I see in this thread nobody actually follows MSR like...at all. They do a LOT more than just Kinect stuff. Tons of cloud stuff as well. The display planes in X1 were researched by MSR, as was their neural network for voice inputs and translation, tiled resources/rendering, cloud compute for games, new ways to do textures in games, ray tracing, etc. All sorts of brilliant projects are underway there. Several are related to Kinect, but many more are related to other applications in gaming.
If you were to guess, what do you think MSR would be bring to the table that would specifically affect gameplay mechanics?
In the context that they phrased this, I wouldn't assume it would have anything to do with networking, illumiroom, forteleeza glasses, tiled resources/rendering, cloud computing, textures, ray tracing etc etc... we're specifically talking about gaming here and some ideas that they've come up with that would affect gameplay mechanics specifically.
It's easy to say that it isn't necessarily Kinect, I'll admit that, but lets here some other plausible ideas. Maybe something to do with the rumble triggers? I dunno. At least speculate a bit...