2017 Game Of The Year Is.....

Your Game of the Year??

  • Horizon: Zero Dawn

    Votes: 5 10.6%
  • Mario Odyssey

    Votes: 3 6.4%
  • Zelda: Breath of the WIld

    Votes: 7 14.9%
  • Divinity 2

    Votes: 5 10.6%
  • PUBG

    Votes: 5 10.6%
  • RE7

    Votes: 2 4.3%
  • HellBlade

    Votes: 1 2.1%
  • Cuphead

    Votes: 4 8.5%
  • ...I vote for something else

    Votes: 12 25.5%
  • Nier

    Votes: 3 6.4%

  • Total voters
    47
I played Horizon Zero Dawn for over 100 hours, and had a blast!

Not only is it the best game this year out of the games I've played... It's the best new IP this Gen IMO
 
I enjoyed Breath of thr Wild more than Horizon. But the game that was one of my landmark moments in my entire 45 years of gaming gets my crown for 2017:

Resident Evil 7 VR

The last 2 letters says it all and you would have had to play it that way from start to finish to understand why it could beat out so many other great and pretty games of this year. The experience was simply like nothing else I have ever experienced and the memory if it has held much more succinctly in my mind that all the other fun moments I have had this year.
 
Screw Mario Odyssey, Breath of the Wild, Zero Dawn, and any other underserving game.

The Game of the Year for 2017 is either Player Unknown Battlegrounds or Fortnite Battle Royale. The path of the entire industry shifted due the the Battle Royale genre.

Ok, I see a few people have mistakenly hit the funny button instead of the informative button on this post. Let me clear a few things up...

First! The critical side of this industry way way waaaay favors single player games. If your job is to review games, you need something digestible and be able to move on in a week to the next digestable (single player) experience. I mean, Zelda Breath of the Wild is built for someone who has 40 hours. Counter Strike GO? League of Legends? StarCraft? That's a drop in the bucket for those experiences.

Secondly, by most available metrics PUBG, absolutely demolishes Zelda Breath of the Wild in terms of industry impact. It will probably have sold 20 million copies on PC before it even hits the XBox One. Breath of the Wild will be at 5 million copies by that time. Now there's no doubt Zelda will sell well in the months and years ahead, but there's no chance it keeps pace with PUBG. Take all that sales data into consideration when Zelda is Zelda, and PUBG was openly mocked by people when it first launched. It was just another ugly looking, janky, H1Z1 clone. Zelda had every advantage imaginable in terms of commercial success. PUBG grew organically.

Thirdly! What do sales even mean right? There's plenty of garbage out there that sells a lot. That doesn't make it good. Let's talk player involvment. How many people do you even think finished Zelda Breath of the Wild? Let's be wildly optimistic and say half. I don't think it's half but let's just say it is. PUBG now regularly has 2 million plus players playing concurrently at peak times. Concurrently!! People are putting significantly more time into PUBG than BotW.

Fourth! Go take a look at PUBG's reddit page and compare it to Breath of the Wilds reddit page. Not only does PUBG have five plus times the subscribers but look at the active people online. PUBG is in the hearts and minds of the gamers right now. Zelda (comparatively) isn't.

Fifth? I can't prove this one but I know it's true. If we just had the ability to quantify gaming elation, the joy, the peak emotional moments of these games, PUBG would win in a landslide as well. The amount of times PUBG gets people to literally jump out of their seat, to scream, to laugh, to raise one's heart rate, would be more than Zelda. Go watch some Twitch streams and you'll notice the energy of those playing PUBG is about 10 times greater than that of people playing Zelda.

I should wrap this up because I've probably lost most of you by now. Zelda isn't a bad game. I loved Breath of the Wild. I just get a little weary of game of the year discussions that are awarded to single player only games when multiplayer is where the people are.

Player Unknowns Battlegrounds/Fortnite Battle Royale are absolutely Game of the Year type games and IMO should actually be recognized as such.
 
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I didn't laugh at your selection Sunset Limited but I also will never likely choose an online game for GotY. After years of playing online since it became viable on consoles, I have basically decided that online gamers on the whole are c***s and mostly finished with it. Last CoD game I bought I only played the campaign and never went online. I didn't even realize GTA had an online component until I recently saw them selling online credits as DLC. Until devs decide they want to devote effort in helping pair like-minded and like-skilled players and include accountability for acting/talking the fool then they will continue to miss the buy-in of what I believe is a silent majority gamers out there who have become disillusioned with online gaming. Or maybe I'm just projecting?

Not disputing that online gaming isn't a big thing but in the console world I would fathom there are far more single player games going on at any one time on the clock than online clusterfunks. Maybe real data would prove me wrong if it's even possible to discern those dichotomous ways of playing console games.

I've actually watched some streams of PUBG and found it fun to sit back and watch but when it arrives for Xbox I doubt I would invest the money in something that I would never be able to play enough to be much more than the sacrificial lamb who goes out in the first minute of play.
 
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Ok, I see a few people have mistakenly hit the funny button instead of the informative button on this post. Let me clear a few things up...

First! The critical side of this industry way way waaaay favors single player games. If your job is to review games, you need something digestible and be able to move on in a week to the next digestable (single player) experience. I mean, Zelda Breath of the Wild is built for someone who has 40 hours. Counter Strike GO? League of Legends? StarCraft? That's a drop in the bucket for those experiences.

Secondly, by most available metrics PUBG, absolutely demolishes Zelda Breath of the Wild in terms of industry impact. It will probably have sold 20 million copies on PC before it even hits the XBox One. Breath of the Wild will be at 5 million copies by that time. Now there's no doubt Zelda will sell well in the months and years ahead, but there's no chance it keeps pace with PUBG. Take all that sales data into consideration when Zelda is Zelda, and PUBG was openly mocked by people when it first launched. It was just another ugly looking, janky, H1Z1 clone. Zelda had every advantage imaginable in terms of commercial success. PUBG grew organically.

Thirdly! What do sales even mean right? There's plenty of garbage out there that sells a lot. That doesn't make it good. Let's talk player involvment. How many people do you even think finished Zelda Breath of the Wild? Let's be wildly optimistic and say half. I don't think it's half but let's just say it is. PUBG now regularly has 2 million plus players playing concurrently at peak times. Concurrently!! People are putting significantly more time into PUBG than BotW.

Fourth! Go take a look at PUBG's reddit page and compare it to Breath of the Wilds reddit page. Not only does PUBG have five plus times the subscribers but look at the active people online. PUBG is in the hearts and minds of the gamers right now. Zelda (comparatively) isn't.

Fifth? I can't prove this one but I know it's true. If we just had the ability to quantify gaming elation, the joy, the peak emotional moments of these games, PUBG would win in a landslide as well. The amount of times PUBG gets people to literally jump out of their seat, to scream, to laugh, to raise one's heart rate, would be more than Zelda. Go watch some Twitch streams and you'll notice the energy of those playing PUBG is about 10 times greater than that of people playing Zelda.

I should wrap this up because I've probably lost most of you by now. Zelda isn't a bad game. I loved Breath of the Wild. I just get a little weary of game of the year discussions that are awarded to single player only games when multiplayer is where the people are.

Player Unknowns Battlegrounds/Fortnite Battle Royale are absolutely Game of the Year type games and IMO should actually be recognized as such.

When did playerbase equal best game? More players = better game. Odd analogy.
 
Ok, I see a few people have mistakenly hit the funny button instead of the informative button on this post. Let me clear a few things up...

First! The critical side of this industry way way waaaay favors single player games. If your job is to review games, you need something digestible and be able to move on in a week to the next digestable (single player) experience. I mean, Zelda Breath of the Wild is built for someone who has 40 hours. Counter Strike GO? League of Legends? StarCraft? That's a drop in the bucket for those experiences.

Secondly, by most available metrics PUBG, absolutely demolishes Zelda Breath of the Wild in terms of industry impact. It will probably have sold 20 million copies on PC before it even hits the XBox One. Breath of the Wild will be at 5 million copies by that time. Now there's no doubt Zelda will sell well in the months and years ahead, but there's no chance it keeps pace with PUBG. Take all that sales data into consideration when Zelda is Zelda, and PUBG was openly mocked by people when it first launched. It was just another ugly looking, janky, H1Z1 clone. Zelda had every advantage imaginable in terms of commercial success. PUBG grew organically.

Thirdly! What do sales even mean right? There's plenty of garbage out there that sells a lot. That doesn't make it good. Let's talk player involvment. How many people do you even think finished Zelda Breath of the Wild? Let's be wildly optimistic and say half. I don't think it's half but let's just say it is. PUBG now regularly has 2 million plus players playing concurrently at peak times. Concurrently!! People are putting significantly more time into PUBG than BotW.

Fourth! Go take a look at PUBG's reddit page and compare it to Breath of the Wilds reddit page. Not only does PUBG have five plus times the subscribers but look at the active people online. PUBG is in the hearts and minds of the gamers right now. Zelda (comparatively) isn't.

Fifth? I can't prove this one but I know it's true. If we just had the ability to quantify gaming elation, the joy, the peak emotional moments of these games, PUBG would win in a landslide as well. The amount of times PUBG gets people to literally jump out of their seat, to scream, to laugh, to raise one's heart rate, would be more than Zelda. Go watch some Twitch streams and you'll notice the energy of those playing PUBG is about 10 times greater than that of people playing Zelda.

I should wrap this up because I've probably lost most of you by now. Zelda isn't a bad game. I loved Breath of the Wild. I just get a little weary of game of the year discussions that are awarded to single player only games when multiplayer is where the people are.

Player Unknowns Battlegrounds/Fortnite Battle Royale are absolutely Game of the Year type games and IMO should actually be recognized as such.

So, after all that, all it = is popularity = GOTY. Which is very lol worthy.

Seeems peoples :laugh: reply was spot on.
 
I don't think I played a single 2017 game yet this year.
 
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So, after all that, all it = is popularity = GOTY. Which is very lol worthy.

Seeems peoples :laugh: reply was spot on.

I think the metrics, the stuff we can measure, should absolutely be considered when choosing a GotY.

I mean, if more people are not only buying, but playing, thinking about, talking about, and showing more emotion with one game over another, that has to matter.

Let's put it this way. Led Zeppelin notoriously recieved horrible reviews from critics back in their heyday. It's funny to go look up what some major publications (Rolling Stone) wrote about them. Back then though it didn't matter because the people understood them. Now no one bats an eye if someone says "Led Zeppelin was one of the greatest rock bands of all time."

Critics aren't blasting PUBG like they did with Zeppelin, but the fact remains that to many, PUBG isn't the type of game that recieves such an award. Those awards go to a specific kind of polished, crafted experience, a single player experience.

In a way the people choose the games of the year. Not critics. Not a handful of people on message boards. I mean, as I'm typing this there's a whole lot of Breath of the Wild's collecting dust and a whole lot of Chicken Dinners trying to be won.
 
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I don't think I played a single 2017 game yet this year.

You've got a lot to look forward to, then. 2017 was one of the best years in gaming in a long time.
 
I think the metrics, the stuff we can measure, should absolutely be considered when choosing a GotY.

I mean, if more people are not only buying, but playing, thinking about, talking about, and showing more emotion with one game over another, that has to matter.

Let's put it this way. Led Zeppelin notoriously recieved horrible reviews from critics back in their heyday. It's funny to go look up what some major publications (Rolling Stone) wrote about them. Back then though it didn't matter because the people understood them. Now no one bats an eye if someone says "Led Zeppelin was one of the greatest rock bands of all time."

Critics aren't blasting PUBG like they did with Zeppelin, but the fact remains that to many, PUBG isn't the type of game that recieves such an award. Those awards go to a specific kind of polished, crafted experience, a single player experience.

In a way the people choose the games of the year. Not critics. Not a handful of people on message boards. I mean, as I'm typing this there's a whole lot of Breath of the Wild's collecting dust and a whole lot of Chicken Dinners trying to be won.


Nah it all comes down to opinion and which game people have liked the most.

Not really a topic that needs an argument really
 
At Starbucks, I heard someone talking on the phone with someone who was playing a Hellblade trailer. The game's not GOTY.
 
Nah it all comes down to opinion and which game people have liked the most.

Not really a topic that needs an argument really

I would change the word argument to discussion. Additionally, isn't the whole point of having a 2017 Game of the Year thread for...discussion?
 
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I think the metrics, the stuff we can measure, should absolutely be considered when choosing a GotY.

I mean, if more people are not only buying, but playing, thinking about, talking about, and showing more emotion with one game over another, that has to matter.

Let's put it this way. Led Zeppelin notoriously recieved horrible reviews from critics back in their heyday. It's funny to go look up what some major publications (Rolling Stone) wrote about them. Back then though it didn't matter because the people understood them. Now no one bats an eye if someone says "Led Zeppelin was one of the greatest rock bands of all time."

Critics aren't blasting PUBG like they did with Zeppelin, but the fact remains that to many, PUBG isn't the type of game that recieves such an award. Those awards go to a specific kind of polished, crafted experience, a single player experience.

In a way the people choose the games of the year. Not critics. Not a handful of people on message boards. I mean, as I'm typing this there's a whole lot of Breath of the Wild's collecting dust and a whole lot of Chicken Dinners trying to be won.

Ok. But My GOTY is never going to be one of these s***ty battle royal games, and the thread is about exactly that, your personal GOTY.

Ultimately your GOTY pick doesn't mean jack to anybody else...
 
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I think the metrics, the stuff we can measure, should absolutely be considered when choosing a GotY.

Most people choose GOTY based on what game they, personally, enjoyed the most that year. It's their GOTY pick, because it's their favorite game of the year -- simple as that. You're coming at it from a different angle. I can see the logic -- the game that has the most influence on the industry is the "game of the year," in some sense. That's a more detached perspective than most people use, but I can see the logic.

I mean, if more people are not only buying, but playing, thinking about, talking about, and showing more emotion with one game over another, that has to matter.

All of that (except "showing emotion over") is equivalent to saying it wins because it's more popular. I don't think that argument holds much weight.

As for the "showing emotions" part, any highly competitive game like PUBG (or CoD or whatever online MP shoot-fest you want to choose) will naturally bring out more tension, frustration, exultation, etc., than an SP game. It's a competitive, social environment. So naturally people get more worked up. SP games don't work that way. Feelings are more subtle, and internally experienced. It's like the difference between attending a football game vs. reading a book. You're going to see a lot more emotion on the guy attending a football game. I don't think that makes the football game better than the book.

Let's put it this way. Led Zeppelin notoriously recieved horrible reviews from critics back in their heyday. It's funny to go look up what some major publications (Rolling Stone) wrote about them. Back then though it didn't matter because the people understood them. Now no one bats an eye if someone says "Led Zeppelin was one of the greatest rock bands of all time."

Critics aren't blasting PUBG like they did with Zeppelin, but the fact remains that to many, PUBG isn't the type of game that recieves such an award. Those awards go to a specific kind of polished, crafted experience, a single player experience.

The comparison to Led Zeppelin is broken. PUBG is not gaming's "Stairway to Heaven." PUBG hit on a particular online arrangement or formula that captured a lot of people's attention. Good for them. It will make lots of money and be copied by many developers. Doesn't make it some kind of artistic masterpiece.

In a way the people choose the games of the year. Not critics. Not a handful of people on message boards. I mean, as I'm typing this there's a whole lot of Breath of the Wild's collecting dust and a whole lot of Chicken Dinners trying to be won.

Meh. Back to the popularity argument.
 
I would change the word argument to discussion. Additionally, isn't the whole point of having a 2017 Game of the Year thread for...discussion?

But that's not what's happening.

You simply are arguing that everyone else is wrong because they haven't picked the same game as you.
 
Gtta disagree here. I think it has been one of the worst.

Sorry to hear that's been your experience. For me (and most others I've heard), 2017 is one of the best years in gaming in a long time. I mean, we have had two of the highest ranked games of all time issued in one year. Can we say that of any year in the past decade? We've also had a slew of other great games on PS4. Xbox's offerings have been weak, save Cuphead, but there have been a lot of great games this year on other platforms.
 
Sorry to hear that's been your experience. For me (and most others I've heard), 2017 is one of the best years in gaming in a long time. I mean, we have had two of the highest ranked games of all time issued in one year. Can we say that of any year in the past decade? We've also had a slew of other great games on PS4. Xbox's offerings have been weak, save Cuphead, but there have been a lot of great games this year on other platforms.
Xbox and PS offerings have been equal for me this year. Nier and Horizon on PS, and Forza 7 and Cuphead on Xbox. I still need to get Halo Wars 2 and Nioh from this year. So Xbox and PS have not been weak for me.
 
Sorry to hear that's been your experience. For me (and most others I've heard), 2017 is one of the best years in gaming in a long time. I mean, we have had two of the highest ranked games of all time issued in one year. Can we say that of any year in the past decade? We've also had a slew of other great games on PS4. Xbox's offerings have been weak, save Cuphead, but there have been a lot of great games this year on other platforms.
He doesn't have a ps4.
 
I think it has been a great year but I think a lot of that is because of Nintendo and Sony. I think if I had just had an Xbox I wouldn't have been too thrilled as even the multiplatform games were a bit weaker this year.

I think the metrics, the stuff we can measure, should absolutely be considered when choosing a GotY.

I mean, if more people are not only buying, but playing, thinking about, talking about, and showing more emotion with one game over another, that has to matter.

Let's put it this way. Led Zeppelin notoriously recieved horrible reviews from critics back in their heyday. It's funny to go look up what some major publications (Rolling Stone) wrote about them. Back then though it didn't matter because the people understood them. Now no one bats an eye if someone says "Led Zeppelin was one of the greatest rock bands of all time."

Critics aren't blasting PUBG like they did with Zeppelin, but the fact remains that to many, PUBG isn't the type of game that recieves such an award. Those awards go to a specific kind of polished, crafted experience, a single player experience.

In a way the people choose the games of the year. Not critics. Not a handful of people on message boards. I mean, as I'm typing this there's a whole lot of Breath of the Wild's collecting dust and a whole lot of Chicken Dinners trying to be won.

Popularity shouldn't be the biggest factor just like Transformers shouldn't win best film awards.
 
Most people choose GOTY based on what game they, personally, enjoyed the most that year. It's their GOTY pick, because it's their favorite game of the year -- simple as that. You're coming at it from a different angle. I can see the logic -- the game that has the most influence on the industry is the "game of the year," in some sense. That's a more detached perspective than most people use, but I can see the logic.



All of that (except "showing emotion over") is equivalent to saying it wins because it's more popular. I don't think that argument holds much weight.

As for the "showing emotions" part, any highly competitive game like PUBG (or CoD or whatever online MP shoot-fest you want to choose) will naturally bring out more tension, frustration, exultation, etc., than an SP game. It's a competitive, social environment. So naturally people get more worked up. SP games don't work that way. Feelings are more subtle, and internally experienced. It's like the difference between attending a football game vs. reading a book. You're going to see a lot more emotion on the guy attending a football game. I don't think that makes the football game better than the book.



The comparison to Led Zeppelin is broken. PUBG is not gaming's "Stairway to Heaven." PUBG hit on a particular online arrangement or formula that captured a lot of people's attention. Good for them. It will make lots of money and be copied by many developers. Doesn't make it some kind of artistic masterpiece.



Meh. Back to the popularity argument.

Great post. A few things though.

1. I realize this whole discussion is terribly subjective. Awarding one game as "the best" in a given year is pretty pointless by nature. I just thought if the discussion (not argument lol) were to be had, we might as well start by using metrics rather than subjective opinion. Ridiculous

2. If a man spends the majority of his free time with a woman. Spends the majority of his expendable income on a woman. Thinks about this woman the most when they're not together. Constantly talks about this woman with his friends and experiences the most intense emotions with this woman, can't we say that there's a chance he likes/loves this woman more than his wife? Whom he says "Yeah but honey, I love you the most and I experience more subtle emotions when I'm with you." Who is that guy fooling? I think there's more to the popularity idea than we'd all like to admit.

3. "Artistic masterpiece." You used this phrase above in an attempt to discredit "whatever other online MP shoot fest" I wanted to choose. This particular award is called Game of the Year. Key emphasis on the word game. Now that's a pretty vague term but I don't think you should define it as something like an artistic masterpiece. Games are not the Mona Lisa. They are not Bethoven's Moonlight Sonata. They are not the sculpture of David. They are not Steinbecks Grapes of Wrath. Games are games. If the best games aped something like those artistic masterpieces, then I think you'd be right. You'd have to give this award to something that told a very specific story like Hellblade or Zero Dawn. However, this is the game of the year award, not artistic masterpiece of the year award.

4. Couldn't one argue that all things, like Zeppelin "hit on a particular arrangement or formula that made lots of money, captured peoples attention, and was copied for years to come?" I mean, I love the Zep but they sure did make a lot of 3 to 5 minute songs that borrowed heavily from the blues.

Either way, I commend your post. I'm not 100% positive of my own beliefs on this matter which is why I enjoy having these discussions (not arguments).
 
Sorry to hear that's been your experience. For me (and most others I've heard), 2017 is one of the best years in gaming in a long time. I mean, we have had two of the highest ranked games of all time issued in one year. Can we say that of any year in the past decade? We've also had a slew of other great games on PS4. Xbox's offerings have been weak, save Cuphead, but there have been a lot of great games this year on other platforms.

Oh! Sorry, didn't realize games had ranked well...