Hands On: Is Skyrim Any Good on PSVR?
http://www.pushsquare.com/news/2017/09/hands_on_is_skyrim_any_good_with_playstation_vr
Pros and Cons. Cons first.
Cons:
- For starters, the developer seems intent on showing the title with
PlayStation Move controllers, which makes for a less-than stellar experience. Navigation is handled using teleportation, a mechanic that’s irritated us in previous games. Yet it seems slower and more cumbersome than ever here due to the sheer size of Skyrim’s world; flashing forward a few feet every second or so just isn’t fun.
- The combat isn’t great either. [....] the tracking is buggy and frankly it’s just not very fun. Flinging a virtual sword about was barely entertaining in the PlayStation 3 era of the PlayStation Move, and it’s not gotten any better in the years that have followed. The fact is that it just feels really squidgy, because you’re effectively swinging a fake sword at fresh air, so it doesn’t really feel like you’re doing any damage at all.
- Loading screens completely break the immersion each time they arise. Rather than transport you to a nice three-dimensional space, the headset boots into cinematic mode – prompting a loading screen within a loading screen – before displaying a flat splash image and then reversing the procedure back into the game.
Awful.
Pros:
- The good news is that, as far as we understand, the DualShock 4 will be supported as well – and this is how you’ll probably spend most of your considerable playtime.
- It can’t be understated how much PlayStation VR adds to the experience; seeing locations ingrained into your memory suddenly represented in virtual reality is impressive. The sense of scale is unparalleled; underground labyrinths which once felt small and claustrophobic suddenly tower overhead – and even old adversaries seem more threatening than ever when they loom over you at a full six foot tall. It’s that sheer sense of size – so often a highlight with PlayStation VR – that once again shines.
- Representatives did tell us that the build we were playing was very old, and we hope that means that a lot of our concerns will be ironed out come launch.
- We were also playing on a bog-standard PS4, so there’s no question that the PS4 Pro will improve upon everything that we saw.