People on other sites in the comments saying that this is all thanks to Xbox One holding back the PS4 and PC...lol.
Have you ever given a negative review?Beautiful game, lots of fun to play. But yes, the frame rate and pop ins are hard to ignore (and I'm trying REALLY hard to ignore them).
There's a lot going on with the game, graphically. Lighting, physics, and textures are all pushed hard. However, instead of reducing those graphical features to get a stable frame rate, Ubisoft decided to avoid a "downgrade" debacle in favor of big performance hitches. I would have made the same choice.
I'm only halfway through the campaign so my full review is still pending.
Why are you so negative? People can't like what you don't? It's childish and pathetic. How old are you?Have you ever given a negative review?
People on other sites in the comments saying that this is all thanks to Xbox One holding back the PS4 and PC...lol.
People on other sites in the comments saying that this is all thanks to Xbox One holding back the PS4 and PC...lol.
Of course it is. If I can't experience 1080p on my XB1, I don't want anyone else to either...
AC:U is popin
Everyone who is playing it, except you it seems, is reporting atrocious framerates and pop-in.
Game runs like ass on PC regardless of your CPU. A few people on HardForums with 8C/16T intels are struggling to even maintain 30 when a bunch of NPCs are on screen lolololol.
Nevermind the fact any recent Intel has like 3x the IPC per core over AMD's Jaguar architecture.
So scust.
http://www.eurogamer.net/articles/digitalfoundry-2014-assassins-creed-unity-performance-analysis
Performance Analysis: Assassin's Creed Unity
First impressions and metrics from Digital Foundry.
Ruh roh get the popcorn ready!