Official Thread The Lords of the Fallen

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Kvally

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Sep 13, 2013
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Coming to Xbox, Steam and PlayStation. Next gen consoles only apparently. Looked great!

 
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This looks cool. But I admit, I would rather these devs expanded on their previous IP, The Surge. I would have liked to see another sequel to that. This setting for this reboot of sorts of Lords of the Fallen is pretty popular.

I only played The Surge 2, but it was a lot of fun. Its sci-fi industrial setting and limb dismemberment mechanic really set it apart from other Soulsborne titles. In my opinion they should have kept doing their own thing but instead it appears they are trying to ride the wave that was given more energy with the excellent Elden Ring.
 


It is crazy this game is made by the same people who did the terrible 2014 game. This reboot looks great. The Souls series may have genuine competition here.
 
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Day one for me. Played the first one from start to finish about 4 times.
 


It is crazy this game is made by the same people who did the terrible 2014 game. This reboot looks great. The Souls series may have genuine competition here.

Don’t agree at all that the original was terrible. After dark souls it was my most played game for the year I playing it.
 
The game couldn't have been done without the power of the Series S/X and PS5:

“It was a blessing for us, really, the new generation of consoles,” explains head of studio and executive producer at Hexworks, Saul Gascon. “The mix of PS5 and Xbox Series X/S and Unreal Engine 5… it was just [mimics a holy angel noise]. You know when the stars align? That hardware, and the ease of use with Unreal Engine 5 – we could not have done this without them.”
 
The game couldn't have been done without the power of the Series S/X and PS5:

“It was a blessing for us, really, the new generation of consoles,” explains head of studio and executive producer at Hexworks, Saul Gascon. “The mix of PS5 and Xbox Series X/S and Unreal Engine 5… it was just [mimics a holy angel noise]. You know when the stars align? That hardware, and the ease of use with Unreal Engine 5 – we could not have done this without them.”
Only 3 years after launch, we're finally getting some "next gen" titles!
 
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I'm sure we will see lots of tweets from devs saying the Series X and PS5 are causing issues......
 
I'm sure we will see lots of tweets from devs saying the Series X and PS5 are causing issues......
Why? it's actually running on them as intended, they aren't having to try to add features that won't work on one version of the console but would on the other.
 
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1080p is intended....
They are able to release it on both platforms without cutting features.
Also aren't you one of the ones saying there isn't a need for mid gen refreshes? this isn't the first game to launch with a resolution below native 4K, both the Series X and PS5 have had several 3rd party games launching at internal resolutions we didn't think we'd be getting this gen.
 
They are able to release it on both platforms without cutting features.
Also aren't you one of the ones saying there isn't a need for mid gen refreshes? this isn't the first game to launch with a resolution below native 4K, both the Series X and PS5 have had several 3rd party games launching at internal resolutions we didn't think we'd be getting this gen.
Lol. Somebody didn't fire up the old brain cells.
 
They are able to release it on both platforms without cutting features.
Also aren't you one of the ones saying there isn't a need for mid gen refreshes? this isn't the first game to launch with a resolution below native 4K, both the Series X and PS5 have had several 3rd party games launching at internal resolutions we didn't think we'd be getting this gen.


They cut resolution.. lol

Maybe it's not the tech. Maybe it's the devs. These devs have said moving to unreal 5 has caused issues.

The point is., a couple users on here love to put all the blame on the Series S and say its holding devs back when the supposedly much more powerful consoles also struggle.
Most games can't even keep a locked 30fps. Mid gen refresh isn't going to solve that so no, no point doing it. Focus on making sure the next consoles are better day 1.

You know what they could all choose to ignore? Ray tracing which most gamers don't notice or care about. Get rid of that and focus on the other stuff.
 
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They cut resolution.. lol

Maybe it's not the tech. Maybe it's the devs. These devs have said moving to unreal 5 has caused issues.

The point is., a couple users on here love to put all the blame on the Series S and say its holding devs back when the supposedly much more powerful consoles also struggle.
Most games can't even keep a locked 30fps. Mid gen refresh isn't going to solve that so no, no point doing it. Focus on making sure the next consoles are better day 1.

You know what they could all choose to ignore? Ray tracing which most gamers don't notice or care about. Get rid of that and focus on the other stuff.

Unreal 5 seems like a graphically intensive engine. Matrix demo ran at 1080p-1440p / 30 fps too.

Actually it's the devs that are saying all the XSS holding them back. It's been on record dating all the way back to the launch announcement as shown multiple times. Recently now it's BG3 devs, Remedy devs that's spoken get again about how it's taking more time to get things running at where they want to for the little bro.
 
Unreal 5 seems like a graphically intensive engine. Matrix demo ran at 1080p-1440p / 30 fps too.

Actually it's the devs that are saying all the XSS holding them back. It's been on record dating all the way back to the launch announcement as shown multiple times. Recently now it's BG3 devs, Remedy devs that's spoken get again about how it's taking more time to get things running at where they want to for the little bro.


A couple indie devs and a communications manager from remedy.
BG3 is the only big title and its simply caused a delay cause MS want the feature on both.

Plenty of bigger games running on the console just fine. Maybe MS should send some of it's devs to show them how to work it.
 
Any thoughts on the actual game?

Think this looks good and the recent preview round was very positive. Sounds like the combat is only a small step below From Soft titles, at least in terms of how it feels.