The Official E3 2017 Thread

So this is interesting. Note the disclaimers from these debuts at E3.

Ultra HD Resolution not available on all platforms
4K Resolution not available on all platforms



3245572-hellojack.png


3245562-432.png
 
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So this is interesting. Note the disclaimers from these debuts at E3.

Ultra HD Resolution not available on all platforms
4K Resolution not available on all platforms



3245572-hellojack.png


3245562-432.png
Not sure why that is interesting...PS4 and X1 can't do 4K
 
Because one says ultra and the other doesnt. Why are they different disclaimers from the same company?
There isn't, not really. 4K & Ultra HD are the samething. I imagine the Anthem one was done by Bioware and not EA's marketing department.
 
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I was just looking over a list of games from E3 that release this year and the lack of new IPs is pretty bad. Out of around 27 games only 2 were new IPs. They are Agents of Mayhem and Super Lucky's Adventures.

Nobody else disappointed at the seemingly huge lack of new IPs?

I should also state the list likely isn't complete.
 
I was just looking over a list of games from E3 that release this year and the lack of new IPs is pretty bad. Out of around 27 games only 2 were new IPs. They are Agents of Mayhem and Super Lucky's Adventures.

Nobody else disappointed at the seemingly huge lack of new IPs?

I should also state the list likely isn't complete.

Apparently Lucky is a sequel to a VR game so I guess its just one.
 
I was just looking over a list of games from E3 that release this year and the lack of new IPs is pretty bad. Out of around 27 games only 2 were new IPs. They are Agents of Mayhem and Super Lucky's Adventures.

Nobody else disappointed at the seemingly huge lack of new IPs?

I should also state the list likely isn't complete.

New IPs are cool, but I concern myself more with whether I have something to play and if it's fun.
 
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I was just looking over a list of games from E3 that release this year and the lack of new IPs is pretty bad. Out of around 27 games only 2 were new IPs. They are Agents of Mayhem and Super Lucky's Adventures.

Nobody else disappointed at the seemingly huge lack of new IPs?

Yeah. E3 was a fair-to-middling experience for me this year, largely because of that. I don't necessarily need them to be new IPs that are releasing this year -- that might be asking a lot, since the tendency with big games is to announce near the beginning of the project, not near the end -- but I do like to hear about new games that are coming. There wasn't much of that this year -- at least not games that interested me, personally.

There were lots of new indies announced. I started the generation excited about indies and where they seemed to be going. Fast forward four years, and I've lost my enthusiasm for indies. New indie announcements just make me shrug, for the most part. There were a bunch of new VR games, but I'm not sold on VR yet.
 
Yeah. E3 was a fair-to-middling experience for me this year, largely because of that. I don't necessarily need them to be new IPs that are releasing this year -- that might be asking a lot, since the tendency with big games is to announce near the beginning of the project, not near the end -- but I do like to hear about new games that are coming. There wasn't much of that this year -- at least not games that interested me, personally.

There were lots of new indies announced. I started the generation excited about indies and where they seemed to be going. Fast forward four years, and I've lost my enthusiasm for indies. New indie announcements just make me shrug, for the most part. There were a bunch of new VR games, but I'm not sold on VR yet.

I have never been an indy lover, 99.5% of them just seem crap to me, and the really good ones are far too few. Only new one I saw this year that looks like it could be good was Ashen. Only other ones this gen would be Ori and Rocket League.

As for VR, it is still a few yyears away from being a quality mass market gaming platform imo. But I do think it has tonnes of potential.
 
I have never been an indy lover, 99.5% of them just seem crap to me, and the really good ones are far too few. Only new one I saw this year that looks like it could be good was Ashen. Only other ones this gen would be Ori and Rocket League.

As for VR, it is still a few yyears away from being a quality mass market gaming platform imo. But I do think it has tonnes of potential.
Last Night not doing anything for you!?
 
Last Night not doing anything for you!?

I love the video for that!

People mentioned a lot Blade runner watching it, but the camera and visual styling scream Drive to me. Y'know, that Ryan Gosling movie, where he has that white jacket with the gold scorpion on it? Then he gets it all bloody and stuff... Mmmm.
 
My concern is that indies often grab the eye with unique visual styles, which is nice, but that becomes the main selling point, and underneath it's the same old gameplay -- another 2-D side scrolling shooter/platformer. Even Ori, beautiful as it is, is another 2-D scrolling shooter/platformer. I'm sure I would feel different if I were into 2-D sidescrolling platformer/shooters, but I'm not.

I would need to see unique gameplay, not just unique visual style, to hook me. Or some story/character hook. But they always push visual style -- I guess because they need to stand out in a crowd, and that's what people notice first.

It's weird, I used to be one of the biggest proponents of indies around here. Now, there is one, maybe two a year that feel worthwhile to me.
 
My concern is that indies often grab the eye with unique visual styles, which is nice, but that becomes the main selling point, and underneath it's the same old gameplay -- another 2-D side scrolling shooter/platformer. Even Ori, beautiful as it is, is another 2-D scrolling shooter/platformer. I'm sure I would feel different if I were into 2-D sidescrolling platformer/shooters, but I'm not.

I would need to see unique gameplay, not just unique visual style, to hook me. Or some story/character hook. But they always push visual style -- I guess because they need to stand out in a crowd, and that's what people notice first.

It's weird, I used to be one of the biggest proponents of indies around here. Now, there is one, maybe two a year that feel worthwhile to me.
I guess that's one of the caveats of watching a 2 minute video of anything though. Ultimately, your seeing a narrow window that's going to be shallow. Regardless of gameplay.

I agree with you about 2D platformers being done a dozen, but after playing a few of them, their visual stylings DO leverage into the story and character.

Did you play Ori? Spend time with that, and if you can resist them clawing into your heart, in a large part thanks to the visuals and charm, then you must be a monster! :p

Those feels man! Those feels!...
 
Did you play Ori? Spend time with that, and if you can resist them clawing into your heart, in a large part thanks to the visuals and charm, then you must be a monster! :p

Those feels man! Those feels!...

I did play Ori, for about two hours. Then the game's save system glitched on me. It erased a big chunk of my gameplay, including a section that I had struggled with but had finally gotten through. Losing all that progress annoyed me. Like I mentioned, 2-D platformer isn't a genre I like much. So although I could see the visual charm, I wasn't enjoying it all that much even before the glitch. And then once the glitch happened, I just put the game aside.