The Official E3 2017 Thread

No and no.

It does. Outside the US, Halo died quickly because latency (ping) was extremely high and people in other countries were getting paired with people from the States. I've poured over 1000 hours into Halo online and I can say latency is extremely high in my area (by Detroit) and most friends on my list from North Central US gave up. Connections tend to be great in Dallas and Chicago which lends to the idea/assumption that MS puts everyone in the world on the same few servers.

The ping in Titanfall 2 is much better. Not even close.

Since Halo 5 is my favorite multiplayer in years and I noticed a huge delay playing in Detroit vs visiting my parents in Chicago, I've done quite a lot of research to try figuring this out.
 
Alright I hijacked this thread. Sorry. Back to E3.

I would like to see MS focus on making Xbox the community console again. Every big budget exclusive game needs to leverage online or cloud is some way.

I do want to see Microsoft find their own RPG. They haven't had one since EA bought Bioware. They could do something different by making an open world RPG where the world is more dynamic and persistent due to cloud. Have an offline version and a connected version. In the connected version gamers could have more dynamic AI, physics and changing world where there friends could drop in.

Have a Halo version of Mario Maker...complete with the FPS version of Driveators.
 
Alright I hijacked this thread. Sorry. Back to E3.

I would like to see MS focus on making Xbox the community console again. Every big budget exclusive game needs to leverage online or cloud is some way.

I do want to see Microsoft find their own RPG. They haven't had one since EA bought Bioware. They could do something different by making an open world RPG where the world is more dynamic and persistent due to cloud. Have an offline version and a connected version. In the connected version gamers could have more dynamic AI, physics and changing world where there friends could drop in.

Have a Halo version of Mario Maker...complete with the FPS version of Driveators.

Fable 3?
 
Alright I hijacked this thread. Sorry. Back to E3.

I would like to see MS focus on making Xbox the community console again. Every big budget exclusive game needs to leverage online or cloud is some way.

I do want to see Microsoft find their own RPG. They haven't had one since EA bought Bioware. They could do something different by making an open world RPG where the world is more dynamic and persistent due to cloud. Have an offline version and a connected version. In the connected version gamers could have more dynamic AI, physics and changing world where there friends could drop in.

Have a Halo version of Mario Maker...complete with the FPS version of Driveators.

I agree but I don't think any of their 1st party studios are actually built to make an RPG.
 
Alright I hijacked this thread. Sorry. Back to E3.

I would like to see MS focus on making Xbox the community console again. Every big budget exclusive game needs to leverage online or cloud is some way.

I do want to see Microsoft find their own RPG. They haven't had one since EA bought Bioware. They could do something different by making an open world RPG where the world is more dynamic and persistent due to cloud. Have an offline version and a connected version. In the connected version gamers could have more dynamic AI, physics and changing world where there friends could drop in.

Have a Halo version of Mario Maker...complete with the FPS version of Driveators.
No, they don't need to leverage online at all.

MS biggest issue is putting too much resources in s*** and obvious failures like Free 2 Play.

We need new games and return s of. long lost IPs that aren't made by mediocre studious like Insomniac & Remedy, and less Gears, Halo, and Forza all the time.
 
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It couldn't hurt MS to start-up and develop their own 1st party studios to diversify their game portfolio. IMO Sony is able to keep things fresh because of the quality and number of 1st party studios they have. While it is MS prerogative to let 3rd party studios develop MS owned IP's, I personally don't feel as if this way will give you consistent quality games
 
It couldn't hurt MS to start-up and develop their own 1st party studios to diversify their game portfolio. IMO Sony is able to keep things fresh because of the quality and number of 1st party studios they have. While it is MS prerogative to let 3rd party studios develop MS owned IP's, I personally don't feel as if this way will give you consistent quality games
I don't think they have any intention of doing that. It seems. to me that MS just aren't as interested anymore.

This E3 is going to be so bad. Am just hoping 3rd party bring it and save the day.
 
It couldn't hurt MS to start-up and develop their own 1st party studios to diversify their game portfolio. IMO Sony is able to keep things fresh because of the quality and number of 1st party studios they have. While it is MS prerogative to let 3rd party studios develop MS owned IP's, I personally don't feel as if this way will give you consistent quality games

I get the feeling something is coming. I think people should pay close attention to State of Decay 2 and Crackdown. Neither of those studios are AAA studios however they're given the resources to make bigger games this time.

I wonder what a developer like Studio Wildcard (developers of Arc) could do with more support. Playtonic is another developer with a lot of potential. Helping high potential Indies could be Microsoft's approach going forward.
 
It couldn't hurt MS to start-up and develop their own 1st party studios to diversify their game portfolio. IMO Sony is able to keep things fresh because of the quality and number of 1st party studios they have. While it is MS prerogative to let 3rd party studios develop MS owned IP's, I personally don't feel as if this way will give you consistent quality games

While its questionable how much people actually care about new IPs it isn't really a great look that MS hasn't released an internally developed new IP this gen yet. Its true that it doesn't really matter who makes the games but I do think it adds to their perception problems.
 
Pumped to hear about VR, Marvel is teasing the idea of a full feature AAA VR game and Battlefront 2 VR mode has shown promise. The first SW VR mode was an incredible experience, free, but short.
 
Super Off topic:

I don't think they have any intention of doing that. It seems. to me that MS just aren't as interested anymore.

This E3 is going to be so bad. Am just hoping 3rd party bring it and save the day.

I don't know. They may not establish a new studio anytime soon as it is getting late in the generation but with Scorpio arriving they may need new internal studios to push the hardware. I don't think its due to lack of interest though. More or less lack of focus. I think Phil has been so hell bent on trying to right the wrongs or perceived wrongs of his predecessor that alot of energy went into trying to reclaim their lost fan base instead of growing the fan base.


I get the feeling something is coming. I think people should pay close attention to State of Decay 2 and Crackdown. Neither of those studios are AAA studios however they're given the resources to make bigger games this time.

I wonder what a developer like Studio Wildcard (developers of Arc) could do with more support. Playtonic is another developer with a lot of potential. Helping high potential Indies could be Microsoft's approach going forward.

Again the devs you named are 2nd and 3rd party developers that are developing ips that MS owns. And while those games may turnout to be great what I'm saying is MS needs to establish and develop more of their own internal 1st party studios to work on new and existing IPs. Their last internally developed released product was Halo Wars 2 and that was co-developed with Creative Assembly. Their last truly internal project was Gears 4.

While its questionable how much people actually care about new IPs it isn't really a great look that MS hasn't released an internally developed new IP this gen yet. Its true that it doesn't really matter who makes the games but I do think it adds to their perception problems.

I agree and I get it. New IPs are hard to make and even more difficult to market. But in such a competitive market as the video game industry is, I just find it odd that no one at MS hasn't seen the success that their main competitor Sony is having with internally developed games whether they be new IPs or existing. And perception is a hell of a thing. Even if none of those Sony games sell like Gears, Halo, Forza, the consumer perception of Sony trying to develop games in different genres sets them apart from MS's same ole- same ole image.

Back to e3:
I've already listed what I want to see from the Big 3, but I expect a few surprises. MS to pull off a 3rd party deal of some sort ( elusive/Timed DLC, Timed console Exclusive etc) Sony to introduce a new Ip or revisit an old one ( that will not be released this year or next) and Nintendo to give us a great switch exclusive that should have been on the Wii U.

The major publishers I could see staying in a holding formation and playing it safe.
 
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No, they don't need to leverage online at all.

MS biggest issue is putting too much resources in s*** and obvious failures like Free 2 Play.

We need new games and return s of. long lost IPs that aren't made by mediocre studious like Insomniac & Remedy, and less Gears, Halo, and Forza all the time.

Insomniac mediocre? You must be kidding Ratchet was great and Sunset by all accounts was very good too. I bet Spiderman is a damn good game too.
 
It couldn't hurt MS to start-up and develop their own 1st party studios to diversify their game portfolio. IMO Sony is able to keep things fresh because of the quality and number of 1st party studios they have. While it is MS prerogative to let 3rd party studios develop MS owned IP's, I personally don't feel as if this way will give you consistent quality games

Sony's and Microsoft's company culture are completely different. Sony are in the creative industry, they understand and know the benefits of owning studios and letting them have creative freedom and they are willing to take risks as it important to in creative industries. Microsoft is from a software and service industry, there are less risks and more sustainable ventures.They are not so much interested in the creative aspect as Sony are which is why I think they have less studios. I think they recognize their culture does not align well with game studios and it is much better to outsource the problem is the amount of independent developers willing to make exclusives and quality ones is dwindling and fast.Sony are more likely to acquire new studios than Microsoft in my eyes but even then Sony are seeking out 2nd party studios they have just been a higher calibre like From Software, Insomniac and Atlus.
 
Super Off topic:



I don't know. They may not establish a new studio anytime soon as it is getting late in the generation but with Scorpio arriving they may need new internal studios to push the hardware. I don't think its due to lack of interest though. More or less lack of focus. I think Phil has been so hell bent on trying to right the wrongs or perceived wrongs of his predecessor that alot of energy went into trying to reclaim their lost fan base instead of growing the fan base.

Phil isn't rectifying the wrongs. What Phil is doing is trying to make a service. Games under his watch have got no better or diverse, in fact, I would say it has got worse cause games like Halo, Sunset Overdrive, Crackdown, Gears, Sea of thieves, Ryse, Forza Horizon, Scalebound, Quantum Break wre born in the pre Phil era. We are just entering where the Phil games should be getting announced and shown, and yet, according to Phil, there are no new game announcmdnts coming at E3. That is both hugly disappointing and extremely worrying.

The wrongs of the past were all dash & policy related, It shouldn' t have any major bearing on a larger and more diverse line-up
 
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That's a new one we haven't heard. An announcement like that would break the internet.
And yet it didn't, you know why? Cause he did ground work first that that didn't fill gamers. Like the constant talk of 3rd party games being best on Scorpio, or talking about a diverse and creative line-up and then only mentions 3rd parties.

It isn't like it went unnoticed either, as several other forums ripped him a new.

I just hope it is ruse or something, cause no game announcments will be hilariously pathetic and disappointing, and will likly steal the limelight from Scorpio on most of the big media sites.
 
I have read everything that Phil Spencer has stated. From forums, to articles, to twitter, to gaf, and every single interview. Never once did I see him say that they were not having new game announcements at E3. Can't be a ruse if he never said any such thing.
 
Phil isn't rectifying the wrongs. What Phil is doing is trying to make a service. Games under his watch have got no better or diverse, in fact, I would say it has got worse cause games like Halo, Sunset Overdrive, Crackdown, Gears, Sea of thieves, Ryse, Forza Horizon, Scalebound, Quantum Break wre born in the pre Phil era. We are just entering where the Phil games should be getting announced and shown, and yet, according to Phil, there are no new game announcmdnts coming at E3. That is both hugly disappointing and extremely worrying.

The wrongs of the past were all dash & policy related, It shouldn' t have any major bearing on a larger and more diverse line-up

He never said that and that will not be the case.

Plus he just said they are investing more in 1st party. True they say that all the time but you don't say that a month before E3 and announce nothing.
 
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Sony's and Microsoft's company culture are completely different. Sony are in the creative industry, they understand and know the benefits of owning studios and letting them have creative freedom and they are willing to take risks as it important to in creative industries. Microsoft is from a software and service industry, there are less risks and more sustainable ventures.They are not so much interested in the creative aspect as Sony are which is why I think they have less studios. I think they recognize their culture does not align well with game studios and it is much better to outsource the problem is the amount of independent developers willing to make exclusives and quality ones is dwindling and fast.Sony are more likely to acquire new studios than Microsoft in my eyes but even then Sony are seeking out 2nd party studios they have just been a higher calibre like From Software, Insomniac and Atlus.

Yup, Microsoft wanted to be a service from day one. That's what it's all about for them. Xbox was created to keep Sony from taking over the living room. Games were just an avenue to what their ultimate goal was. To be the all in one set top box. People can deny it all they want. It doesn't make Xbox any less of a great gaming platform. I love it, and it will always have a place in my home. If i'm not playing games, i love that my Xbox One is the best place to watch Netflix, Hulu, and is currently the only device other than my PC that i can use Simpsons World through the FXNow app.
 
People don't seem to understand or be willing to acknowledge the huge shift in direction Microsoft had taken 3 years ago. It takes time to steer a huge division that invests billions into gaming in a new direction. It's not like new leadership takes over and starts greenlighting a bunch of brand new projects wrecklessly.

Over the course of 3 years, Spencer and co. had to reevaluate what they had in the pipeline. It's like when a new GM takes over for a sports franchise. They usually don't try to replace the entire team in one year and come out successful.

This year matters but I think a lot more attention needs to be put on the franchises we know about. Name dropping new IPs at E3 (that won't be out for years) is more fluff than substance and tells you very little. Everything coming out within the next 12 months was kept in development because it fit the future Xbox vision. The quality and vision of these projects will speak loudly towards Spencer's leadership team.

Per usual people are fixated on the fluff. If Microsoft keeps 2018 games close to the vest, it's not a sign that Xbox is in trouble. If Crackdown, Sea of Thieves, State of Decay and Cuphead bomb...it does.
 
They are not going to keep 2018 games close to their vest. It just doesn't make any sense.
 
My OCD doesn't like this odd number E3 being 2017. I wish we could just skip to 2018.
 
So chances of actually seeing Shenmue III and not another tech demo?
 
People don't seem to understand or be willing to acknowledge the huge shift in direction Microsoft had taken 3 years ago. It takes time to steer a huge division that invests billions into gaming in a new direction. It's not like new leadership takes over and starts greenlighting a bunch of brand new projects wrecklessly.

Over the course of 3 years, Spencer and co. had to reevaluate what they had in the pipeline. It's like when a new GM takes over for a sports franchise. They usually don't try to replace the entire team in one year and come out successful.

This year matters but I think a lot more attention needs to be put on the franchises we know about. Name dropping new IPs at E3 (that won't be out for years) is more fluff than substance and tells you very little. Everything coming out within the next 12 months was kept in development because it fit the future Xbox vision. The quality and vision of these projects will speak loudly towards Spencer's leadership team.

Per usual people are fixated on the fluff. If Microsoft keeps 2018 games close to the vest, it's not a sign that Xbox is in trouble. If Crackdown, Sea of Thieves, State of Decay and Cuphead bomb...it does.

The thing is Crackdown, Sea of Thieves and State of Decay are under immense pressure to deliver. They are not part of HaloGearsForza trifecta, we all know Forza 7 will be great as will the next Horizon. It is outside of these 3 franchises that Microsoft has struggled to gain traction. The longer an exclusive game not part of the trifecta continues to fail to deliver the more pressure those games have put on them. Exclusives are important but being great is even more important. It was the same situation Playstation was in till Bloodborne for the hardcore and Uncharted 4 for the less hardcore.If UC4 does not deliver the pressure on the next exclusives like TLG and Horizon is huge. Horizon delivering is huge, it takes the pressure off the next set of new I.P's for Sony, had it failed to deliver the expectation would be enormous on Days Gone. Microsoft's failure to create a new I.P and get a new fanbase on board will be one of their greatest undoing's this gen if they cannot find one in the next two years. And despite owning a PS4 i am rooting for Microsoft to give me that next big franchise because the industry would be so much better for it.
 
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After the E3 2016 PS conference I never expected it would take a full year before we might possibly, maybe, if the stars will align, get some gameplay footage of Shenmue III. It's ridiculous.
Maybe it will show at the Windows PC show.
 
After the E3 2016 PS conference I never expected it would take a full year before we might possibly, maybe, if the stars will align, get some gameplay footage of Shenmue III. It's ridiculous.

It was 2015.