Official Thread PlayStation Hardware

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Most indie releases, RPGs, Brawlers, Side Scrolling shooters, 2d platformers, shmups, metroidvanias, contra-likes, basically any classic/retro style game AND fighting games; they're all perfectly fine and enjoyable with an arcade stick.

"hardly anyone has them"... so? It's still supported and that is the entire point.

"most of them don't"...

I don't know where you're getting this from, most arcade sticks for console have been shipping with 8 face-buttons since the PS1/Saturn days. I personally haven't seen anyone with a 6-button arcade stick in the last twenty years, though I'm sure these people exist but they must be a miniscule part of the miniscule users.

Just taking a look on Amazon and doing a search for available arcade sticks... after looking through about 10-pages with like 22 listings per page, I've seen exactly three listed without 6-buttons:

1) some weird console called a pandora that isn't really an arcade stick but an actual full on arcade board that plays games, but I counted it since this list is short anyways.
2) a neogeo specific arcade stick
3) an atari arcade stick

Everything else is 8-button. If I search for Xbox or PS specific arcade sticks, they're all exclusively 8-button.

This is all besides the point though.

All of those old school arcade style games you mentioned aren't the bulk of game sales, you keep pointing to fringe things and acting as if that's mainstream. As far as "most of them don't" I was about the left and right sticks not triggers, every arcade stick I have seen only has ONE stick not two and you need two sticks to play the bulk of modern games., I never said anything about buttons, maybe I should have said L3 and R3 earlier to be more clear, when I said they only have one stick and then went on to mention L and R I was talking left and right sticks not triggers so there is clearly a misunderstanding here and that's my fault.
 
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All of those old school arcade style games you mentioned aren't the bulk of game sales, you keep pointing to fringe things and acting as if that's mainstream. As far as "most of them don't" I was about the left and right sticks not triggers, every arcade stick I have seen only has ONE stick not two and you need two sticks to play the bulk of modern games., I never said anything about buttons, maybe I should have said L3 and R3 earlier to be more clear, when I said they only have one stick and then went on to mention L and R I was talking left and right sticks not triggers so there is clearly a misunderstanding here and that's my fault.
Who cares? I have more of these types of games than any other type as do most PS+ players who get the free games.
I got some nice fighting controllers that I need to work wtf.
 
Who cares? I have more of these types of games than any other type as do most PS+ players who get the free games.
I got some nice fighting controllers that I need to work wtf.

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It is nostalgia season, lol. Those Arcade1UP 3/4 Scale arcade units also sell surprisingly well; if I ever come across this one, there's no way I'm not buying it:

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I have a street fighter 2 cab from them, modded with a rpi4 and a few thousand games but I'll be honest and say that it's a far cry from playing on an actual machine; sticks and buttons are crap (I had to buy better quality or I'd prob break them in a month), screen is 17" of s*** (I put in a 19" and it's still too small imo), you have to buy (or build) a riser or cut your legs at the knees and a mono speaker from hell (they might've fixed this) so be prepared to have your ears bleed.
But the actual cab build, although made for dwarves, is pretty good actually, perfect if you want to mod the rest and make it semi playable.
 
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All of those old school arcade style games you mentioned aren't the bulk of game sales, you keep pointing to fringe things and acting as if that's mainstream. As far as "most of them don't" I was about the left and right sticks not triggers, every arcade stick I have seen only has ONE stick not two and you need two sticks to play the bulk of modern games., I never said anything about buttons, maybe I should have said L3 and R3 earlier to be more clear, when I said they only have one stick and then went on to mention L and R I was talking left and right sticks not triggers so there is clearly a misunderstanding here and that's my fault.
Most people aren't left handed or handicapped either, didn't stop MS to make their life easier with xbox... although going by how they sell I guess it's only logical to try and convince the unlucky few to buy their consoles.
 
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Who cares? I have more of these types of games than any other type as do most PS+ players who get the free games.
I got some nice fighting controllers that I need to work wtf.

We were discussing why those fight sticks will work on PS5 but the DS4 won't, most games other than fighting games aren't designed around using a fighting stick even if they are compatible.
 
Most people aren't left handed or handicapped either, didn't stop MS to make their life easier with xbox... although going by how they sell I guess it's only logical to try and convince the unlucky few to buy their consoles.

How does a left handed controller setting work? does it just switch what the sticks do? the buttons and D-pad aren't moveable. The controller for disabled people is nice but there are many ways to go about making a game accessible, TLOU2 has something like 60 accessibility settings.
 
How does a left handed controller setting work? does it just switch what the sticks do? the buttons and D-pad aren't moveable. The controller for disabled people is nice but there are many ways to go about making a game accessible, TLOU2 has something like 60 accessibility settings.
Idk, I'm right handed.
I'm not sure what we're arguing.... I guess it's good to have choices?
 
Idk, I'm right handed.
I'm not sure what we're arguing.... I guess it's good to have choices?

I was just asking because you brought up the left handed thing lol. I'm not arguing about anything, if the DS4 works for games designed to use it and the Dual Sense works for games designed to use that I don't see the problem. Everyone who gets a console gets a controller lol.
 
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  • 2Haptic feedback - Feel physically responsive feedback to your in-game actions with dual actuators which replace traditional rumble motors. In your hands, these dynamic vibrations can simulate the feeling of everything from environments to the recoil of different weapons.
  • Adaptive triggers - Experience varying levels of force and tension as you interact with your in-game gear and environments. From pulling back an increasingly tight bowstring to hitting the brakes on a speeding car, feel physically connected to your on-screen actions.
  • Built-in microphone and headset jack - Chat with friends online3 using the built-in microphone – or by connecting a headset to the 3.5mm jack. Easily switch off voice capture at a moment’s notice with the dedicated mute button.
  • Create button - Capture and broadcast your most epic gaming moments with the create button. Building on the success of the pioneering SHARE button, “create” offers players more ways to produce gaming content and broadcast their adventures live to the world.

 
The PS5 DualSense battery allegedly last roughly 3 to 4 hours longer than that of the DualShock 4 controller.

Recently, Reddit user ‘Viper_on_fire’ briefly posted a video of the upcoming DualSense PS5 controller. The video was deleted shortly after (we included a working link to the video nonetheless, but another Reddit user now claims to have received some interesting additional details about the controller, including battery life, comfort, the adaptive triggers and more.

While great, Sony’s PS4 DualShock 4 controller isn’t known for its battery life. Lasting roughly 5 to 6 hours on a single charge, many PS4 owners are using an additional DualShock 4 or have switched to third-party alternatives. If the freshly-surfaced details about the DualSense are correct, however, Sony’s upcoming PS5 controller lasts considerably longer than the current-gen controller.

In addition, the poster writes that the DualSense is much more comfortable and less bulky than the original PS4 controller. Another interesting detail is the behavior of the adaptive triggers on the DualSense, which are said to work differently from each other.



I would take this one with a pinch of salt even though Sony has already spoken of the battery life being better than the DualShock 4.
 
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Sony’s Backend Partners Commence PS5 Shipments

Sony’s backend partners including ASE Technology and Greatek Electronics have commenced shipments of new-generation PS5 consoles, slated to launch later this year. As per sources, the first batch of units will be shipped this month to channel partners globally, with a steady ramp-up in the coming months.

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Like most other electronics, the PS5 is also assembled in China and Taiwan. Most of the testing and verification are done here itself, after which these units are shipped globally to the respective channel partners. ASE (Advanced Semiconductor Engineering) based in Taiwan is one of Sony’s primary backend partners and has commenced shipping the next-gen consoles as well.

Sony is expecting to sell at least $10 million units in the fourth quarter of 2020 itself. The overall shipments for the PS5 are expected to be 10% higher than its predecessor. This is despite the fact that this generation of consoles is expected to have a shorter lifespan of five years instead of seven. Where the PS4 sold has sold around $110 units to date, the PS5 is expected to sell around 120-170 million units worldwide during its 5-year life-span.
 
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For console controllers? I think they did invent "firm ware" updates.
So the DS is copying yet another thing from XB's controller.

Third party and PC have been doing this for some time. And, I'd like to think they are covering all their bases. But if you want to be that picky, would you say the share button belongs to DualShock or does that not apply? :grin:
 
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