Official Thread Star Wars Battlefront 2

I'm not buying. I was going too but after the trial, nope. I'm not angry or offended either so I don't know you're going there. The BF1 comparison is close enough but i don't think its the same to be honest. Maxing your rank/class to get a gun isn't quite the same as what they did in BF2. To buy a star wars game that has lootboxs and then also have to pay to unlock Darth Vader is simply awful.

You don't have to pay to unlock Vader. You just have to play to unlock Vader.

I paid $60 for COD WW2 and 99% of the guns are locked to me at the start.
 
lol sense of pride and accomplishment. I get that from beating my opponents not spending 100 hours in a game just to unlock a couple heroes. I can understand having to unlock heroes, equipment, etc. We've had to do it in gaming forever. This however is set up to require an insane time commitment with the obvious hope to get people to just spend money on crates.
 
You know what the difference is between games that put guns behind progression systems is?

1. They used to not be done that way just to try and get you to buy loot boxes
2. The better you do in Battlefield or COD the faster you unlock guns.

So glad Overwatch is so popular. They got it right while so many get it wrong. You can sell lots of loot boxes while still respecting players time and money.
 
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You don't have to pay to unlock Vader. You just have to play to unlock Vader.

I paid $60 for COD WW2 and 99% of the guns are locked to me at the start.

I'm not splitting hairs with you about my choice of words. You need to save up in-game currency and a f*** ton of it in order to play as vader when the game costs 60 to 80 retail. It is not the same thing as a progression system with a class because BF2 also has that as well. This is a cheap lock to try and encourage players to spend extra money so they can bypass the HUGE spend required for in-game currency.

Look you don't care, that's fine. I'm commenting on your point where you said this was needless drama - I don't agree at all. I think there is a legitimate grievance here.
 
I'm not splitting hairs with you about my choice of words.

I just want people to get the actual facts and then form their own opinion on it. I have no problem with your opinion, but what you are saying is not accurate and might actually confuse people.
 
I just want people to get the actual facts and then form their own opinion on it. I have no problem with your opinion, but what you are saying is not accurate and might actually confuse people.

There is about 250K people on reddit that agree with me so I don't think any people are confused here.
 
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You don't have to pay to unlock Vader. You just have to play to unlock Vader.

I paid $60 for COD WW2 and 99% of the guns are locked to me at the start.

The difference here is that grinding for these two characters is way too long. If it was grinding, and no pay to unlock, people would be ok. They made the level so high that it would take 40 hours+ of not buying a single new item to unlock the characters. That's excessive.
 
Here's a short summary of what's happened so far:

1) Community outrage over locked content that requires grinding or money.
2) Community Manager (CM) tweets that the Internet are "armchair developers."
3) Community outrage over the grindwall/paywall shifts to outrage over the tweet and other responses.
4) CM says his tweet referred to the Destiny Community, not Battlefront Community.
5) Battlefront devs state they received multiple death threats.
6) Community outrage being deflated as the narrative being shifted to "Community needs to be ashamed of itself."
 
The difference here is that grinding for these two characters is way too long. If it was grinding, and no pay to unlock, people would be ok. They made the level so high that it would take 40 hours+ of not buying a single new item to unlock the characters. That's excessive.

That's very fair and a reasonable gripe. I'm just saying there are guns, abilities and other things in other games I still have yet to unlock in Battlefront and Battlefield. Don't even get me started on the Hellregel rifle in Battlefield 1 or some of the ridiculous quests in Battlefront 1 for the newer guns.
 
That's very fair and a reasonable gripe. I'm just saying there are guns, abilities and other things in other games I still have yet to unlock in Battlefront and Battlefield. Don't even get me started on the Hellregel rifle in Battlefield 1 or some of the ridiculous quests in Battlefront 1 for the newer guns.
In the SW case, they made it nearly impossible, and force people to buy to unlock.
 
In the SW case, they made it nearly impossible, and force people to buy to unlock.

I wouldn't call it impossible. It isn't possible to have them in a few days after launch without paying. Assuming the game is fun online 40 hours is very reasonable (and that number is probably very high). That's a month or two of semi-regular play for a person with a real life and who wants to play other games too.

I have 70 hours in Destiny 2 in the 2 months it has been out. That's with a real life plus I spend a ton of time on other games. (ironically people are angry that there's nothing to do in that game)

EA absolutely wants to sell loot boxes, but they also want active players over the long term so they can continue to make money.

I would say that anyone playing should have one of the bigger heroes unlocked by Christmas easily, just in time to unleash on the Xmas Noobs :)
 
I wouldn't call it impossible. It isn't possible to have them in a few days after launch without paying. Assuming the game is fun online 40 hours is very reasonable (and that number is probably very high). That's a month or two of semi-regular play for a person with a real life and who wants to play other games too.

I have 70 hours in Destiny 2 in the 2 months it has been out. That's with a real life plus I spend a ton of time on other games. (ironically people are angry that there's nothing to do in that game)

EA absolutely wants to sell loot boxes, but they also want active players over the long term so they can continue to make money.

I would say that anyone playing should have one of the bigger heroes unlocked by Christmas easily, just in time to unleash on the Xmas Noobs :)

Well if it was 40 hours for all heroes then it wouldn't be so bad
 
BTW, remember how MS handled the Forza 7 VIP outrage?

That was funny because it highlighted that people were ok buying passes to double XP, just not to a limited extent of 25 uses.

If EA cut it down to 15 hours per hero, that would be better, but lets face it, they'll just add 4 more heroes every other month. Not even new ones, just re-skins.

My advice is if you don't have the sales resistance to avoid loot boxes, change your credit card info to random gibberish so you can't buy s***.

If they still get you after that, they deserve to.
 
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I bought COD WW2 this weekend and the level 1 guns you start with are an absolute joke. They spray bullets all over and you are at a massive disadvantage to someone who's even played a few hours.

Think this is just the "rage of the week". People should vote with their wallets if they feel that strongly about it. Based on beta and EA Access pre release I'm not worried about balance or pay to win. I'm guessing what hero you pick really doesn't matter, and they seem to have toned them way down from BF1 where they were basically walking tanks. In BF1 everyone ran from the heroes, but in BF2 I think they'll turn into targets with everyone focusing on them (kind of like actual tanks in BF3-4).

BF1 had lots of double XP weekends and the "40 hours" estimate doesn't include any challenges, which is more than a little deceiving.

The funny thing about loot boxes is you can completely stop them... just ignore them.

I disagree with your starting gun statement in COD WW2. The grease gun and lewis are fine starting weapons.
 
My advice is if you don't have the sales resistance to avoid loot boxes, change your credit card info to random gibberish so you can't buy s***.

If they still get you after that, they deserve to.

That's just it, I guess I'm just wired to not buy them so they never bother me.

My guess is the people who downvote on reddit (why would you purposely hide a developer post lol) are the ones who feel compelled to buy them. If the gaming community didn't buy them devs wouldn't keep using them.

I won't buy them, and I'm sure I'll be running around as Rey or one of the other uncool heroes and I still won't be bothered to buy one.

I played games with loot boxes all weekend and I didn't buy any. I actually get enjoyment from earning them. Heck, loot crates are the only reason to log onto Destiny 2 until the next expansion.
 
That's just it, I guess I'm just wired to not buy them so they never bother me.

Same here. The most outlandish purchase i made this gen was I bought the season pass edition for Gears 4 instead of the standard edition.

Im happy to grind, same s*** i did for Halo Reach armour which was pointless. At least i can use phaetons and tanks. Reserve my pennies for buying games i missed on the 360.
 
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With that comment being posted across many gaming subreddits (dota, warframe, league, gaming itself and many many others) and several more non gaming ones, I have to figure there are now at least 2 million people getting to know what EA is trying to do and how they justified it. Even being generous and cutting out a majority of viewers, that's a big chunk of lost sales. And it's only going to increase.

I don't believe this is some drive by outrage that'll disappear come launch day. It's being covered by gaming news, financial sites, and many others.

I think consumer patience with being shaken down for cash at every opportunity has finally run out. I hope this puts the brakes any future attempts, they have to be better than this. Publishers have been disrespecting our time and money for years. Take-Two has just come out to say they're prioritizing "recurrent consumer spending." It does nothing but good to put these corporations on thin ice. But here's hoping the fans don't lose their momentum.
 
I wouldn't call it impossible. It isn't possible to have them in a few days after launch without paying. Assuming the game is fun online 40 hours is very reasonable (and that number is probably very high). That's a month or two of semi-regular play for a person with a real life and who wants to play other games too.

I have 70 hours in Destiny 2 in the 2 months it has been out. That's with a real life plus I spend a ton of time on other games. (ironically people are angry that there's nothing to do in that game)

EA absolutely wants to sell loot boxes, but they also want active players over the long term so they can continue to make money.

I would say that anyone playing should have one of the bigger heroes unlocked by Christmas easily, just in time to unleash on the Xmas Noobs :)
Eh I think that is still a little over the top. Does this game even give you any heroes to start with? Only ones I've really heard about are Luke, Vader, etc, that are obvious iconic, huge fan favorites. Either way a month or two wait of putting a couple hours in a day seems a bit much. Personally a true test of a game's lasting appeal is in the gameplay, not continuing to unlock items. If the game is fun to play I will keep coming back to it.
 
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Eh I think that is still a little over the top. Does this game even give you any heroes to start with? Only ones I've really heard about are Luke, Vader, etc, that are obvious iconic, huge fan favorites. Either way a month or two wait of putting a couple hours in a day seems a bit much. Personally a true test of a game's lasting appeal is in the gameplay, not continuing to unlock items. If the game is fun to play I will keep coming back to it.

The 40 hour estimate is probably very high as it doesn't take into account challenges, 2XP weekends (Bf1 had many as most games do), free rewards for just logging in. I'm not disputing the number that was calculated, but it clearly leaves off some things.

I have 31 hours into BF1 (both battlefield 1 and battlefront oddly enough) and I don't have nearly everything in either game unlocked. Why is that not bad? Did I not pay $60 for each of those? Only difference is there's no loot crates (BF1 crates don't give you anything like that).

Is it the grind that bugs people or the shortcut option that they fear?
 
If I don't buy loot crates then the comparisons are spot on. Just stuff behind a long grind.

I find the fact that you don’t seem to understand the issue here a little odd. You’ve complained about long grinds in loads of games and in this one the long grind is there in an attempt to make you spend extra money to get around it. Honestly, how can you not see this ?
 
To be fair 4500 hours is nothing.Thats only 6 hours a day for 2 years. Just in time for Battlefront 3!

Honestly, how can you not see this ?

Have you heard of Final Fantasy XI? To this day some of the achievements are undiscovered and some bosses take 3 or 4 real time days to destroy.
 
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