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I’m sure they may have some studios in mind, I doubt Ubisoft, maybe a partnership that would include azure….since who knows how that bridge between PS and Xbox for azure looks like now or later.

I do think they have others they have others, since nadella did say that more acquisitions are to come. With so many I hope they create support teams to aid them and or share tech more easily. Bethesda (has stated they do) still has major say/control on how their stuff will work….I guess the closest equivalent would be Bungie but they’re stuck to Xbox/pc.
I can see some Japanese studios being looked at by MS. They really are working hard to get into Japan.
 
  • Agree
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Nah. Sony would have bought Activision as well if they had the money. Ubisoft might be affordable now.

Just think with consolidation in the industry these days, Sony might be more keen in partnering up with local publishers after getting Bungie.
 
  • Hmm
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If I am MS, I will hire PIs to look for sudden increase of accounts for FTC members, if one of their family member got a cushy position at Sony, or if they meet up with anyone from Sony & along these lines.
 
Interesting that this comes out right after High on Life released not too long ago Hmm



Roiland was charged with domestic battery and false imprisonment in May 2020 after an incident with a woman he was dating, according to a criminal complaint.
Justin Roiland, the star and co-creator of the animated comedy series "Rick and Morty," has been charged with felony domestic violence in Orange County, California, in connection with a 2020 incident, according to a criminal complaint filed in May 2020 by the Orange County District Attorney. He appeared in court Thursday for a pre-trial hearing.

Roiland pleaded not guilty in 2020. Roiland and his attorneys didn't respond to requests for comment.

NBC News obtained the criminal complaint in the case, which charges Roiland, 42, with one felony count of domestic battery with corporal injury and one felony count of false imprisonment by menace, violence, fraud and/or deceit. NBC News is the first to report publicly on the case.

The complaint states the incident occurred on or about Jan. 19, 2020, against an anonymous Jane Doe who was dating Roiland at the time.

According to Orange County Superior Court records, Roiland pleaded not guilty to both charges in October 2020. Since then, the case has been the subject of more than a dozen court hearings, including pre-trial hearings. A trial date is not currently set.

After reading some Reddit stuff...



seems like there's a bunch of accusations on reddit of Roiland grooming and assaulting and/or raping young women. Combine that with his candid use of alcohol during the production of r&m(!).. And his jesting about being sexually abused by a cousin prior.
 

  • Saltsman says her biggest hope is just that the size of the buyouts subscription services offer for games keeps pace with how expensive games are to make.
  • Saltsman obviously isn't entirely averse to subscription services. After all, Finji has put Chicory in PlayStation Plus, three games including Tunic in Game Pass, and had Overland in Apple Arcade at that service's launch.
  • She can justify the inclusions in a number of different ways. For one thing, putting games in any such service right now increases awareness of it and gets more people playing and streaming it.
  • She notes that it also increases awareness among people who don't subscribe to the service or don't own that specific platform, simply because their friends and favorite influencers are talking about it.
  • On top of that, Saltsman points out that all of these subscription service deals have terms on them, and when games leave the service there's often a prompt to get people to convert to full purchases.
 
  • Saltsman says her biggest hope is just that the size of the buyouts subscription services offer for games keeps pace with how expensive games are to make.
  • Saltsman obviously isn't entirely averse to subscription services. After all, Finji has put Chicory in PlayStation Plus, three games including Tunic in Game Pass, and had Overland in Apple Arcade at that service's launch.
  • She can justify the inclusions in a number of different ways. For one thing, putting games in any such service right now increases awareness of it and gets more people playing and streaming it.
  • She notes that it also increases awareness among people who don't subscribe to the service or don't own that specific platform, simply because their friends and favorite influencers are talking about it.
  • On top of that, Saltsman points out that all of these subscription service deals have terms on them, and when games leave the service there's often a prompt to get people to convert to full purchases.

Her words not mine

While Saltsman is confident that Finji can get by thanks to its established reputation – games like Tunic, Night in the Woods, and Chicory are among its critical and commercial successes – and the type of games it produces, she is less confident about the situation for indies in general.

"Will the budgets be enough with the higher cost of making games to be able to allow indies to keep making cool stuff," she asks. "Because if we turn a buying population into a subscription population, that means we have to rely on subscription fees and buyouts. And in general, subscription buyouts don't pay for that many years of a team's development, unless your team is very small."

She adds, "Subscriptions are both awesome and terrifying at the same time, and it could go either way. And I worry most for the smaller indie teams who maybe don't have an early foothold as creators, that they may not have the space and the money to make more than one game."
 
Her words not mine

While Saltsman is confident that Finji can get by thanks to its established reputation – games like Tunic, Night in the Woods, and Chicory are among its critical and commercial successes – and the type of games it produces, she is less confident about the situation for indies in general.

"Will the budgets be enough with the higher cost of making games to be able to allow indies to keep making cool stuff," she asks. "Because if we turn a buying population into a subscription population, that means we have to rely on subscription fees and buyouts. And in general, subscription buyouts don't pay for that many years of a team's development, unless your team is very small."

She adds, "Subscriptions are both awesome and terrifying at the same time, and it could go either way. And I worry most for the smaller indie teams who maybe don't have an early foothold as creators, that they may not have the space and the money to make more than one game."
Yup same with my quotes. I am focused on the positive and you are focused on the negative.
 
Yup same with my quotes. I am focused on the positive and you are focused on the negative.

2 sides of the whole story 🙂

I just copied what she said and you merely pointed it out as negative so it is actually her being negative if you think of it that way hehe
 
That's impossible, you just said she was negative ! lol
Jim Carrey Alrighty Then GIF by Ace Ventura
 
  • Agree
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