The Anandtech article is being broken down...and the summary is Scorpio bandwidth = PS Pro bandwidth in most situations because it's similarly bottlenecked. A lot of Scorpio potential bandwidth will be wasted. It's the opposite balancing issue that the OG Xbox One had. They said there's ways around it but they expect only MS first party titles to dance around the bottleneck. So there's expectation of parity for 3rd party games which Neogaf developer Matt has been saying for the past couple days.
Despite the tech guys saying so...I'm having a hard time believing MS would oversight a significant bottleneck two consoles in a row with all their resources and extra year of development. Maybe I'm being naive.
I would be stunned if that is the case. MS's marketing is going all in on 4K because it's a 4K capable box. This week the developer story is going to emerge where Scorpio is easy to design for while built around maximing the performance of existing engines. If the end result of all of this is box that checkerboards and has basically the same capability as a competitor then color me stunned. It doesn't even pass the sniff test.