Ratchet and Clank Rift Apart

There it is at 18 mins in. Xbots must think DF, IGN are also lying even after doing extensive testing on the best high end PC specs money can buy right now.

Basically affirms that at the time when Insomniac said that line, it was about comparing the PS4 memory setup to the PS5's and it would not be possible without the PS5's SSD which is true.

And right now, STILL people are running away from that and trying to create new narratives about lies. This is hilarious, funny how these huge debates and interests are gained only around Sony exclusives . At least this shines more light on the PC platform which is good.
The game was built around the SSD, in a way it was sort of an advertisement for the difference an SSD would make in a console and how a game could be designed around it.

It's stupid for anyone to argue that the game plays well off of an HDD, yeah if you have 32GB of memory for the game to load into that helps a lot after the initial long load the first time a world loads in but there should never be a long load like that during gameplay, this game is what it is because those long waits aren't supposed to happen in the first place.
 
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Streaming affects graphical quality.
Better streaming capabilities allows devs to create better graphics.

Here is a quite detailed comparison showing


Those differences are very clearly bugs, but you have your SDF glasses on that's unsurprising. Not because of "better streaming" and you will be proved very wrong once those bugs are fixed and I will be back here to cash in on it.
 
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PC's that have high end CPU's and GPU's will be able to make up for the lack of hardware based decompression, it will mean sacrificing some performance but if they are high end enough they'll still be able to do that and display the game with better settings than a PS5 would be capable of. This game was one of the best looking games on any platform when it came out 2 years ago and still holds up very well but consoles still have limitations, there is only so much we can expect for $400.
 
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Those differences are very clearly bugs, but you have your SDF glasses on that's unsurprising. Not because of "better streaming" and you will be proved very wrong once those bugs are fixed and I will be back here to cash in on it.

I will gladly welcome your rebuttal against DF and NXGamer, if any. I enjoy these tech discussions.

From my understanding watching their videos and analysis, the PC side can help with the data streaming with faster CPU, GPU, SSD speed and more RAM along with DirectStorage so that after the initial streaming, the data can all be stored in the cache (until you restart the PC) so that the next time you redo the same scene, it's faster.
 
Another fantastic video by NXGamer going deeper with the Steamdeck, HDD vs SSD, the PS5 and his own similarly specced PC and overclocked 2070 that reaches 2080ti performance and maybe close to the 3080 as per the video.

Conclusion is that right now the PS5 still runs on average 20% faster with raytracing on and capped to 60 fps despite the PS5 running higher average resolution in performance RT Mode and his PC using DLSS and RT and DirectStorage 1.2.

 
There it is at 18 mins in. Xbots must think DF, IGN are also lying even after doing extensive testing on the best high end PC specs money can buy right now.

Basically affirms that at the time when Insomniac said that line, it was about comparing the PS4 memory setup to the PS5's and it would not be possible without the PS5's SSD which is true.

And right now, STILL people are running away from that and trying to create new narratives about lies. This is hilarious, funny how these huge debates and interests are gained only around Sony exclusives . At least this shines more light on the PC platform which is good.


I mean ign got hit with a false statement for this..




Also using xbot..... the take over from Tek is complete.
 
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I mean ign got hit with a false statement for this..




Also using xbot..... the take over from Tek is complete.


I mean... if you want to wait 5-10 seconds (even over longer up to a minute for low to mid specs) for Rifts to load and play with judders , pauses/freezes and fps drops you are free to do so but that is not the original vision as explained multiple times by Insomniac.

It's funny how you guys nail Insomniac to the wall for every little thing they said but is perfectly fine with Starfield being 30 fps as a creative decision.

The almost instantaneous jumps is supposed to showcase the power of next gen tech and they achieved that back in 2021 only because of the SSD and I/O of the PS5.
 
Funny how literally no other game has made use of it....

And many games load faster on the Series X.. oh and much weaker S.
 
Funny how literally no other game has made use of it....

And many games load faster on the Series X.. oh and much weaker S.

Many first party games on the PS5 already take advantage of the fast architecture dating all the way back to Miles and Demons Soul.

Some multiplatform games are using last gen tech still to load areas and XSX brute force power helps better with that but when used right like in RE8, load times were halved with PS5 vs XSX.
 
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Depended on the situation. Loading from the start screen, PS5 was faster. From rest mode it was X. Tied when skipping a cut scene.

No quick resume for PS5.

The SSD is this gens Cell or Xbox One using the cloud for better graphics BS hype.
 
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Depended on the situation. Loading from the start screen, PS5 was faster. From rest mode it was X. Tied when skipping a cut scene.

No quick resume for PS5.

The SSD is this gens Cell or Xbox One using the cloud for better graphics BS hype.

Again it's not just the SSD, that is just one aspect of the whole I/O architecture that is being ignored by a lot of people.
 
Twas PR hype. Which is fully expected from all when a console launches. Nintendo did it with the switch controllers and its Rumble.




It wasn't, Rift Apart was the first of its kind to implement this huge loads of data transfer between different worlds in real time in the console front. All possible because of the SSD and I/O architecture.
 
Another fantastic video by NXGamer going deeper with the Steamdeck, HDD vs SSD, the PS5 and his own similarly specced PC and overclocked 2070 that reaches 2080ti performance and maybe close to the 3080 as per the video.

Conclusion is that right now the PS5 still runs on average 20% faster with raytracing on and capped to 60 fps despite the PS5 running higher average resolution in performance RT Mode and his PC using DLSS and RT and DirectStorage 1.2.



an overclocked 2070 is not reaching 2080 Ti or 3080 performance or even getting close. I had a 2070 Super that was overclocked faster than he has his 2070 and it still wasn't close to a 2080 Ti let alone a 3080.
 
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an overclocked 2070 is not reaching 2080 Ti or 3080 performance or even getting close. I had a 2070 Super that was overclocked faster than he has his 2070 and it still wasn't close to a 2080 Ti let alone a 3080.

His words, not mine . I suppose his point was the PC GPU is more powerful / faster than the one in the PS5.
 
an overclocked 2070 is not reaching 2080 Ti or 3080 performance or even getting close. I had a 2070 Super that was overclocked faster than he has his 2070 and it still wasn't close to a 2080 Ti let alone a 3080.

Yeah that is some crazy BS lmao.
 
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Just 4-5 seconds loading on deck



10 using a microsd card

10 seconds is not how the game is meant to be played, just watch the gameplay comparison between the PS5 version and the 720p lower quality version being played on steam deck, it's not the same experience.


Set for the time they compare them.
 
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10 seconds is not how the game is meant to be played, ust watch the gameplay comparison between the PS5 version and the 720p lower quality version being played on steam deck, it's not the same experience.


Set for the time they compare them.


Yup. Intended vision of the devs was always how the PS5 played. On the PC you need CPU and GPU overhead to brute force their way to this experience (like all games). It's nice to see they added more visual settings though to the PC version for the higher end specs.
 
It’s 99.5% the same. In fact it’s a better experience in most other areas.
 
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