Penello: Microsoft will talk about Xbox One's architecture "very soon"

I'm expecting xb1 to be the better console in terms of overall sales and adoption, representation in pop culture, etc. Especially in the US.
 
Call me crazy mates, and I'll need a few of our tech savvy posters on this one: is it possible to lock specific functions/chips inside the hardware for either of these consoles that could potentially be unlocked to increase graphical fidelity through out a consoles life via software or upgraded dev kit? What I mean to say is, can Microsoft or Sony keep certain aspects of their hardware unavailable to devs until they deem necessary to do so and unlock those aspects through a software update, patch or dev kit later on? Not sure I'm making sense here but....

but why would they want to do that?
 
Also I think we will find out that there is a middle ground here. Like it will be better than expected, but not as good as what these crazy rumors are throwing out there.

Like I think once the hardware is explained and all these things that don't have numbers tied to it finally do people will say o so that is how they bridged the gap.
 
To extend the life cycle of the console.

It wouldn't extend the life of the cycle though. Whatever is "hidden" or unavailable in the console would still be obsolete.

plus increase in production costs makes it illogical.
 
Call me crazy mates, and I'll need a few of our tech savvy posters on this one: is it possible to lock specific functions/chips inside the hardware for either of these consoles that could potentially be unlocked to increase graphical fidelity through out a consoles life via software or upgraded dev kit? What I mean to say is, can Microsoft or Sony keep certain aspects of their hardware unavailable to devs until they deem necessary to do so and unlock those aspects through a software update, patch or dev kit later on? Not sure I'm making sense here but....

While I am not an expert, I do know that software/firmware updates can easily help increase hardware effectiveness. DirectX is a good example of this. I cant imagine its that difficult to "lock out" the ability of particular hardware by way of software. This may be a poor example of this, but we know that the ability to read external hard drives is a feature that the XB1 can "physically" do with its hardware. But, its a function that will be fed to us at a later date by way of a "software" patch.
 
Ps3 was harder to work with and new tech.....Ps4 is supposedly easier to work with/etc...etc.should see a differance day one.
again its not the hardware that is the problem is the software tools and we all know all to well about SONY software
Not what i'm saying at all....i'm saying that if we dont see a advantage day one for the ps4 then we prolly never see it....because of the apparently more difficulty to make a game for xbox one it would lead me to believe that the xbox one will have greater graphics boosts later gen then ps4.
what?
Dude from XBOX, XBOX 360, and X1 will never be "difficult" to make game.

Where the hell you hear that sh*t?

If you say PuppetMaster maybe then I will forgive you.
 
Right! If we're looking at a decade for the next gen.

Well there are a still people who are still convinced MS is hiding something. I heard in at least one forum about a month ago that there are some guys who say they intend to open the X1, lift the chip from the board and put it under a super microscope at their local university.

As extreme as that sounds, it might be the only way to end this. Otherwise it's just going to go on and on.
 
Call me crazy mates, and I'll need a few of our tech savvy posters on this one: is it possible to lock specific functions/chips inside the hardware for either of these consoles that could potentially be unlocked to increase graphical fidelity through out a consoles life via software or upgraded dev kit? What I mean to say is, can Microsoft or Sony keep certain aspects of their hardware unavailable to devs until they deem necessary to do so and unlock those aspects through a software update, patch or dev kit later on? Not sure I'm making sense here but....

Absolutely; either through software or firmware updates. Most likely the latter.
 
Absolutely; either through software or firmware updates. Most likely the latter.
Remember that people said that the xbox 360 couldnt do 1080p or even upscale, then like a year or so later MS unlocked it with their software.

I am telling you guys MS is the real deal with their software for their consoles.
 
Lot of insecurity about Gaf here.

Not insecure at all. Simply noting the obvious. Gamers from all over the internet, across wide varieties of gaming forums, have noticed GAF turn into rabid Sony fanboys since February. Just calling the spade by its name.

Truth is Albert tried to calm the waters but was ill prepared to answer the questions posed to him there. In the end he had to bail out to find more answers back at Redmond. It was a lousy way to communicate. I don't blame him -- at least he is trying. I blame MS for leaving him as the bridge between MS' technical fellow and Gaf that left him in a no win situation.

GAF doesn't even know what questions to ask him. Their "experts" know jack s*** about console hardware, design, game design, etc. He was posting there for good PR (not as a mouthpiece, but to reach out to them for direct communication). He is best ignoring their tech questions directly and instead asking over at B3d about stuff that community wants to know as they have actual expertise over there. GAF is almost entirely made up of ppl pretending to know wtf they are blabbing about when they literally have no clue at all. Those are the ppl who tore into Panello. His comments are taken seriously and thoughtfully discussed at B3d. Same goes for the specs he parroted from HotChips, which were also well received at that symposium amongst the expertise there.

I find it odd and am suspicious of any console manufacturer that isn't up front with their specs and will remain skeptical until they do so -- no matter the company.

They presented their details at HotChips. It doesn't get much more legit than that. The only ppl crying foul about the details Panello presented (which are the same ones presented at HotChips fyi) are the ppl who assume a priori that he is lying or misleading ppl. These same ppl asked him for more info, which he brought back, and they roasted him for it because they ASSUMED he was lying. Why? Because the bandwidth number was bigger than PS4's and the working (ignorant) assumption since February was that any mechanism that could dampen (let alone overcome entirely) the bandwidth gulf of GDDR5-->DDR3 was to be laughed off as 'secret sauce conspiracy nonsense'. Those ppl ignored/dismissed/laughed at the DF article warning them months ahead of HotChips that their "expert consensus" on GAF was wrong. They ignored HotChips as well. Yet when Panello reiterated it, he was tarred and feathered.

The only ones insecure are the ppl who chose to conclude Panello was lying BECAUSE his number was higher than PS4's.

But I don't think anything we see in the launch window will be indicitive of any power differences. If they exist, we will start to see them in the second wave of games and first party titles.

How convenient. If we are supposedly comparing almost identical architectures (the premise that is the foundation of the 50% difference arguments) then you'd see it day 1 in every single multiplatform title with little variation. Once you admit the architectures are notably different, you have to actually dig into X1's, which your ilk doesn't want to do. Nuance doesn't play very well with your pre-conceived conclusions.
 
Actually, Penello wasn't prepared for the ignorant fanboy mob that attacked his posts in response to questions many had been asking for since the beginning. Once they got it, they refused to believe it. Had nothing to do with him not knowing what he was talking about. The same will happen when the X1 engineers break down the hardware as well. No one will believe them and everyone will question their knowledge despite them having direct hands-on experience in the industry and creating hardware efficiently. No one needs a crystal ball to see this one coming...

Truth.
 
Call me crazy mates, and I'll need a few of our tech savvy posters on this one: is it possible to lock specific functions/chips inside the hardware for either of these consoles that could potentially be unlocked to increase graphical fidelity through out a consoles life via software or upgraded dev kit? What I mean to say is, can Microsoft or Sony keep certain aspects of their hardware unavailable to devs until they deem necessary to do so and unlock those aspects through a software update, patch or dev kit later on? Not sure I'm making sense here but....

Yes. The clockspeeds themselves can be adjusted via firmware updates over the internet. But I wouldn't expect that to happen. They could also open up some of their RAM if they wanted to for gaming by pulling some from the OS pool. At some point that becomes wasteful though, as these GPU's and graphics pipelines can only gulp down and chew through so much data per second as is. The more meaningful areas for technical improvement over time are in the cloud compute aspects of game design, GPGPU stuff, and exploiting X1's more nuanced architecture.
 
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How convenient. If we are supposedly comparing almost identical architectures (the premise that is the foundation of the 50% difference arguments) then you'd see it day 1 in every single multiplatform title with little variation. Once you admit the architectures are notably different, you have to actually dig into X1's, which your ilk doesn't want to do. Nuance doesn't play very well with your pre-conceived conclusions.

Wonderfully sums it all up.
 
Actually, Penello wasn't prepared for the ignorant fanboy mob that attacked his posts in response to questions many had been asking for since the beginning. Once they got it, they refused to believe it. Had nothing to do with him not knowing what he was talking about. The same will happen when the X1 engineers break down the hardware as well. No one will believe them and everyone will question their knowledge despite them having direct hands-on experience in the industry and creating hardware efficiently. No one needs a crystal ball to see this one coming...

You can look back at the comments made by Nick Baker at the X1 architecture panel just after the reveal in late May to see how everyone and their dog assumed he was lying about the bandwidth figure he quoted (over 200GB/s at the time, pre-upclock). They assumed he was lying or using really misleading math. He was labeled as a PR mouthpiece at the time. If John Sell or Eric Mejdrich or Matt Tubbs or Marc Grossman etc came out and said something that GAF hadn't already concluded, every one of those guys would be tarred and feathered and dismissed as PR mouthpieces.

Hell, GAF would probably even spend a few hrs debating whether or not these ppl actually EXISTED, just as they did when Panello name dropped 'technical fellow' and GAF's 'circus of derp' were too detached from any real expertise in...anything...to even realize that's an actual designation. They literally debated whether or not Panello had made up another human being's existence. That's how far gone the group think there has become. If claims are made that they hadn't known already, it's automatically false and downright ridiculous according to them.

So what you say here is actually supported somewhat by precedent.
 
Right! If we're looking at a decade for the next gen.

No need. They will invest more in their cloud infrastructure instead. No need to launch new consoles when you can just improve your internal data centers and stream all your games (etc). In a few yrs the internet infrastrucure will be more than capable of supporting full scale modern, next gen game streaming. MS's hardware then acts as a thin client. This thing doesn't actually need to last more than a few yrs in terms of being cutting edge before cloud streaming takes over. Same goes with PS4.

Neither company is planning on launching new hardware platforms for console gaming in the future.
 
No need. They will invest more in their cloud infrastructure instead. No need to launch new consoles when you can just improve your internal data centers and stream all your games (etc). In a few yrs the internet infrastrucure will be more than capable of supporting full scale modern, next gen game streaming. MS's hardware then acts as a thin client. This thing doesn't actually need to last more than a few yrs in terms of being cutting edge before cloud streaming takes over. Same goes with PS4.

Neither company is planning on launching new hardware platforms for console gaming in the future.
I expected as much mate. Even as I wrote the comment, I was actually thinking to myself that the Cloud would probably be the more realistic and tangible approach to this scenario. So essentially we will get more local power from the consoles now, and in the future, as things progress and more power is needed, its expected for the Cloud to actually become more relevant and we should begin to see pretty substantial improvements in visual fidelity for games on the X1 and the Ps4. If that isnt future proof, I dont know what is.
 
Some of you xbox fans seem a little too concerned about the ps4. You seem to bring it up every time. You should just be looking forward to the xbox and forget about this 30% or 50% power difference drivel. You won't notice a difference in multiplats and if ps4 would show any power advantage, it would only be in exclusives that are released in the later years of its life. Otherwise the consoles are pretty neck and neck.
Most sensible post I've seen in a while on this front. I'm as interested in the tech as anyone but some of y'all seem to take his stuff way too serious. If there is a difference either way, its going be small enough that it won't matter. I'm far more interested in what feature set is being brought to the table as a whole and MS is far ahead in that regard IMO.
 
Most sensible post I've seen in a while on this front. I'm as interested in the tech as anyone but some of y'all seem to take his stuff way too serious. If there is a difference either way, its going be small enough that it won't matter. I'm far more interested in what feature set is being brought to the table as a whole and MS is far ahead in that regard IMO.

Actually it doesnt seem anyone is really worried about Sony. It seems to me that there are those who disagree with the unfair bashing that goes on with the X1 and Sony gets a free pass regardless if the information on the Ps4 is false or untrue--so those comments get corrected. Yet, I can't help but feel that it isnt necessary. The games are speaking for the consoles themselves. That's really all we've ever needed to know which was more powerful. How it came to this bickering back and forth about specs is beyond me mate...
 
look they did that sh*t back in the day with that KZ2 video trying to make Epic Gears of War game look last gen. Till the truth finally came out!
 
again its not the hardware that is the problem is the software tools and we all know all to well about SONY software

what?
Dude from XBOX, XBOX 360, and X1 will never be "difficult" to make game.

Where the hell you hear that sh*t?

If you say PuppetMaster maybe then I will forgive you.

Everbody and their GAF brother brings up that the PS4 is easier to develope for over the xbox one.I'm just stating what others call fact.

Why they never bring up the fact that if this is true that the PS4 games should look better from day 1....period.

Also if this is true developers will max out the PS4 faster and it will take longer for them to max out the Xbox One.
So the Xbox one will max out it's graphics at a later date then the PS4 because it is so called harder to develope for.

So in the end why would guys say they will look the same in the beginning but PS4 will pull ahead 3 years down the road. This is kinda ass backwards in my opinion and makes no friggen sense.
 
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So in the end why would guys say they will look the same in the beginning but PS4 will pull ahead 3 years down the road. This is kinda ass backwards in my opinion and makes no friggen sense.

Because Cerny said that in 3 or 4 years the devs would fully unlock the PS4 potential,, or something like that. I feel the same way as you though, we should see the difference now, not in 3 years..when the devs will also have time to of gotten great with the X1 architecture.
 
Not insecure at all. Simply noting the obvious. Gamers from all over the internet, across wide varieties of gaming forums, have noticed GAF turn into rabid Sony fanboys since February. Just calling the spade by its name.



GAF doesn't even know what questions to ask him. Their "experts" know jack s*** about console hardware, design, game design, etc. He was posting there for good PR (not as a mouthpiece, but to reach out to them for direct communication). He is best ignoring their tech questions directly and instead asking over at B3d about stuff that community wants to know as they have actual expertise over there. GAF is almost entirely made up of ppl pretending to know wtf they are blabbing about when they literally have no clue at all. Those are the ppl who tore into Panello. His comments are taken seriously and thoughtfully discussed at B3d. Same goes for the specs he parroted from HotChips, which were also well received at that symposium amongst the expertise there.



They presented their details at HotChips. It doesn't get much more legit than that. The only ppl crying foul about the details Panello presented (which are the same ones presented at HotChips fyi) are the ppl who assume a priori that he is lying or misleading ppl. These same ppl asked him for more info, which he brought back, and they roasted him for it because they ASSUMED he was lying. Why? Because the bandwidth number was bigger than PS4's and the working (ignorant) assumption since February was that any mechanism that could dampen (let alone overcome entirely) the bandwidth gulf of GDDR5-->DDR3 was to be laughed off as 'secret sauce conspiracy nonsense'. Those ppl ignored/dismissed/laughed at the DF article warning them months ahead of HotChips that their "expert consensus" on GAF was wrong. They ignored HotChips as well. Yet when Panello reiterated it, he was tarred and feathered.

The only ones insecure are the ppl who chose to conclude Panello was lying BECAUSE his number was higher than PS4's.



How convenient. If we are supposedly comparing almost identical architectures (the premise that is the foundation of the 50% difference arguments) then you'd see it day 1 in every single multiplatform title with little variation. Once you admit the architectures are notably different, you have to actually dig into X1's, which your ilk doesn't want to do. Nuance doesn't play very well with your pre-conceived conclusions.

Best read all day!!! I agree completely!!! Gaf is just plain and tired, Just filled with 40 thousand a year millionaires!!!