People sure do get bent out of shape over video games.
It’s still hobby. With a lot of enthusiasts.
People sure do get bent out of shape over video games.
Do you get any cards, credits, or anything for multiplayer for completing the campaign?
When you have a hobby and the industry is making bad decisions at your expense, it's okay to get bent out of shape.
We'll see if these cards are game breaking or not. I mean, this is Battlefront. Shoot people in the face with a laser gun. I don't like pay to win at all, but I'm going to play it and see if it really matters. They already took the high level cards out of it.
If anything it feels like it is going to come down to RNG than anything else unless you want to pay.
Did you read how you need multiple versions of star cards ? How there are 7 kinda of currency? Seriously. It’s purely designed to get people to pay for packs. It’s awful.
BTW, this "threaten a dev" nonsense makes as much a sense as the "punch a nazi" idiocy.
There is a grand total of 324 cards. Upgrading these will require a total of 155,520 crafting parts. This requires opening a grand total of 3,111 loot crates which will require 4,528 hours of gameplay.
The 600 credits received from a hero crate is worth 27% the cost of a hero crate. This is equivalent to 30 crystals. To account for this, I reduced the cost of a hero crate from 110 crystals to 80 crystals. 12,000 crystals can be bought for $100.
Opening the required 3,111 loot crates requires 248,880 crystals. If you only purchase $100 crystal packs, this will cost $2,100.
https://www.resetera.com/threads/un...lefront-ii-requires-4-528-hours-or-2100.6190/
The original link for whoever calculated those numbers is dead. The resetera link works, but the post they linked is gone. I'd love to know how they got to these numbers, especially since luck factors into it so the exact time shouldn't be fixed.
The total hours to unlock everything is pointless. What is the time to unlock everything in a Battlefield game? Way more than the total hours I've ever put in. It is assumed you'll never have everything for every class.
Nobody has answered my very simple questions:
-How significantly do cards impact gameplay? In a game like COD every minor advantage is huge. In this game? At least based on the first one I'm not too worried. I could do just fine with the default guns.
-How many crates do you earn playing? From challenges? From daily rewards?
I'm not saying these numbers are wrong, but as always EA should just tell it themselves. There's an AMA with them today but I'm sure it will turn into a sh**show because rage is more fun than getting actual info.
It's the main article on the main page:The original link for whoever calculated those numbers is dead. The resetera link works, but the post they linked is gone. I'd love to know how they got to these numbers, especially since luck factors into it so the exact time shouldn't be fixed.
The total hours to unlock everything is pointless. What is the time to unlock everything in a Battlefield game? Way more than the total hours I've ever put in. It is assumed you'll never have everything for every class.
Nobody has answered my very simple questions:
-How significantly do cards impact gameplay? In a game like COD every minor advantage is huge. In this game? At least based on the first one I'm not too worried. I could do just fine with the default guns.
-How many crates do you earn playing? From challenges? From daily rewards?
I'm not saying these numbers are wrong, but as always EA should just tell it themselves. There's an AMA with them today but I'm sure it will turn into a sh**show because rage is more fun than getting actual info.
I don’t really care personally. I thought you might find it interesting.
The AMA could have some good questions for them.