Probably about the same time the parrots shut up about it.
Nope.Wouldn't people shut up as soon as it happens?
I like the map but the bugs are annoying me. I may not spend much time on the test server.
Nope.
They would just move on to 60FPS...which is never happening.So people would still complain about it not being a rock solid 30fps once it becomes a rock solid 30fps? Hmmmm...
And lets not mention the fact that the game is work in progress and not a finished product.
They would just move on to 60FPS...which is never happening.
And lets not mention the fact that the game is work in progress and not a finished product.
No one said it wasn't. The people who are criticizing it are just commenting on their experience which has always been fair game.
Fortnite is free and Early Access, that doesn't make it immune to criticism. PUBG is no different. Well, the framerates are different but you know what I mean.
I think starting with a llevel 1 backpack wouldn't hurt. You could even extend it that feature and have skins for backpacks as well.2 players short of a full game, so it doesn't count.
The only item that bugs me in this game is the backpack. Am I crazy thinking everyone should start with a level 1 pack?
Usually I end up finding one but now and then you get unlucky and that is really hard to overcome. There's nothing worse than passing up ammo that you end up needing later on.
2 players short of a full game, so it doesn't count.
The only item that bugs me in this game is the backpack. Am I crazy thinking everyone should start with a level 1 pack?
Usually I end up finding one but now and then you get unlucky and that is really hard to overcome. There's nothing worse than passing up ammo that you end up needing later on.
Neat website:
https://www.pubgdetective.com/
You can look up a few of your recent games, track your path, circle path, who killed you, who ate dinner etc etc..
Takes a bit to work sometimes, but it does work.
Neat website:
https://www.pubgdetective.com/
You can look up a few of your recent games, track your path, circle path, who killed you, who ate dinner etc etc..
Takes a bit to work sometimes, but it does work.
Hi folks,
Since we recently verified some optimization and performance improvements on the recently launched on the Test Server, we’re now ready to bring these over to the live server.
PATCH TIMING:
May 2, 1am PDT / May 2, 10am CEST / May 2, 5pm KST
PATCH CONTENT:
These optimization and performance improvements have been proven to be effective on the PUBG test server, so we’re bringing them over to live servers now.
- The free-fall and parachuting process has been optimized, leading to performance improvements during the initial stages of each game.
- World loading has been optimized. “Play-doh” and interior prop pop-in effects have been improved.
- Movement data for nearby but out-of-sight players is now handled in a more efficient manner, resulting in general performance improvements.
- Similarly, when nearby but out-of-sight players equip or unequip items, this process is handled in a more efficient manner. This helps with performance and crashes throughout the game.
- The inventory has been optimized, improving response time when opening it and solving some crashing issues.
- Uninhabited boats and vehicles were causing some performance issues, and we’ve resolved this issue.
KNOWN ISSUE:
After long play sessions (three or more hours) on the standard Xbox One and the Xbox One S, the game sometimes crashes. This has been a problem for some time, and we hope to solve it soon. In the meantime, there’s a simple workaround you can use. Simply restart the app every couple of hours if you plan on playing a longer play session.
TEST SERVER NEWS:
Soon we’ll announce more details about our plans for additional testing on the Xbox Test Server. Stay tuned
[quote/]
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So the patch from The desert map now will go live for the main game?New Patch going live today
Cool.
No Mirimar, though Hopefully next week
So the patch from The desert map now will go live for the main game?