I'm finally back home, so I have a bit more time to write up E3 impressions.
E3 opened at 2:00 for the non-industry people, and by 2:30 I was at the Rage 2 booth (which was pretty awesome BTW. They had several people dressed up just like in the trailer, and a beat up old ice cream truck.....from which they actually gave us ice cream as we waited!). I was excited because the line was short, but when I got to the entrance I was told the earliest playtime open was 5:45. No sh*t. This is why I'd tell anyone going to E3 in the future to book playtimes ahead if possible.
Fast forward, and I finally get in. They had a little theater set up before the playtesting area, so about 15 of us sat and watched a preview (different than anything I'd seen before), while we waited and ate ice cream. A bunch of devs were walking around, and I was able to talk to a few of them. All very cool people! They were very adamant about no PvP or co-op, because they said it took too much time and resources, and they wanted to get the SP just right.
Everyone went into the play area, and I was last because I was chatting with a cool female dev. No kiosks left. I stood there for awhile and talked to another dev for a bit while I was watching everyone play. Eventually someone left, so I went through the tutorial and finally started playing the demo level. I loved what I played, but after less than 10 minutes, they stopped all of us to let the next group in. I was like 'I just started!' and the guy goes 'yeah sorry, but you all have to leave." ARGGGGGHHHHHHHHH.
If you played the first one, it feels similar, but there is just a lot more you can do. Your character has several extra abilities, like a 'ground pound' and something like short-term steroids where you move really fast. The play control was very precise, and the gunplay felt great.
It was basically like Doom on steroids meets Mad Max.