Official Thread Middle-earth: Shadow of War

Go for the boss? There are like hundreds of bosses in this. You can’t start building your army until Act 2 so the story is important. I’m really enjoying the story. It’s taken some liberties with the Middle Earth mythology but so what.

Sorry meant the final boss. But I'm focusing more on the story missions now anyways.
 
Really enjoying the first game now. It sounds like something that shouldn't work yet everything just clicks and is a lot of fun.
 
Looking at some of the comparison vids people do between the first and second game, it looks like the first game looks better?!?!?!
 
Really enjoying the first game now. It sounds like something that shouldn't work yet everything just clicks and is a lot of fun.
Just be careful of burnout man.

The game is REALLY similar in the sequel too. More of the same, but with some extra sauce on top.

There's a fight in Act 2 that's been pretty amazing in Shadow of War.
 
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Just be careful of burnout man.

The game is REALLY similar in the sequel too. More of the same, but with some extra sauce on top.

There's a fight in Act 2 that's been pretty amazing in Shadow of War.

I mix it up between this Cuphead and fable right now
 
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Carnan is one of the prettiest character models Ive seen in years!

I kinda wished Sheldon's memory fragments gave you more than a 2 second CGI. Maybe have them unlock a longer Cutscene once they're collected for each zone.

Nearing the end of my first play through, and I'm yet to buy a loot crate, so so much for those dramas.
 
Carnan is one of the prettiest character models Ive seen in years!

I kinda wished Sheldon's memory fragments gave you more than a 2 second CGI. Maybe have them unlock a longer Cutscene once they're collected for each zone.

Nearing the end of my first play through, and I'm yet to buy a loot crate, so so much for those dramas.

Do you mean the Shelob memories? It unlocks a cutscene when you collect them all. Showing you extended bits for each region would lessen the impact when you see the full scene I think.

I'm on the same boat with the loot boxes. A bunch of whinging from all those peeps over nothing. Never even been tempted to purchase anything there. As for this alleged grind at the end to get a true ending, to me that just sounds like a reward for doing a bunch of fortress assaults for the people who really enjoy them (which I do) so I'm looking forward to getting to it!!!
 
Do you mean the Shelob memories? It unlocks a cutscene when you collect them all. Showing you extended bits for each region would lessen the impact when you see the full scene I think.

I'm on the same boat with the loot boxes. A bunch of whinging from all those peeps over nothing. Never even been tempted to purchase anything there. As for this alleged grind at the end to get a true ending, to me that just sounds like a reward for doing a bunch of fortress assaults for the people who really enjoy them (which I do) so I'm looking forward to getting to it!!!
Bloody auto-correct! Yeah Shelob. I saw the Cutscene at the 100% mark, but I still found it kind of underwhelming all those other times. I hated having to wait for the chick to stop talking incase I missed the story before solving the puzzle too. They take 5seconds to finish the puzzle, and she keeps going on and on. She could have used a few "Yada Yada Yada's" in there to shorten the script. :p

My biggest issue with the fortress assaults, is that Ive accidentally made on of the trolls basically a god. I think the only thing left that he hates is bee's.

Le sigh. (That's french, for "sigh")

Where's Oprah when you need her?

Edit: f***!!! It did it again! Shelob!!!! Not Shelton!!!
 
Had to take a break from Shadow of War. There is alot of stuff to do in this and it can become overwhelming.
 
A funny story of how the Nemesis system effects your game.

http://www.pcgamer.com/f***-this-on...tm_campaign=buffer-pcgamertw#article-comments

Edit: can't link, because the the page has 'f***' in it lol.

F**k this one particular orc
I am being bullied by Mozû the Blight in Shadow of War, and it feels bad.

Let me begin by warning that for the rest of the piece I will be relaxing our usual rules regarding bad language. I am doing so to tell you that Mozû the Blight is a motherf***er. I first meet this orc captain, and absolute scumbag, as part of the Arena quest in Minas Ithril. Mozû is the final opponent, and from his dialogue I think he's actually an undefeated nemesis enemy imported from my Shadow of Mordor save file, which would at least explain his insane smorgasboard of resistances and abilities. These are what makes Mozû such an a****** to fight.


He's immune to arrows, fire, ice, quickly adapts to being vaulted over, and regularly emits disorientating howls—but that's definitely not the full list. Consequently, landing any sort of blow on the bastard is a nightmare. He also has a metric ton of health, which I swear at one point was regenerating. The only thing that reliably hurts him is poison, which is how I eventually beat him (after multiple failures) thanks to figuring out I have a lower level weapon that randomly inflicts poison on crits.



Making a monster
A few hours later, Mozû is back. This isn't unusual for Shadow of War's captains, as those with the 'Death Defying' perk will keep coming at you, much like talkative boomerangs. Due to his previous poisoning, Mozû's face now looks like the aftermath of a fire in a chemistry lab, but otherwise he's in good spirits. I naively forget about his annoying combination of abilities and enter the fight on autopilot, treating him like the other captains I've been dispatching. Big mistake. More than a dozen orc grunts swarm around us, I can't get his health low enough, and eventually I lose.


Only you don't just lose to Mozû. Instead of getting a quick-time prompt for a saving parry when you're weak, instead you get 'Humiliated', which is another of his infuriating abilities. The upshot of being humiliated is that you get to keep your life, but you don't get the health boost from a successfully blocked death strike. Instead you're thrown back into the fray with a sliver of health, which in my case usually leads to another loss.


Did I mention Mozû has also acquired a ranged hook attack?
Okay, fine. Next time I'll go in better prepared, use the surroundings to my advantage, maybe blow some stuff up... But if anything it goes even worse next time. Mozû chalks up another win, and I have to listen to him bang on about how great he is and how much I suck, all while his cronies chant "Mo-Zu! Mo-Zu!" Also bear in mind that each time we battle Mozû runs his smug mouth during the intro, whenever he humiliates me, and at the end of the fight. So with all that goading, it doesn't take long before I am, in Hearthstone terms, completely on tilt.


I keep queuing up the nemesis mission to challenge Mozû, keep playing more recklessly, and keep losing. After each fight he levels up and I don't, further decreasing my odds of beating him. It doesn't help that Mozû starts reacting with disbelief that I'm still coming back for more. And, I am ashamed to type it now, but the truth is I probably lose half-a-dozen times in a row before taking a break.




Tilting intensifies
At that point I decide to take the mature approach, leaving Mozû alone for the time being so I can come back once I'm overleveled. In a rare act of patience, I actually complete an entire other region, after which I feel like a confident, independent ranger. It turns out these feelings are misplaced. I return to Minas Ithril only to find that Mozû has leveled up in lockstep with me. No matter. I've learned so much on my travels, and unlocked crucial new skills, which should make for a fairer fight.


Nope.


Mozû has also learned new tricks. In a bitter irony, despite the fact his sole fear is being poisoned, Mozû has seemingly taken a crash course in poison bomb making at Mordor University and these almost one-shot me. I try a few more times, face flushed with increasing fury, at the end of which Mozû has reached level 31, is laughing harder than ever, and I'm still marooned at level 24. I feel actual shame as I depart for another region.


Don't bother fighting from range. The asshat is arrowproof.
Once there, it's probably only five minutes before the prick turns up. "Ranger! Didn't think you could escape, did you? I've followed you for miles…" Holy s***, this guy. Let me enjoy my videogame! I go to bed livid, wondering if Mozû is out there online terrorizing anyone else as part of the game's vendetta missions. Perhaps we could form a support society.


Two things will happen in the next 48 hours. Either 1) I work out a way to finally overcome Mozû. I refuse to recruit him into my army, because of the embarrassment of having him help me, and I certainly won't send a follower to assassinate him, not that I have any powerful enough ones. Or 2) I delete Shadow of War and go back to complaining about card games. Note that this article will be updated accordingly. Meanwhile, feel free to suggest advice in the comments below (on the assumption that I already know I need to git gud). More practical advice is desperately needed. Mozû must die.
 
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Had to take a break from Shadow of War. There is alot of stuff to do in this and it can become overwhelming.

Yep. I've nearly 60 hours put into it already. Its so good. And as for the lootboxes... lol.. what a storm in a teacup that was. You see an link on the menu for the Store when you pause the game and then when i captured my second fort, I got one message to say I was given 500 gold coins to buy a lootbox. That's it. They are so hidden away you barely notice them. I had 40K silver coins before I even released I could buy silver loot boxes for free. Talk about a load of nonsense and over reactions.
 
No.1 selling game in Japan last week

Well... you do get to talk to a giant spider about the future, ride around on a dragon, explode the heads of your enemies and wield a big sword. It ticks all the boxes for the average Japanese gamer!
 
Well... you do get to talk to a giant spider about the future, ride around on a dragon, explode the heads of your enemies and wield a big sword. It ticks all the boxes for the average Japanese gamer!
Plus the giant spider sounds hot.
 
RAM a bigger factor than I thought, and I knew it would be huge. Not final code either.



DXISnT4.png
 
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"Soon PS4 Pro will no longer offer the best console experience of Shadow of War"

"Coming to the rescue then is the Xbox One X version which is what you see here running at 4K"

"what sticks out right away is that texture problem on PS4 Pro is completely eradicated by brute force of the machines 12GB GDDR5 memory, at last we have PC's top grade textures on console"

"it's a HUGE difference (between X1X and PS Pro)"


Wow, I wonder if this is the first true comparison?
 
"Soon PS4 Pro will no longer offer the best console experience of Shadow of War"

"Coming to the rescue then is the Xbox One X version which is what you see here running at 4K"

"what sticks out right away is that texture problem on PS4 Pro is completely eradicated by brute force of the machines 12GB GDDR5 memory, at last we have PC's top grade textures on console"

"it's a HUGE difference (between X1X and PS Pro"


Wow, I wonder if this is the first true comparison?


I just watched all the video. That build is pretty old, but it looks like a solid upgrade over pro. Those textures are already a bigger upgrade than anything we saw between Xb1/ps4 so thats a good start.
 
Keep in mind in no way were they going to put in the same effort into the PS4 Pro version compared to the Xbox One X... They have a marketing deal with Microsoft

I also question the capabilities of the Dev, it's engine, and if they are really pushing the PS4 version... I think it looks poor compared to Horizon Zero Dawn
 
Keep in mind in no way were they going to put in the same effort into the PS4 Pro version compared to the Xbox One X... They have a marketing deal with Microsoft

I also question the capabilities of the Dev, it's engine, and if they are really pushing the PS4 version... I think it looks poor compared to Horizon Zero Dawn
While MS and Sony have marketing deals, I don't think they include deals to intentionally hold back on the game performance and graphics. I could be wrong, and if I am, it would be Sony that is doing it. Phil from Microsoft has stated that they do not ask that their partners dumb down their games on the competing consoles. He said that isn't fair for the gamers.

I think if that were true, then Star Wars on the PS Pro would look the best...but we have heard from two people at MS now that Star Wars will look best on X1X.

Again, I could be wrong, but there is no benefit to the gamer nor the developer. Developers want to sell their games and have them seen in the best possible light.

Also remember, Horizon is first party.

That is my opinion.
 
Keep in mind in no way were they going to put in the same effort into the PS4 Pro version compared to the Xbox One X... They have a marketing deal with Microsoft

I also question the capabilities of the Dev, it's engine, and if they are really pushing the PS4 version... I think it looks poor compared to Horizon Zero Dawn


No way you can compare the RAM difference, it's an absolutely massive pool advantage for X1X. "Putting effort" into something can't magically make gigs of RAM appear and the textures are the biggest difference.
 
I think if that were true, then Star Wars on the PS Pro would look the best...but we have heard from two people at MS now that Star Wars will look best on X1X.
.

This times a million. It'll look better on X1X no matter how big the marketing deal is for Sony. The pro has a big problem going forward. It has decent gpu grunt for high resolutions, but the issue is the RAM is below average, so you get a better view of the sh1tty textures.