Nice...tcl, hisense or those new roku TVs? There’s one I know I’m forgetting atm, vizio?
Awhile ago, like 4 years ago, I bought a 70” Visio 4K TV new from Best Buy. It lasted a yearLG. I still have a cheap perfectly working 2009 Panasonic 720p plasma, but it looks terrible now, raises the electric bill by $5 per month and also the temp in the room by 5 degrees. I guess these companies figure if you have a lot of $ to spend on a TV, you have enough $ to replace it again sooner than necessary.
Awhile ago, like 4 years ago, I bought a 70” Visio 4K TV new from Best Buy. It lasted a year
I think it would make a lot of sense. Playstation first party games have been very good, but have been limited in terms of multiplayer. This could definitely help fill that gap.My guess has always been towards Socom, when the rumors initially surfaced.
Are you referring to me? LolI knew he was young.
I would buy a PS5 just for SOCOM (if I wasn't buying one already).I think it would make a lot of sense. Playstation first party games have been very good, but have been limited in terms of multiplayer. This could definitely help fill that gap.
Are you referring to me? Lol
I'm not hiding my identity, but if you see me as a youngling I guess that's cool.
My guess has always been towards Socom, when the rumors initially surfaced.
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To be fair, it is a bit different. Those BC implementations didn't improve the games in anyway. Well I guess PS2 had a smoothing festure.
PS3 played ps1/2 games in 1080p as well.To be fair, it is a bit different. Those BC implementations didn't improve the games in anyway. Well I guess PS2 had a smoothing festure.
I agree that Microsoft deserves lots of praise for how they handled BC but I just want to know where all these people on this forum were when the gen started and only Nintendo was doing it.
Sega Genesis.but wasn’t the ps2 the first of the big three to do it in a home console?
i could see people getting upset at Sony with lack of bc with the vita, go and psp
Nintendo has done it with their previous handheld consoles too?
but wasn’t the ps2 the first of the big three to do it in a home console?
i could see people getting upset at Sony with lack of bc with the vita, go and psp
Nintendo has done it with their previous handheld consoles too?
I agree that Microsoft deserves lots of praise for how they handled BC but I just want to know where all these people on this forum were when the gen started and only Nintendo was doing it.
Wow so we're just pulling crap out our ass now?Microsoft deserves no praise whatsoever on how they handled BC. They're the reason why majority of their userbase think the Xbox One can play all Xbox 360 and Xbox games when in fact only a selective amount works on it.
Microsoft deserves no praise whatsoever on how they handled BC. They're the reason why majority of their userbase think the Xbox One can play all Xbox 360 and Xbox games when in fact only a selective amount works on it.
My Astro C40 is better made than the PS offerings I would like to use it.
Agree, but I wouldn't call it resistance- more the sensation of it through varying degrees of vibration. It IS very effective when used correctly. I swear I could feel the whole car and road conditions in Forza 6. They dumbed it way down in Forza 7 for some reason."Imagine playing a shooter where pulling the trigger on a gun results in a powerful, resistant click from the trigger on the controller. That sort of physical feedback is a far more valuable tool for immersion than anything ever produced by traditional controller rumble. "
"All it takes is a few corners on the track in Forza Motorsport 5 to really get a feel for how the Impulse Triggers change the racing experience," Greenawalt says. "Instead of a general rumble that is felt in both hands, the rumble in each trigger is now independently controlled, and the rumble experience is more reactive than ever to reproducing what is happening on track."
"In Forza Motorsport 5, we use rumble in a number of different ways to simulate as many of those physical forces as we can," Greenawalt says. "The rumble found in the controller chassis itself is used to convey feedback like engine RPM, suspension bump, collisions, and so on. The triggers handle tire slip exclusively (one trigger communicates the effects of throttle on slip, the other of braking on slip). As you drive, you’ll feel undulations in road surface, changes in tire friction, and rolling over things like rumble strips and the like. The subtlety of the Impulse Trigger rumble means that alert drivers can feel a loss of traction coming early and can respond as needed to keep the car under control."
First thing I noticed with the controller in Forza. The resistance is pretty evident. But it's true, not many devs used it from third party because it's not a universal feature. Now that Sony has haptic feedback like MS on the triggers, maybe more devs will use the feature.
Wow so we're just pulling crap out our ass now?
I think it's pretty neat you can put in a 360 disc (games bought digitally automatically appear in your games list on XB1) and you can still find a game online with some games (MW2, L4D2 etc), plus an easy Google search reveals a list of games compatible, I'm pretty sure they were constantly updating a while ago and letting the community know too.