Lol Yea. Uncharted 4 has a strong focus on minor details that brings dead enviorments to life. Nearly everything on screen has an effect on Drake, for example dead A.I causes you to stumble. Bullets tear through walls or anything in it's pathway. Boxes are kicked out the way to make room for mobility. To make it short Unharted 4 is currently the PGR 3 of third person shooters. To argue my point further it does all this in a none linear enviorment with arguably the best graphics to date on a console.
Uncharted 4 E3 2015 Breakdown
"Non-linear" is a bit strong when it comes to Uncharted, I think...