerrilla built with the killzone series on ps3. Not too mention its sony's only exclusive AAA game to speak of that's available.
 
I saw breast on "live from playstation" last night for the first time. It was hilarious and amazing. This milf was drunk as hell off wine (big ass wine glass lol) and every time her bf left the room she would flash the camera. I laughed so hard. Playstation is awesome lol.
 
I saw breast on "live from playstation" last night for the first time. It was hilarious and amazing. This milf was drunk as hell off wine (big ass wine glass lol) and every time her bf left the room she would flash the camera. I laughed so hard. Playstation is awesome lol.

I've yet to see any nudity from "Live from Playstation".

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Still psychologically strange people care to see one person's skin in specific areas. Evolution hasn't been very intelligent.
 
Guerrilla Games has been working on their new IP for over two years

Killzone franchise developer Guerrilla Games has been working on their new, unannounced IP for two and a half years, according to a video recently shared by PlayStation Japan.

The video, released just two days after the launch of the PlayStation 4 in Japan, gives viewers a glimpse of Guerrilla's Amsterdam studio and focuses largely on comments made by managing director Hermen Hulst and other members of the core development team. Towards the end of the video, executive producer Angie Smets reveals information on the in-development IP.

"We are working on a new IP, and we started on that already two and a half years ago, but unfortunately we cannot share details yet of the new IP, so you'll have to be a bit more patient on that," Smets said.

Rumblings of the new Guerrilla Games IP began in late 2011, when the studio dropped hints that it was working on the next Killzone title for PS4. As development on Killzone: Shadow Fall wrapped up last September, Guerrilla again mentioned the yet-unnamed IP, with lead designer Eric Boltjes stating the IP is "something completely different to Killzone."

Guerrilla Games' most recent title is Killzone: Shadow Fall, which launched alongside the PS4 in North America on Nov. 15. Check out Polygon's review for more details, as well as our interview with Hulst discussing how Guerrilla helped Sonyshape the DualShock 4 controller.


 
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