Wow....I thought this was a new counter-strike, but damn, this looks fluid and great.
When they were four, their best should have stuck to havoc like glue.
Never have liked the duck-and-heal and revive-and-heal they tacked on starting with rainbow six vegas, it 's so not Tom Clancy--but it helps the noobs along, I guess.HAHA, yeah, it's probably scripted, but damn, the possibilities of that mode are insane. I like the fluidity of the movement, it's smoother/faster than previous RB6 games.
This actually looks like it's gonna take some gun skill and tactical skill.
MLG is going to love this game.
Not bad minus the new way of having the r******d voices. Nobody plays like that online. Anyways show me some t-hunt action.
My stand out surprise of the show.
If you listen to some youtube vids of Project Reality, and other team-based tactical shooters, there are people out there who communicate similar. PR teams are more military-speak though, I wish more people played that style.
Read that they focused on MP first and wanted to get away from a scripted SP/story campain. The SP will be different missions and you can play them in any order you pick. Good to hear.
Yeah not a huge fan of them not putting a "full effort" into SP, but if the MP is as fun as that demo made it look, then I may forgive them.Thaqt sucks, i loved the SP story in most of the rainbow games....
Yeah not a huge fan of them not putting a "full effort" into SP, but if the MP is as fun as that demo made it look, then I may forgive them.