Official Thread Quantum Break

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Just preordered QB through xbox.com. Do you get the W10 code later and Alan Wake immediately ? I was hoping to play AW till QB dropped but the game and QB Episode pack is in my queue but nothing about Alan Wake BC code.
Wait they aren't giving the codes right away? Gears Ultimate all Over again. Smh
 
Jim Sterling gave it an 8.5 but pulled the review because the embargo is up tomorrow not today
 
http://segmentnext.com/2016/03/31/quantum-break-review-embargo-broken-sounds-decent/

Quantum Break Review Embargo Has Been Broken; Sounds Decent
We told you exactly a fortnight ago that Remedy Entertainment was sending out the Quantum Break review copies to a number of reviewers while announcing that the game will be under review embargo until April 1, 2016. Now, it looks like the embargo has been broken a day early.

The Jimquisition, run by video game journalist Jim Sterling, took the step inadvertently because they have apparently taken down the review now.

However, as it is with everything that has once made it to the internet, there always is a way of keeping it there forever; this time it is a good old Google Cache copy of the review.

If you are interested in reading the Quantum Break review you can do so by hitting this.

A number of fans have had some reservations about the value for money that the game would put forth although there is no question in the fact that it is going to be a new enough experience for us to like it.

Apart from the first review of the game, here are some other things that might help you make up your mind about the game: the new preorder bonuses, the gameplay for the first one hour, and the game’s launch trailer.

As far as the aforementioned Quantum Break review is concerned, it puts the game high on the list of approval by calling it “a game about time that makes time to do things right” and gives it a Great 8.5/10.

Quantum Break is scheduled to release on April 5, 2016.

Thanks, The Jimquisition.
 
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Just preordered QB through xbox.com. Do you get the W10 code later and Alan Wake immediately ? I was hoping to play AW till QB dropped but the game and QB Episode pack is in my queue but nothing about Alan Wake BC code.

I was in the official twitch for remedy yesterday for the game and MS Studios said in the chat window that the codes will come via XBL closer to release next week.
 
Haha doh!


Unfortunately there's been a slight change to our pre-order offer. Quantum Break is rated PEGI 16, but Alan Wake's American Nightmare is PEGI 18. This means that we can't include it as part of our offer, as it's rated higher than the game being sold. We're really sorry! To make up for it, we'd like to offer you a code for Kameo: Elements of Power, an epic Xbox 360 game now playable on Xbox One. We'll send this over to you via email at the launch of Quantum Break. You can still get your hands on American Nightmare absolutely free if you visit us in-store at launch with proof of purchase and valid photo ID. We're sorry for any inconvenience, if you would like to speak to somebody about this please contact our Customer Service team here (http://help.game.co.uk)
 
American Nightmare codes are going out...just got mine, though I already own the game.

Your purchase of Quantum Break includes Alan Wake's American Nightmare for Xbox 360 (ESRB Rating: Teen with Blood, Language, Suggestive Themes, Violence).
 
I was in the official twitch for remedy yesterday for the game and MS Studios said in the chat window that the codes will come via XBL closer to release next week.

Thanks Kvally for that info. There goes my hopes of replaying it this weekend prior to QBs release.
 
American Nightmare codes are going out...just got mine, though I already own the game.

Your purchase of Quantum Break includes Alan Wake's American Nightmare for Xbox 360 (ESRB Rating: Teen with Blood, Language, Suggestive Themes, Violence).

Thanks Kvally for that info. There goes my hopes of replaying it this weekend prior to QBs release.
 
American Nightmare codes are going out...just got mine, though I already own the game.

Your purchase of Quantum Break includes Alan Wake's American Nightmare for Xbox 360 (ESRB Rating: Teen with Blood, Language, Suggestive Themes, Violence).

I got the American Nightmare code some time ago, I think, unless it was a GWG. I haven't yet received the Alan Wake code or the W10 QB code yet, but I'm not planning on playing anything else until Tuesday anyways, at which point you lot won't see me here until I'm through QB. :)
 
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http://www.ticgn.com/back-time-quantum-break-preview/

Back In Time – Quantum Break Preview
3004866-quantum_break_takedown.jpg

Time travel is one of the biggest tropes in all of science fiction; countless movies, comics, shows and novels are based around the subject. But gaming’s left time travel alone for the most part; you’d be hard pressed to find many games about the topic, let alone good games. Luckily, the upcoming Microsoft exclusive Quantum Break is set to fix that.

Quantum Break is about a time travel experiment gone wrong, as the experiment creates a fracture in time that is leading to the end of time as we know it. It’s up to our protagonist, Jack Joyce, to try and fix time as well as battle an evil company who also has their own plans on how to fix the fracture.

That’s some pretty heavy stuff and the story doesn’t disappoint. The story is split up between Jack’s adventures which are told in-game and a separate television series that shows the events of the game go beyond just Jack. It makes for an incredibly interesting and deep story telling experience, that I’ve never seen in gaming before. The cast which includes Shawn Ashmore (X-Men) as Jack Joyce and Aiden Gillen (Game of Thrones) as the game’s main villain, Paul Serene, brings great performances that help the game out immensely.



While Quantum Break could’ve easily rode on the coat tails of it’s story like The Last of Us or any of Telltales’s games, the gameplay is a ton of fun. Early on in the game Jack receives time based super powers, these powers make Quantum Break much more than your average third person shooter. There are several powers in the game that include freezing enemies in their tracks, forming a shield that will protect you from enemy gunfire and a dodge that quickly gets you away from enemies. You’ll have to learn how to use these powers effectively to stay alive, as the game is designed around these powers and enemies will overrun you if you treat Quantum Break as if it were Gears of War.

Quantum Break is a breath of fresh air from all of the free roam and multiplayer oriented AAA games that we’ve been getting for the past couple years. To get my full opinion on Quantum Break make sure to come back tomorrow as my review hits TiCGN at midnight!

Quantum Break is coming out on Xbox One and Windows 10 on April 5.
 
Hurry up Tuesday. I seriously can't wait to play Quantum Break. The hate just makes me want to support it even more. Xbox fans need to make a statement. Games should be about fun and story. Not pixels.
 
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Embargo is up....reviews coming in already:

http://www.ticgn.com/quantum-break-review/

Quantum Break Review
quantum-break.jpg

Remedy Entertainment is one of the most revered companies in gaming; they started their legendary career with 2001’s Max Paynewith a sequel coming in 2003 and the cult-classic Alan Wake in 2010. It’s been six years since their last retail game and fans have been eagerly awaiting to see what the company has to offer in their newest game, Quantum Break. Well it’s safe to say that Quantum Break continues Remedy’s streak of great games; Quantum Break offers both a great game play experience and a great story experience.

Quantum Break being a linear game that focuses on story is a nice breath of fresh air in the current state of gaming. Most AAA games currently either focus on multiplayer or expansive open world experiences that flood you with tasks to do. A game that keeps you on one path almost seem ancient today, but Quantum Break proves that the old ways can definitely work nowadays.



Graphics
Quantum Break is a graphical powerhouse, I was constantly amazed by what my eyes were looking at. The environments are beautiful and full of detail. This is a world that feels like it’s lived in; offices are crammed full of items that make them seem like real offices, company buildings feel like they’re tightly run and a crazy scientist’s secret hideout is just as messy as you’d imagine. Remedy clearly put a lot of time in making the world of Quantum Break feel real and it pays off, helping the game feel that much more immersive.

Perhaps the most impressive part of Quantum Break‘s graphics are the character models. All of the characters in the game are based off of real actors and the graphics definitely hold up; there were several times throughout the game where the in-game graphics almost looked real. It is an incredible feat and the choice to model the characters after real, recognizable actors definitely showcases how good the graphics are since you have something to base what they should look like off of. The only part of the characters that looked off to me was the hair on female characters, it looked really stiff at times. But that’s just a minor detraction from how good this game looks.

The character animations also look incredible; the characters move like real people, it’s fun to see video game characters move around so realistically. The combination of the graphics and animation makes sure the switch between the game play portions and the in-game live action show isn’t jarring.



Game Play
Quantum Break isn’t just a game that looks pretty, it’s a game that’s also a blast to play. Quantum Break is also very much the successor to Alan Wake as Remedy took most of the complaints from Alan Wake and made sure they weren’t present in their latest game.

At its core Quantum Break is a third person shooter, but the added bit of superhero game truly makes the game stand on its own. The game’s protagonist, Jack Joyce, gains time related powers at the beginning of the game and he utilizes these powers to try to save the world. These super powers add a much needed variety to the game play; Jack has several powers that includes freezing enemies in their tracks, creating a shield to stop enemy gunfire and to dash away from enemies among others.

Players must learn how to use these powers effectively to progress through the game; the game is designed around these powers, you can’t just make it through the game by shooting your way through things. The powers also get upgraded versions that you use by charging the normal powers up; this helps the game from feeling repetitive and helps make you think on how you should use your powers in battle. This makes the game feel different from most other third person shooters as well, which have you hugging to the sides of walls. You can hug walls if you want in Quantum Break but there were only a few situations where I found that a better idea than going crazy with Jack’s powers.



Quantum Break also addresses my biggest complaint about Alan Wake, being repetitive. Alan Wake is a great game but fighting the same enemies over and over again with the same five guns did get a bit repetitive by the end of the game. Quantum Break fixes this by adding a good variety of enemies and weapons. There are multiple types of enemies that get introduced all throughout the game; these enemies help spice up the game play in different ways. You have your normal generic grunts, but you also have heavily armored enemies with shot guns and LMGs that take more time to take down; there’s also special enemies that aren’t effected by some of your powers so you’ll have to take them out from a distance.

The shooting segments are also broken up by platforming sections and puzzles that also help the game from feeling repetitive. These sections are a nice break from the action of the rest of the game, especially the puzzles which require you to use Jack’s powers in unique ways. Remedy could’ve easily had the game just be a series of shooting ranges but they went that extra mile to make sure players don’t get sick of the core game play.

The levels are very well made; they’re designed around the use of your powers, I never felt like a section of the game was poorly designed. The game was a blast to play through in all of its sections. However, the parts that stood out the most were the time stutter sections; throughout the game there are sections where time is frozen and Jack must make his way through these areas. Some of these sections are platforming segments, while others are action segments but they’re all super fun to get through as well as being a visual spectacles.



Story
Perhaps the most impressive part of Quantum Break is its story; the game blends in-game story telling and a live action show almost perfectly.

Quantum Break is about our hero, Jack Joyce, trying to save time after a time travel experiment goes wrong and threatens to stop time as we know it. Along the way Jack battles an evil corporation who has their own plans on how to deal with the crisis. The story is just as interesting as it sounds and will keep you hooked from beginning to end.

The game stars several recognizable actors including Shawn Ashmore (X-Men) as Jack Joyce and Aiden Gillen (Game of Thrones, The Dark Knight Rises) as the game’s antagonist, Paul Serene. Everyone brings solid performances; I was never once taken out of the game because of bad voice acting, this is quality acting. But Aiden Gillen is the star of the game as hebrought his A-game to Quantum Break and it really shows; Paul Serene is interesting, charismatic and scary all at the same time, he’s easily the best character in the game and one of gaming’s best villains in a while.

You briefly control Serene in one of the more interesting aspects of the game, the Junctions. These are segments of the game where you play as Serene and make decisions that change various aspects of both the game and the show. This helps the game’s replay value, as you’ll want to play through the game at least twice to see all of the different outcomes.



The story is split into two with the in-game story following Jack while the show follows a separate set of characters who cameo within the game. This is a smart choice as it makes sure that anyone who decides to skip the show won’t be confused by the state of the story when the game resumes.

However, I wouldn’t suggest skipping the show as it is surprisingly good. When Quantum Break was first announced along with a show being attached, I was worried. It’s such a strange idea and I really didn’t think the show would be worth watching, but it turns out I was wrong. The Quantum Break show gives a background to the events of the game that make you realize this situation is larger than just Jack; just like the game, the show is full of solid performances, though I did feel the acting wasn’t as good as the in-game stuff. The production value of the show was surprisingly good; I expected something more in-line with cheesy SyFy shows, but it looked and felt like something you’d see on basic cable like 24 or Prison Break.



Verdict
Quantum Break is a full package; a great story, beautiful graphics and fun game play. I have almost nothing negative to say about this game, it lived up to all of my expectations and even exceeded some of them. The only things I wish were different are that the game should be a bit longer and should’ve included a Horde mode, but that’s because I enjoyed the game so much and wanted to experience more of it.

Quantum Break is easily one of the best exclusives this generation, not just on Xbox One but on every system. It’s a must-buy for anyone who’s looking for something different from the rest of the AAA games currently coming out. Remedy’s done it yet again.
 
Embargo is up....reviews coming in already:

http://www.ticgn.com/quantum-break-review/

Quantum Break Review
quantum-break.jpg

Remedy Entertainment is one of the most revered companies in gaming; they started their legendary career with 2001’s Max Paynewith a sequel coming in 2003 and the cult-classic Alan Wake in 2010. It’s been six years since their last retail game and fans have been eagerly awaiting to see what the company has to offer in their newest game, Quantum Break. Well it’s safe to say that Quantum Break continues Remedy’s streak of great games; Quantum Break offers both a great game play experience and a great story experience.

Quantum Break being a linear game that focuses on story is a nice breath of fresh air in the current state of gaming. Most "insert ambiguous term here" games currently either focus on multiplayer or expansive open world experiences that flood you with tasks to do. A game that keeps you on one path almost seem ancient today, but Quantum Break proves that the old ways can definitely work nowadays.



Graphics
Quantum Break is a graphical powerhouse, I was constantly amazed by what my eyes were looking at. The environments are beautiful and full of detail. This is a world that feels like it’s lived in; offices are crammed full of items that make them seem like real offices, company buildings feel like they’re tightly run and a crazy scientist’s secret hideout is just as messy as you’d imagine. Remedy clearly put a lot of time in making the world of Quantum Break feel real and it pays off, helping the game feel that much more immersive.

Perhaps the most impressive part of Quantum Break‘s graphics are the character models. All of the characters in the game are based off of real actors and the graphics definitely hold up; there were several times throughout the game where the in-game graphics almost looked real. It is an incredible feat and the choice to model the characters after real, recognizable actors definitely showcases how good the graphics are since you have something to base what they should look like off of. The only part of the characters that looked off to me was the hair on female characters, it looked really stiff at times. But that’s just a minor detraction from how good this game looks.

The character animations also look incredible; the characters move like real people, it’s fun to see video game characters move around so realistically. The combination of the graphics and animation makes sure the switch between the game play portions and the in-game live action show isn’t jarring.



Game Play
Quantum Break isn’t just a game that looks pretty, it’s a game that’s also a blast to play. Quantum Break is also very much the successor to Alan Wake as Remedy took most of the complaints from Alan Wake and made sure they weren’t present in their latest game.

At its core Quantum Break is a third person shooter, but the added bit of superhero game truly makes the game stand on its own. The game’s protagonist, Jack Joyce, gains time related powers at the beginning of the game and he utilizes these powers to try to save the world. These super powers add a much needed variety to the game play; Jack has several powers that includes freezing enemies in their tracks, creating a shield to stop enemy gunfire and to dash away from enemies among others.

Players must learn how to use these powers effectively to progress through the game; the game is designed around these powers, you can’t just make it through the game by shooting your way through things. The powers also get upgraded versions that you use by charging the normal powers up; this helps the game from feeling repetitive and helps make you think on how you should use your powers in battle. This makes the game feel different from most other third person shooters as well, which have you hugging to the sides of walls. You can hug walls if you want in Quantum Break but there were only a few situations where I found that a better idea than going crazy with Jack’s powers.



Quantum Break also addresses my biggest complaint about Alan Wake, being repetitive. Alan Wake is a great game but fighting the same enemies over and over again with the same five guns did get a bit repetitive by the end of the game. Quantum Break fixes this by adding a good variety of enemies and weapons. There are multiple types of enemies that get introduced all throughout the game; these enemies help spice up the game play in different ways. You have your normal generic grunts, but you also have heavily armored enemies with shot guns and LMGs that take more time to take down; there’s also special enemies that aren’t effected by some of your powers so you’ll have to take them out from a distance.

The shooting segments are also broken up by platforming sections and puzzles that also help the game from feeling repetitive. These sections are a nice break from the action of the rest of the game, especially the puzzles which require you to use Jack’s powers in unique ways. Remedy could’ve easily had the game just be a series of shooting ranges but they went that extra mile to make sure players don’t get sick of the core game play.

The levels are very well made; they’re designed around the use of your powers, I never felt like a section of the game was poorly designed. The game was a blast to play through in all of its sections. However, the parts that stood out the most were the time stutter sections; throughout the game there are sections where time is frozen and Jack must make his way through these areas. Some of these sections are platforming segments, while others are action segments but they’re all super fun to get through as well as being a visual spectacles.



Story
Perhaps the most impressive part of Quantum Break is its story; the game blends in-game story telling and a live action show almost perfectly.

Quantum Break is about our hero, Jack Joyce, trying to save time after a time travel experiment goes wrong and threatens to stop time as we know it. Along the way Jack battles an evil corporation who has their own plans on how to deal with the crisis. The story is just as interesting as it sounds and will keep you hooked from beginning to end.

The game stars several recognizable actors including Shawn Ashmore (X-Men) as Jack Joyce and Aiden Gillen (Game of Thrones, The Dark Knight Rises) as the game’s antagonist, Paul Serene. Everyone brings solid performances; I was never once taken out of the game because of bad voice acting, this is quality acting. But Aiden Gillen is the star of the game as hebrought his A-game to Quantum Break and it really shows; Paul Serene is interesting, charismatic and scary all at the same time, he’s easily the best character in the game and one of gaming’s best villains in a while.

You briefly control Serene in one of the more interesting aspects of the game, the Junctions. These are segments of the game where you play as Serene and make decisions that change various aspects of both the game and the show. This helps the game’s replay value, as you’ll want to play through the game at least twice to see all of the different outcomes.



The story is split into two with the in-game story following Jack while the show follows a separate set of characters who cameo within the game. This is a smart choice as it makes sure that anyone who decides to skip the show won’t be confused by the state of the story when the game resumes.

However, I wouldn’t suggest skipping the show as it is surprisingly good. When Quantum Break was first announced along with a show being attached, I was worried. It’s such a strange idea and I really didn’t think the show would be worth watching, but it turns out I was wrong. The Quantum Break show gives a background to the events of the game that make you realize this situation is larger than just Jack; just like the game, the show is full of solid performances, though I did feel the acting wasn’t as good as the in-game stuff. The production value of the show was surprisingly good; I expected something more in-line with cheesy SyFy shows, but it looked and felt like something you’d see on basic cable like 24 or Prison Break.



Verdict
Quantum Break is a full package; a great story, beautiful graphics and fun game play. I have almost nothing negative to say about this game, it lived up to all of my expectations and even exceeded some of them. The only things I wish were different are that the game should be a bit longer and should’ve included a Horde mode, but that’s because I enjoyed the game so much and wanted to experience more of it.

Quantum Break is easily one of the best exclusives this generation, not just on Xbox One but on every system. It’s a must-buy for anyone who’s looking for something different from the rest of the "insert ambiguous term here" games currently coming out. Remedy’s done it yet again.

I though embargo wasn't up till tomorrow morning?

They already killed the link :-p

MS ninjas move fast.
 
Me and my son still want it but I needs a cheap key.

Gamespot 6/10
Sadly, Quantum Break's gameplay is essentially divided equally between combat and hapless environment traversal. Given that the entire campaign can be completed in less than 10 hours--live-action episodes included--the distribution of activities feels that much more disappointing. Even if you go back and change your decisions--such as preventing a character from dying--your path essentially remains the same, albeit with a few minor elements remixed to hint at your agency over its plot.
 
DigitalFoundry: Quantum Break - An Xbox One Tech Showcase #1
Remedy's Quantum Break possesses a level of rendering technology that is supremely impressive. This game is doing things we've not seen in a mainstream title before.

 
I am excited to play as Remedy has yet to fail me. GB's 40 is a harsh outlier. A score like that should be reserved for broken games like DriveFlub (which also received a 40 from Gerstman). I have not read anywhere that QB is broken or half-baked. 10 hours means at least 12 for me and plenty say a 2nd play through is warranted. My only worry is possibly having the need to dl 75gb of video if the streaming stutters; not good for Internet data caps.

I maintain the huge bonus is the free copy of AW with all its DLC, well worth a revisit. That adds another 15 hours of top notch gaming. All adds up to still Day 1 for me.
 
What's with these guys?? Scores like that (4/10) should be reserved for games that are broken in some fundamental way. That to me lacks integrity, opinion piece or not.

And 10 hrs of quality gaming is just fine by me. There are lots of ways to entertain yourself that cost more than $10-$15/hr, plus this packs meaningful re-playability.

I'll also argue that if reviewers finished it in 10 hrs, it'll take the average gamer who isn't in a hurry and wants to enjoy the experience a good 15 hrs, maybe more.
 
I am excited to play as Remedy has yet to fail me. GB's 40 is a harsh outlier. A score like that should be reserved for broken games like DriveFlub (which also received a 40 from Gerstman). I have not read anywhere that QB is broken or half-baked. 10 hours means at least 12 for me and plenty say a 2nd play through is warranted. My only worry is possibly having the need to dl 75gb of video if the streaming stutters; not good for Internet data caps.

I maintain the huge bonus is the free copy of AW with all its DLC, well worth a revisit. That adds another 15 hours of top notch gaming. All adds up to still Day 1 for me.
Lol, obviously we think alike, typed nearly the same thing at the same time!

I am confused by the amount of data for the show being 75 gigs - I read in one review that it is 4 x 30 min episodes... are they in 4K? I'm pretty sure regular HD content is about 3 gigs/hr, so this should be 12 gig or so, no?
 
I lol 'ed too when I read your post, some will think we collaborated. :laugh:

I am just going by what I read on downloading the video, maybe the 75gb includes the game too and you can't dl the video portion alone?
 
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