Project Scorpio v4.0

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Really excited for RDR2, Cyberpunk, and Battlefront 2 this year on this thing.
 
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" ...effectively suggesting that GPU utilisation in the mid-60s on Project Scorpio hardware would translate to 84 to 90 per cent running the same content at 1080p on Xbox One."

That's impressive because it means they have room for dynamic weather, better lighting and better crowds at 4K. If they went checkerboard method, you'd assume they could do all sorts of upgrades with the leftover resources.

At a very minumum, I expect MS 1st party games that utilize DX12 to look outstanding especially with it built into the hardware. The question is whether non DX12 games perform like this.

Doesn't EA games utilize DX12? Thinking Battlefront 2 could look silly on Scorpio based on how good it looked on OG PS4.
 
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The power difference between these consoles is sort of a bad arguing point for the loyal here on union. It's similar to the ps4/xb1 scenario but amplified even more, so its like all the people arguing FOR the power difference then are now arguing against lmao.

Works both ways, the only difference is the disparity is more this time.
 
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The ROP count isn't just a solid number, the clock-speed affects ROPs. So let's break this down.
32 at 911mhz = 218gb/s
32 at 1172 = Xgb/s
Theoretical maximum the ROP units can have in Memory bandwidth, it does not work that way, but since AnandTech assumes it does, we'll do it too. As there is overhead, and you'd never want to use your entire bandwidth just for the rasterizer output pipeline alone. The CPU also wants some of that juicy bandwith you know ;). But let's just say for the sake of Anandtech it does fill it up completely, and we do know that the ROPs are affected by clockspeed of the GPU.

the 32's we can stripe away as they are the same for either system. So we can just solve for X.
X = (1172/911)*218 = 280.456641 or 281gb/s

So if we keep the constants we come at a 281gb/s bandwidth for the Scorpio. Which is correct considering it is clocked about 28% faster.
Now if we subtract this value from the 326gb/s number.

326gb/s - 281gb/s = 45gb/s.

So the "crossbar" is 45gb/s and probably reserved for the CPU to access the memory without bothering the rasterizer operations pipeline. It can also probably be used by the GPU itself (As it goes through the GPU) for other tasks than graphical (for instance physics calculations. This actually is a smart design, as it would allow the CPU to access and manage it's memory via it's own dedicated controller/path while having plenty of bandwith for itself to keep it fed. 45gb/s is plenty even more than enough for a Jaguar. In fact AMD chips are notorious for performing better with higher clocked memory/more bandwith, unlike Intel where it matters less usually, on am AMD it can give you a nice boost. So if it is indeed a dedicated 45gb/s for the Jaguar + (as the power management stuff is something I really want to learn more about, it seems very interesting and novel and unlike the normal Jaguar/Puma chips), then we might have found the reason why it punches above it's weight.


So yes, by just going "OMG it's 218 just like the Pro", Anandtech doesn't do itself any favours and is actively spreading FUD. They of all people should know that ROP is more than just their number alone and that clock speed affects the ROP speed. That is assuming that MS put 32 ROPs on there (that isn't even certain yet). It could be more, and it could be less. I expect MS to cheap out on these things. :(, they've done that too much as of late. (One Drive and Windows phones are recent examples. ).

PS: With ROP's we are talking about fillrate, not bandwith ;). But since AnandTech chooses to go this route, I found it funny to stick with it. The ROP fillrate should align with the memory controller's bandwith. So you can't just say it has <x> bandiwth and since it is 32 in both they are teh same speed. No with a higher clockspeed the fillrate increases but with a higher clockspeed also the Memory controller's speed increases. It just isn't as simple as "32 = 32", there are a lot more factors to compare.

I have to say this is a damned impressive response.
 
The power difference between these consoles is sort of a bad arguing point for the loyal here on union. It's similar to the ps4/xb1 scenario but amplified even more, so its like all the people arguing FOR the power difference then are now arguing against lmao.

Works both ways, the only difference is the disparity is more this time.

For most people, power difference is only the cherry on top. If you have or will purchase a 4K tv, it's extra cherries on top. For muticonsole enthusiast who buy everything and don't have a controller preference, it matters to figure out where to buy multiplats.

If it were that important, most Xbox gamers in this forum would have done most of their gaming on PS4. Even MS realizes this.
 
I'm a little bit jealous of the xbox loyal who have stuck with XB1 and are jumping to scorpio. They're literally going from near the bottom of the pack all the way to top by a huge margin.
 
If it were that important, most Xbox gamers in this forum would have done most of their gaming on PS4. Even MS realizes this.

I think alot did. This forum is a small window into the eyes of the masses.

Source: Sales.
 
Yeah Scorpio will be my multiplat system and PS4 Pro will be for exclusives. I don't have a whole lot of third party stuff on Pro as it is.
 
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I'm a little bit jealous of the xbox loyal who have stuck with XB1 and are jumping to scorpio. They're literally going from near the bottom of the pack all the way to top by a huge margin.

This is me. Actually I wouldn't call myself a Xbox loyalist. More of the Xbox controller loyalist. Lol Since getting the Elite controller, I won't consider multiplats on anything else. My Pro is only for exclusives even now. So yeah...buying a nice HDR 4K tv and Scorpio in the fall should feel like a significant step. Can't wait to see Forza 7.
 
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Why do the mods allow blatant trolling in this thread especially since Thursday with some people completely distorting and changing specs to run their anti Microsoft agenda?

Lots and lots of salt coming from one particular poster with no Mod slap downs that I can see....
 
Thinking about their plans with the 360 games being enhanced, you have one of the best generations of games being "Remastered" to 4K 60fps with better anti-aliasing and better texture rendering without having to rebuy them.
 
So here's a question, ps4 has a slightly slower cpu than xb1, yet quite a few games had better framerates on ps4 despite running at a higher resolution.

Isn't it possible we could have options that brute force performance by limiting resolution with scorpio? The ps4 was capable of that through its gpu if I remember correctly.

There just seems to be enough power to allocate.
 
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Thinking about their plans with the 360 games being enhanced, you have one of the best generations of games being "Remastered" to 4K 60fps with better anti-aliasing and better texture rendering without having to rebuy them.

Is this confirmed? I still have about 60 games for 360.
 
GPU performance (higher frame rate and/or pixel count).

Examples:

A game which runs at 900p (X1) vs 1080p (PS4) with the same frame rate is getting about 30% more performance from the GPU.

A game which runs at 40FPS vs. 30 FPS in the same scenario is getting about 30% better perf from the GPU, if the perf gap is due to being GPU bound.

For context, kb said that my claim that CPU and GPU performance is on X1 is proportionately better than PS4's was unsubstantiated, but it's demonstrably not:

Raw CPU power is 10% better on X1.
The only game we know of which is CPU bound runs on average 15% better on X1 under CPU bound conditions.
Therefore, X1's CPU real-world performance (+15%) is BETTER than the raw hardware gap (+10%). This means the software runs better/more efficiently on X1.

This tells us that X1 gets better than 10% CPU performance in the only case we know that's measurably CPU bound in a shipped title.

Raw GPU power is 50% better on PS4.
Across the gamut of comparables, however, the general performance gap is only around 30%-35%.
Therefore, X1's GPU real-world performance (-30%) is BETTER than the raw hardware gap (-50%). This means the software runs better/more efficiently on X1 with regards to the GPU.

In the VAST majority of DF comparisons I've seen, PS4 regularly gets about 30%-35% better performance than Xbox 1. This tells me that, even though the PS4 has a superior GPU by 50% (it has roughly 50% better TF performance), PS4 games aren't seeing that full performance advantage over Xbox One. This tells me that Xbox One games get better performance per clock than PS4 titles, which would make sense, given the heavy investment in DX12.

Therefore, kb was wrong/incorrect. My statement was very well substantiated, if not demonstrably provable.
900p vs 1080p is bigger than 30% its over 40%
We know many examples of over 40% difference has been shown between PS4 and XBO going by the above.

Some cases of 50% and some of OVER 50% http://www.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_Native_Resolutions_and_Framerates

If those differences are big...then expect similar big differences between Pro and Scorp.
I think they are significant and worth mentioning but not big.
 
Just Val attempting to show he is correct and Scorpio's bump in performance over pro as negligible. If 100% of Scorpio titles aren't 4K he wins something in life.
I win the common sense that 4.2 and 6TF's isn't enough to do 4K in every game.
I said this when both were announced yeah me!
 
This is me. Actually I wouldn't call myself a Xbox loyalist. More of the Xbox controller loyalist. Lol Since getting the Elite controller, I won't consider multiplats on anything else. My Pro is only for exclusives even now. So yeah...buying a nice HDR 4K tv and Scorpio in the fall should feel like a significant step. Can't wait to see Forza 7.
You can get a adapter to use the XB Elite controller...
win win
 
The power difference between these consoles is sort of a bad arguing point for the loyal here on union. It's similar to the ps4/xb1 scenario but amplified even more, so its like all the people arguing FOR the power difference then are now arguing against lmao.

Works both ways, the only difference is the disparity is more this time.
Its a losing argument Scorpio is more powerful across the board.
This is ushering in tears and cheers.
 
Thinking about their plans with the 360 games being enhanced, you have one of the best generations of games being "Remastered" to 4K 60fps with better anti-aliasing and better texture rendering without having to rebuy them.

Yeah that could be a nice feature since there were so many great games on the 360.
 
Except the adapter has issues including frequent disconnects. I looked into this extensively.
Not every one and some have fw updates to resolve this(no i don't remember which ones)
I was looking into a couple years ago as I wanted the same controller for my FPS games on the P4 and XB. So maybe look again...
 
I win the common sense that 4.2 and 6TF's isn't enough to do 4K in every game.
I said this when both were announced yeah me!

Microsoft seems confident that 900p &1080p games can run natively at 4K on Scorpio. We'll see.

I would mind checkerboard if a dev chose to do that.
 
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Microsoft seems confident that 900p &1080p games can run natively at 4K on Scorpio. We'll see.

I would mind checkerboard if a dev chose to do that.
I think 1080p to 4K is more likely as the 900p games take more to run hence the lower resolution.
Checkerboard is GREAT and whatever name they wanna call it on the Scorp will be GREAT.
Well in some cases where true 4K isn't possible....1080p is the other option so lets examine...
1080p or sub 4K... The choice is easy. I hope these devs can work on higher color palettes as well not just resolution increases.
 
I think a middle ground 1800p with performance, draw distance, effects advantages would be a great option for some games.
 
You can get a adapter to use the XB Elite controller...
win win
Not true the elite controller have an app to do a lot of settings for profile games.

None on the on the ps4 plus how the rumble works which is still ahead of the duel shock controller is written for the xbox platform.

Wasting money to get nothi g when you spent that much money on a controller.
 
Not true the elite controller have an app to do a lot of settings for profile games.

None on the on the ps4 plus how the rumble works which is still ahead of the duel shock controller is written for the xbox platform.

Wasting money to get nothi g when you spent that much money on a controller.
Some semi work arounds

 
I win the common sense that 4.2 and 6TF's isn't enough to do 4K in every game.
I said this when both were announced yeah me!
Sing it with me...

"Scorpio be rollin, rollin, rollin
Val be trollin, trollin, trollin..."
 
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