Rumor:PS5 to be released in fall 2018

I didn't say it wasn't too soon. But it's not a year out. And it's not analogous to smart phones. Console generations typically have a life span of five to six years.

I'm not disagreeing with you. The sentiment is still the same. My perspective is that I'd rather a generation "standard" phase out where we no longer lose our past games/peripherals/etc. If they iterated say, every three or four years, and on every other iteration they phased out the oldest as a "base" model.

That way you still get games that can run at nice frame-rates and resolutions on the newest because your base has to be catered to, and you still don't get completely held back like you can get on PC due to needing to support the old tech.

On frequency, the point was that I don't think people will support iterations that are too close the way cell phones are- be it one year or two. A PS5 in 2018 would be too close to their last release, imo, and announcement would likely come on the Heels of a Scorpio release, so you'd be at the least announcing a year later.
 
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I'm not disagreeing with you. The sentiment is still the same. My perspective is that I'd rather a generation "standard" phase out where we no longer lose our past games/peripherals/etc. If they iterated say, every three or four years, and on every other iteration they phased out the oldest as a "base" model.

That way you still get games that can run at nice frame-rates and resolutions on the newest because your base has to be catered to, and you still don't get completely held back like you can get on PC due to needing to support the old tech.

On frequency, the point was that I don't think people will support iterations that are too close the way cell phones are- be it one year or two. A PS5 in 2018 would be too close to their last release, imo, and announcement would likely come on the Heels of a Scorpio release, so you'd be at the least announcing a year later.
Having a new iteration every three years and phasing the oldest out every six years would be bad. You'll have very quickly a situation where you to support 10 different consoles all ranging from 10 teraflops to 300 because you are constantly introducing more consoles than you are getting rid of.
 
Having a new iteration every three years and phasing the oldest out every six years would be bad. You'll have very quickly a situation where you to support 10 different consoles all ranging from 10 teraflops to 300 because you are constantly introducing more consoles than you are getting rid of.

It would be no different a life cycle for each console than before (aside from the PS3/360 gen), but you keep a continuity with your library while staying technology relevant for those that want it. You just get a half-gen step up without alienating each console cycle. Then you have the choice to wait for the Full step (thus getting a standard life expectancy), or if you are feeling froggy get the half-step.

You only have two actively supported- Start- half-step- New "gen"/ cut old start- half step- New/cut. Once you kill the oldest, you can then max the "half-step" while getting the performance boost with the new. That way you can use new techniques, etc.

It's all just bulls***ting anyway.
 
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It would be no different a life cycle for each console than before (aside from the PS3/360 gen), but you keep a continuity with your library while staying technology relevant for those that want it. You just get a half-gen step up without alienating each console cycle. Then you have the choice to wait for the Full step (thus getting a standard life expectancy), or if you are feeling froggy get the half-step.

You only have two actively supported- Start- half-step- New "gen"/ cut old start- half step- New/cut. Once you kill the oldest, you can then max the "half-step" while getting the performance boost with the new. That way you can use new techniques, etc.

It's all just bulls***ting anyway.
It would be completely different from any life cycle from before. The PS4 would last six years, the PS4 Pro would last nine years, the PS4 Pro Pro would last twelve years, and so on and so forth. It would get out of control very quickly.
 
The rumor actually deters me from wanting a pro now. I'd rather have scorpio and ps5.

However this guy was predicting slim and ps4 pro a few months out, this a two year away predication.

I'd like to know exactly what this guy predicted, if he knew exact dates of slim and pro as well. "A guy that was accurate before is always accurate" doesn't work for me. Or other predictions he has made.
 
It would be completely different from any life cycle from before. The PS4 would last six years, the PS4 Pro would last nine years, the PS4 Pro Pro would last twelve years, and so on and so forth. It would get out of control very quickly.

...Waaaa? It's 6 years and out.

3 years after PS4- Pro comes. 3 years after Pro, Pro-Pro comes- PS4 goes the way of the dodo. 6 years for PS4

3 years after Pro-Pro, then comes Pro-Pro-Plus- Pro goes Dodo. 6 years for Pro

3 years aftern Pro-Pro-Plus, Then Comes Pro-Pro-Plus-Power-Plus-Pro. Pro-Pro-Plus goes Dodo. 6 years for Pro-Pro Plus
 
...Waaaa? It's 6 years and out.

3 years after PS4- Pro comes. 3 years after Pro, Pro-Pro comes- PS4 goes the way of the dodo. 6 years for PS4

3 years after Pro-Pro, then comes Pro-Pro-Plus- Pro goes Dodo. 6 years for Pro

3 years aftern Pro-Pro-Plus, Then Comes Pro-Pro-Plus-Power-Plus-Pro. Pro-Pro-Plus goes Dodo. 6 years for Pro-Pro Plus
You are making this way too complicated. What you said originally was that one console would drop off for every two new consoles released. And that would be a mess since you are always putting more on the developers' plates than you are taking off.
 
I would say we get some kind of refresh every 3-4 years from now on whether it's a pro version or a new iteration. However I doubt we ever see the huge jumps anymore because the incremental upgrades will cut them in half or more.
 
You are making this way too complicated. What you said originally was that one console would drop off for every two new consoles released. And that would be a mess since you are always putting more on the developers' plates than you are taking off.
Not complicated. You are making it complicated. I don't see how this is confusing. 2 active consoles at a time- Phase out bottom as you bring in the next, making the momentary "mid" the new bottom. (sigh) It doesn't matter anyway.
 
I would say we get some kind of refresh every 3-4 years from now on whether it's a pro version or a new iteration. However I doubt we ever see the huge jumps anymore because the incremental upgrades will cut them in half or more.

Right, but to keep from getting bogged down, they have to phase out the oldest version. Keeping one base, and one premium that is always improving.
 
Not complicated. You are making it complicated. I don't see how this is confusing. 2 active consoles at a time- Phase out bottom as you bring in the next, making the momentary "mid" the new bottom. (sigh) It doesn't matter anyway.
Okay. Always have two consoles going, a high and a mid, and drop off the oldest when you bring in a new console, just drop off the oldest one. I get that. Sorry for not understand that, but you were saying something very different earlier whether you meant to or not.

But I don't think I like that plan because it means you have only six years with your console before a very cut throat planned obsolescence, which I thought was one of the things you were complaining about with traditional console lifecycles, except a traditional console lifecycle general ensures a console lives for nine or ten years before being discontinued, and I would prefer that.
 
They wont make another console for a while. They are dropping 2 which they cost tons of money, a VR which is going to fail. There is no way SONY can come up with the money to make another console in 2 years. I can see maybe 4.

They are not going to out spend MS that is for sure.

spot on
 
Okay. Always have two consoles going, a high and a mid, and drop off the oldest when you bring in a new console, just drop off the oldest one. I get that. Sorry for not understand that, but you were saying something very different earlier whether you meant to or not.

But I don't think I like that plan because it means you have only six years with your console before a very cut throat planned obsolescence, which I thought was one of the things you were complaining about with traditional console lifecycles, except a traditional console lifecycle general ensures a console lives for nine or ten years before being discontinued, and I would prefer that.

I was complaining about cut-offs only for the "next-gen" mentality I hear from people that makes the generation distinction that you don't get held back by previous tech, and can use a machine to it's fullest. That's why I rather like the kind of "phase out" style that keeps libraries and peripherals. It would allow for newer techniques and develop an expectation that once certain thresholds are reached, they won't hold themselves back.

This is only trying to think of a solution if they are releasing every three or four years. If they go back to "generations" that aren't interrupted, then they can just stick to the old way, but if they want to release new tech fairly frequently, they have to think of a way that isn't just throwing your money down the tube every couple years.
 
I was complaining about cut-offs only for the "next-gen" mentality I hear from people that makes the generation distinction that you don't get held back by previous tech, and can use a machine to it's fullest. That's why I rather like the kind of "phase out" style that keeps libraries and peripherals. It would allow for newer techniques and develop an expectation that once certain thresholds are reached, they won't hold themselves back.

This is only trying to think of a solution if they are releasing every three or four years. If they go back to "generations" that aren't interrupted, then they can just stick to the old way, but if they want to release new tech fairly frequently, they have to think of a way that isn't just throwing your money down the tube every couple years.
actually i do believe you will get held back with your way a lot moreso than you are realizing. If you are trying to avoid distinct generations the way you are saying, when the PS5 releases, the PS4 Pro as the "base model" will hold it back by being the lowest common denominator, and so it would not be until three years into the PS5's life that it will be fully taken advantage of, which will make the PS5 a really hard sell at launch. Right now, the PS4 Pro will be held back by the PS4 since developers are forced to develop for both systems with no exclusive content for the PS4 Pro. So with that in mind, it's not hard to see that if developers are forced to support the PS4 Pro upon releasing the PS5 you'll get ugly half-gen stuff like Dragon Age Inquisition instead of prettiness like the PS4 exclusive Killzone Shadowfall.
 
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I wonder if the introduction of a PS4 Pro and a PS5 will speed up the already insane pace Sony is going with or detract. It'll be interesting to see how this next year goes for them if this is the case... I would think if gamers caught concrete wind of a PS5 coming next year, they wouldn't take kindly to it or PS4 Pro sales would drop like a rock and everyone would opt to wait it out for the true successor.
 
actually i do believe you will get held back with your way a lot moreso than you are realizing. If you are trying to avoid distinct generations the way you are saying, when the PS5 releases, the PS4 Pro as the "base model" will hold it back by being the lowest common denominator, and so it would not be until three years into the PS5's life that it will be fully taken advantage of, which will make the PS5 a really hard sell at launch. Right now, the PS4 Pro will be held back by the PS4 since developers are forced to develop for both systems with no exclusive content for the PS4 Pro. So with that in mind, it's not hard to see that if developers are forced to support the PS4 Pro upon releasing the PS5 you'll get ugly half-gen stuff like Dragon Age Inquisition instead of prettiness like the PS4 exclusive Killzone Shadowfall.

I agree with that, but I was saying that in reference to not dropping off an old iteration. Then you would end up with a PC like situation where they have a zillion specs to tune. I'm trying to sort of identify a middle ground. It would almost be like frame blending. You deal with one frame on either side to smooth it out.

Trying to think of a way to not have to wait 6 years for a tech upgrade if I want one. I also think it's advantageous because if you don't have that base model sorta holding the reigns a bit, you end up with sub-HD, 30 fps games.

Much like the reason PC gamers enjoy Super -Resolutions with ultra settings and 120fps. Those are luxuries, and wouldn't be as prolific is there wasn't a low-end spec that had to be decently accounted for.
 
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I wonder if the introduction of a PS4 Pro and a PS5 will speed up the already insane pace Sony is going with or detract. It'll be interesting to see how this next year goes for them if this is the case... I would think if gamers caught concrete wind of a PS5 coming next year, they wouldn't take kindly to it or PS4 Pro sales would drop like a rock and everyone would opt to wait it out for the true successor.
That all depends on when they release and what its price is.
 
Anything to deflect the attention from the very luke warm PS4 pro reception.....

Just like the "Sony Insiders" on GAF pushing the higher specs for the Pro after the Scorpio announcement.

Had everyone believing something better was getting announced.
 
5 year gen is fine but its hard to believe Sony wants to go back to 5 year gens when they are releasing a console whose purpose should be to extend this one. It doesn't make as much sense for them to want to start over as it does for Microsoft.

Haven't you heard? Next gen starts when Sony says so. Trend setters don't follow the rules, they make them.